

Requires:
- Level 15
Infused by arcane disrupting forces
Crafted by a master
2.00 Encumbrance.
Type: lite / lite ; tier 1
When wielded/worn:
Changes resistances: +3% all
Spell save: +6 (+3 eff.)
Blindness immunity: +20%
Confusion immunity: +11%
Light radius: +6
See stealth: +8
See invisible: +7
It can be used to activate talent Track, placing all other charms into a 34 cooldown :
Effective talent level: 5.0
Power cost: 34 out of 40/40.
Range: melee/personal
Travel Speed: instantaneous
Description: Sense foes around you in a radius of 19 for 8 turns.
The radius will increase with your Cunning.
A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle.
This item has been sent to the Item's Vault.


4.0
T3 head armor
[Unique]
Arcane
While equipped:
Stats +4 Cun +4 Wil
dps ----------
Dmg.mod +25% fire
----- def -----
Defense +9 (+1 eff.)
Fatigue +4%
Resists +25% fire
Meteor Rain:
Level 2.0
Pwr.cost 26 out of 50/50.
Range 5
Travel.spd instantaneous
Is a spell
Description: Use arcane forces to summon 3 meteors that fall to the ground within range 2 of the target.
Each meteor smashes everything within radius 2, dealing 100.15 fire and 100.15 physical damage to creatures other than yourself, while liquefying some of the terrain into lava for 8 turns.
The damage increases with your Spellpower.
This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor.
This item has been sent to the Item's Vault.


2.0
T3 head armor
[Random Unique]
Nature/Psionic
While equipped:
Stats +4 Str +4 Dex +3 Cun
+4 Con
dps ----------
Dmg.mod +12% fire
Melee Ret 4 arcane
----- def -----
Armour +3
Fatigue +3%
Resists +13% cold +10% mind
+12% fire
Mind.save +22 (+6 eff.)
Confus- +31%
---------- misc
Breathe water
A cap made of leather.
This item has been sent to the Item's Vault.