Skeletal Claw (113.8 damage (167% power), 1.1x range, 8 apr)
3.0 Encumbrance
T5 whip 1H weapon
[Unique]
Arcane
Weapon Damage 167% Range: 1.0x-1.1x
Uses 50% Mag, 100% Dex
Damage Physical
Mastery Exotic Weapons Mastery
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +8
Critical Rate +9.0%
Attack Speed 125%
On-hit +30 bleed
On-crit, radius 2 +50 bleed
On Hit: 10% Bone Grab level 3
On Hit: 20% Bone Spear level 4
While equipped:
offense ------
Spellpower +4 (+1 eff.)
Combat Speed +10%
defense ------
Defense +12 (+3 eff.)
other -------
Masteries
+0.25 Corruption/Bone
On Spell Hit: 10% Bone Spear level 4
Bone Nova:
Effective talent level: 4.0
Power cost 17 out of 20/20.
Range melee/personal
Cooldown: 12
Travel.spd instantaneous
Is: a spell
Description: Fire bone spears in all directions, hitting all foes within radius 4 for 196.21 physical damage, and inflicting bleeding for another 98.11 damage over 5 turns.
The damage will increase with your Spellpower.
This whip appears to have been made from a human spine. A handle sits on one end, a sharply honed claw on the other.
This item has been sent to the Item's Vault.
Skeletal Claw (113.8 damage (167% power), 1.1x range, 8 apr)3.0 Encumbrance
T5 whip 1H weapon
[Unique]
Arcane
Weapon Damage 167% Range: 1.0x-1.1x
Uses 50% Mag, 100% Dex
Damage Physical
Mastery Exotic Weapons Mastery
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +8
Critical Rate +9.0%
Attack Speed 125%
On-hit +30 bleed
On-crit, radius 2 +50 bleed
On Hit: 10% Bone Grab level 3
On Hit: 20% Bone Spear level 4
While equipped:
offense ------
Spellpower +4 (+1 eff.)
Combat Speed +10%
defense ------
Defense +12 (+3 eff.)
other -------
Masteries
+0.25 Corruption/Bone
On Spell Hit: 10% Bone Spear level 4
Bone Nova:
Effective talent level: 4.0
Power cost 17 out of 20/20.
Range melee/personal
Cooldown: 12
Travel.spd instantaneous
Is: a spell
Description: Fire bone spears in all directions, hitting all foes within radius 4 for 196.21 physical damage, and inflicting bleeding for another 98.11 damage over 5 turns.
The damage will increase with your Spellpower.
This whip appears to have been made from a human spine. A handle sits on one end, a sharply honed claw on the other.
This item has been sent to the Item's Vault.
Telos's Staff (Bottom Half)
5.0 Encumbrance
staff 1H weapon
Reqs Mag 35
[Unique]
Arcane
A part of set.
Weapon Damage 66% Range: 1.0x-1.2x
Uses 40% Wil
Damage Physical
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Attack Speed 100%
While equipped:
Stats +4 Mag
offense ------
Spell Crit +8%
Critical power +20.00%
Damage +20% acid +20% cold
defense ------
Mind save +8 (+2 eff.)
Confus Resist +20%
other -------
Max mana +50.00
The bottom part of Telos' broken staff.
This item has been sent to the Item's Vault.
Telos's Staff (Bottom Half)5.0 Encumbrance
staff 1H weapon
Reqs Mag 35
[Unique]
Arcane
A part of set.
Weapon Damage 66% Range: 1.0x-1.2x
Uses 40% Wil
Damage Physical
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Attack Speed 100%
While equipped:
Stats +4 Mag
offense ------
Spell Crit +8%
Critical power +20.00%
Damage +20% acid +20% cold
defense ------
Mind save +8 (+2 eff.)
Confus Resist +20%
other -------
Max mana +50.00
The bottom part of Telos' broken staff.
This item has been sent to the Item's Vault.
Telos's Staff (Top Half) (105.1 damage (144% power), 1.2x range, 0 apr, cold element)
2.5 Encumbrance
T5 staff 1H weapon
Reqs Mag 35
[Unique]
Arcane
A part of set.
Weapon Damage 144% Range: 1.0x-1.2x
Uses 100% Mag, 40% Wil
Damage Physical
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Critical Rate +1.5%
Attack Speed 100%
While equipped:
Stats +5 Wil
offense ------
Spell Crit +15%
Spellpower +30 (+8 eff.)
Damage +35% cold
defense ------
Mind save +8 (+2 eff.)
other -------
Talents +1 Command Staff
The top part of Telos' broken staff.
This item has been sent to the Item's Vault.
