

Requires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
Type: armor / cloak ; tier 3
When wielded/worn:
Defense: +2
Changes stats: +5 Dex
Damage when the wearer is hit: 16 blight
Spellpower on spell critical (stacks up to 3 times): +10
Spellpower: +10
See invisible: +18
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.


Requires:
- Strength 18
Crafted by a master
9.00 Encumbrance.
Type: armor / light ; tier 4
When wielded/worn:
Armour: +7
Defense: +10
Fatigue: +8%
Changes stats: +19 Str / +4 Dex
Damage when the wearer is hit: 20 acid
Changes damage: +6% acid
Physical save: +13
Light radius: +3
It can be used to activate talent Track, placing all other charms into a 19 cooldown :
Effective talent level: 2.0
Power cost: 19 out of 30/30.
Range: melee/personal
Travel Speed: instantaneous
Description: Sense foes around you in a radius of 19 for 5 turns.
The radius will increase with your Cunning.
A suit of armour made of leather.
This item has been sent to the Item's Vault.


Requires:
- Talent Armour Training
Crafted by a master
3.00 Encumbrance.
Type: armor / head ; tier 5
When wielded/worn:
Armour penetration: +6
Armour: +9
Fatigue: +5%
Changes stats: +8 Str / +5 Dex / +5 Cun
Damage when the wearer is hit: 8 arcane / 16 light
Changes damage: +6% light
Infravision radius: +3
A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 48
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
Type: weapon / longbow ; tier 5
It must be held with both hands.
Attack speed: 80%
Firing range: +10
When wielded/worn:
Accuracy: +11
Physical power: +15
Changes stats: +6 Str
Damage when the wearer hits(ranged): 2 arcane
Changes resistances penetration: +17% physical / +10% arcane
Changes damage: +16% physical
Talent cooldown: Steady Shot (-1 turn)
Spell crit. chance: +2%
Effect duration reduction after a teleport: +20%
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.


Requires:
- Magic 40
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / staff ; tier 4
It must be held with both hands.
Base power: 40.0 - 48.0
Uses stat: 130% Mag
Damage type: Darkness
Armour Penetration: +12
Attack speed: 100%
When wielded/worn:
Changes damage: +26% darkness
Talent masteries: +0.20 Spell / Necrotic minions +0.20 Celestial / Star fury +0.10 Spell / Advanced necrotic minions
Spellpower: +28
Spell crit. chance: +14%
This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out.
This item has been sent to the Item's Vault.