
Rhakalthodas the dragonbone magestaff (30-36 power, 6 apr, arcane damage)Requires:
- Magic 48
Powered by arcane forces
Infused by nature
5.00 Encumbrance.
Type: weapon / staff ; tier 5
It must be held with both hands.
Base power: 30.0 - 36.0
Uses stat: 100% Mag
Damage type: Arcane
Armour Penetration: +6
Physical crit. chance: +5.0%
Attack speed: 100%
Damage against: +10% Insect / +10% Vermin
When wielded/worn:
Changes stats: +2 Con
Changes damage: +6% physical / +30% arcane
Talent granted: +1 Command Staff
Vim when firing critical spell: +6.00
Maximum vim: +24.00
Spellpower: +15
Spell crit. chance: +5%
Light radius: +4
It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown :
Effective talent level: 1.3
Power cost: 6 out of 6/6.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Creates a globe of pure light within a radius of 6 that illuminates the area.
At level 3, it also blinds all who see it (except the caster) for 3 turns.
At level 4, it also deals 82.22 light damage.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

DarknessStealth (3 def, 13 armour)Requires:
- Level 35
Powered by arcane forces
Crafted by a master
2.00 Encumbrance.
[Unique]
Type: armor / cloak ; tier 5
When wielded/worn:
Armour: +13
Defense: +3
Changes stats: +4 Dex
Changes resistances: +27% cold / +47% darkness / +5% arcane
Changes resistances penetration: +36% darkness
Changes damage: +47% darkness
Reduces incoming crit damage: 10.00%
Stealth bonus: +39
Spell save: +21
Mental save: +15
Light radius: +3
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.
