
Wheel of Fate0.1
T2 ring jewelry
[Unique]
Arcane
While equipped:
Re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50.
Uses 1 power out of 1/1
"This isn't what I wished for!" - Howar Muransk, Cornac demonologist.
This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you?
This item has been sent to the Item's Vault.

Spectral Cage0.0
T3 lite
[Unique]
Arcane
While equipped:
dps ----------
Spell.pwr +10 (+2 eff.)
Dmg.mod +15% cold
Res.pen +10% cold
----- def -----
Resists +20% cold
---------- misc
Light +5
Release a will o' the wisp that will explode against your foes for 153 cold damage (based on your Magic).
Uses 20 power out of 20/20
This ancient, weathered lantern glows with a pale blue light emanating from several ghostly forms trapped within. The metal is icy cold to the touch.
This item has been sent to the Item's Vault.

Glory of the Pride0.1
T5 ring jewelry
[Unique]
Master
While equipped:
dps ----------
Phys.pwr +10 (+4 eff.)
Dmg.mod +8% physical
Acc +10 (+3 eff.)
----- def -----
Armour +10
Hardiness +20%
Defense +5 (+1 eff.)
Fatigue -15%
Phys.save +45 (+14 eff.)
Confus- +50%
---------- misc
Max.mana -40.00
Max.stam +40.00
Cooldown Rush -6
The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue.
This item has been sent to the Item's Vault.

Eye of the Wyrm (16-18 power, 24 apr, physical damage)3.0
T4 mindstar 1H weapon
[Unique]
Nature
Power 16.0 - 17.6 Physical
Uses 50% Wil, 20% Str, 10% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +24
Crit +2.5%
Atk.spd 100%
Dmg.conv 20% acid 20% physical
20% fire 20% cold
20% lightning
While equipped:
dps ----------
Phys.crit +5.0%
Mind.crit +5%
Phys.pwr +10 (+4 eff.)
Mind.pwr +10 (+3 eff.)
Dmg.mod +12% lightning
+12% physical +12% cold
+12% fire +12% acid
----- def -----
Resists +10% acid +10% physical
+10% cold +10% fire
+10% lightning
---------- misc
Masteries
+0.30 Wild-gift/Venom drake aspect
+0.30 Wild-gift/Cold drake aspect
+0.30 Wild-gift/Fire drake aspect
+0.30 Wild-gift/Storm drake aspect
+0.30 Wild-gift/Sand drake aspect
The breath attack has a chance to shift randomly between Fire, Ice, Lightning, Acid, and Sand each turn.
Sand Breath:
Level 5.5
Pwr.cost 30 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Is a nature gift
a mind power
Description: You breathe sand in a frontal cone of radius 9. Any target caught in the area will take 120.69 physical damage, and will be blinded for 3 turns.
The damage will increase with your Strength, the critical chance is based on your Mental crit rate, and the Blind apply power is based on your Mindpower.
Each point in sand drake talents also increases your physical resistance by 0.5%.
A black iris cuts through the core of this mindstar, which shifts with myriad colours. It darts around, as if searching for something.
This item has been sent to the Item's Vault.

living mindstar 'Unryrain' (16-18 power, 40 apr, mind damage)3.0
T5 mindstar 1H weapon
[Random Unique]
Nature/Psionic
Power 16.0 - 17.6 Mind
Uses 50% Wil, 30% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
On Crit.r2 +4 blight
While equipped:
Stats +7 Wil
dps ----------
Mind.crit +5%
Mind.pwr +10 (+3 eff.)
Melee+ 7 lightning 9 physical
5 cold 8 acid 8 fire
Dmg.mod +12% blight
Melee Ret 2 mind
----- def -----
Resists +9% lightning
+9% physical +7% fire
+5% cold +10% acid
Spell.save +7 (+2 eff.)
Mind.save +3 (+1 eff.)
Max.HP +28.00
HP.reg +1.20
---------- misc
Psi/ret +0.16
Hate/m.crit +2.00
Talents +1 Attune Mindstar
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

Nithan's Force4.0
T5 sling 1H weapon
Reqs Shoot
[Unique]
Master
Acc+ +0.2% base dam (max 20%)
Atk.spd 111%
Range +10
While equipped:
Stats +10 Str +5 Con
dps ----------
Dmg.mod +35% physical
Res.pen +15% physical
----- def -----
Resists +10% physical
Pinning- +30%
Knockbk- +30%
Bull Shot:
Level 5.5
Pwr.cost 16 out of 16/16.
Range melee/personal
Travel.spd instantaneous
Description: You rush toward your foe, readying your shot. If you reach the enemy, you release the shot, imbuing it with great power.
The shot does 226% weapon damage and knocks back your target by 2.
The cooldown of this talent is reduced by 1 each time you move.
This requires a sling to use.
This powerful sling is said to have belonged to a warrior so strong his shots could knock down a brick wall...
This item has been sent to the Item's Vault.

Freezebolt (20-24 power, 4 apr, temporal element)Requires:
- Magic 24
Powered by arcane forces
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 3
Base power: 20.0 - 24.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +1.0% proc dam (max 200%)
Armour Penetration: +4
Crit. chance: +3.5%
Attack speed: 100%
When wielded/worn:
Physical crit. chance: +8.0%
Damage (Melee): 21 arcane
Changes resistances: +12% acid / +6% darkness
Changes resistances penetration: +20% cold
Changes damage: +20% temporal
Talent granted: +1 Command Staff
Spellpower on spell critical (stacks up to 3 times): +7
Maximum mana: +20.00
Spellpower: +22 (+5 eff.)
Spell crit. chance: +3%
It can be used to conjure elemental energy in a radius 6 cone, dealing 39.63 to 47.56 temporal damage
Activation puts all charms on cooldown for 8 turns.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