Telos's Staff (Top Half) (105.1 damage (144% power), 1.2x range, 0 apr, cold element)2.5 Encumbrance
T5 staff 1H weapon
Reqs Mag 35
[Unique]
Arcane
A part of set.
Weapon Damage 144% Range: 1.0x-1.2x
Uses 100% Mag, 40% Wil
Damage Physical
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Critical Rate +1.5%
Attack Speed 100%
While equipped:
Stats +5 Wil
offense ------
Spell Crit +15%
Spellpower +30 (+8 eff.)
Damage +35% cold
defense ------
Mind save +8 (+2 eff.)
other -------
Talents +1 Command Staff
The top part of Telos' broken staff.
This item has been sent to the Item's Vault.
Telos's Staff Crystal
0.0 Encumbrance
T5 multi-hued gem
[Unique]
Arcane
A part of set.
While equipped:
Stats +5 Str +5 Dex +5 Mag +5 Wil
+5 Cun +5 Con
Resistance +30% mind
Confus Resist +30%
Fear Resist +30%
Light +2
While carried:
Light +2
Item imbue powers:
Stats +5 Str +5 Dex +5 Mag +5 Wil
+5 Cun +5 Con
Resistance +30% mind
Confus Resist +30%
Fear Resist +30%
Light +2
Latent Damage Type: Blight
Combine with a staff.
Uses 1 power out of 1/1
A closer look at this pure white crystal reveals that it is really a plethora of colors swirling and scintillating.
This item has been sent to the Item's Vault.
Telos's Staff Crystal0.0 Encumbrance
T5 multi-hued gem
[Unique]
Arcane
A part of set.
While equipped:
Stats +5 Str +5 Dex +5 Mag +5 Wil
+5 Cun +5 Con
Resistance +30% mind
Confus Resist +30%
Fear Resist +30%
Light +2
While carried:
Light +2
Item imbue powers:
Stats +5 Str +5 Dex +5 Mag +5 Wil
+5 Cun +5 Con
Resistance +30% mind
Confus Resist +30%
Fear Resist +30%
Light +2
Latent Damage Type: Blight
Combine with a staff.
Uses 1 power out of 1/1
A closer look at this pure white crystal reveals that it is really a plethora of colors swirling and scintillating.
This item has been sent to the Item's Vault.
Sceptre of the Archlich (108.9 damage (150% power), 1.2x range, 12 apr, darkness element)
5.0 Encumbrance
T5 staff 2H weapon
Reqs Mag 50
[Unique]
Arcane
It desires to be surrounded by undeath.
Weapon Damage 150% Range: 1.0x-1.2x
Uses 80% Mag, 40% Wil
Damage Physical
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +12
Attack Speed 100%
While equipped:
offense ------
Spell Crit +15%
Spellpower +40 (+9 eff.)
Damage +35% darkness
other -------
Masteries
+0.20 Spell/Animus
+0.20 Spell/Master of flesh
+0.20 Spell/Master necromancer
+0.20 Spell/Master of bones
This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out.
This item has been sent to the Item's Vault.
Sceptre of the Archlich (108.9 damage (150% power), 1.2x range, 12 apr, darkness element)5.0 Encumbrance
T5 staff 2H weapon
Reqs Mag 50
[Unique]
Arcane
It desires to be surrounded by undeath.
Weapon Damage 150% Range: 1.0x-1.2x
Uses 80% Mag, 40% Wil
Damage Physical
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +12
Attack Speed 100%
While equipped:
offense ------
Spell Crit +15%
Spellpower +40 (+9 eff.)
Damage +35% darkness
other -------
Masteries
+0.20 Spell/Animus
+0.20 Spell/Master of flesh
+0.20 Spell/Master necromancer
+0.20 Spell/Master of bones
This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out.
This item has been sent to the Item's Vault.
Ring of the Archlich
0.1 Encumbrance
T4 ring jewelry
[Unique]
Arcane
It desires to be surrounded by undeath.
While equipped:
offense ------
Spellpower +8 (+2 eff.)
Damage +10% darkness +10% cold
defense ------
Resistance +10% darkness +10% cold
Spell save +8 (+0 eff.)
Poison Resist +25%
Cut Resist +25%
other -------
Max souls +3.00
This ring is filled with an overwhelming, yet restrained, power. It lashes, grasps from its metal prison, searching for life to snuff out. You alone are unharmed.
Perhaps it feels all the death you will bring to others in the near future.
This item has been sent to the Item's Vault.
Ring of the Archlich0.1 Encumbrance
T4 ring jewelry
[Unique]
Arcane
It desires to be surrounded by undeath.
While equipped:
offense ------
Spellpower +8 (+2 eff.)
Damage +10% darkness +10% cold
defense ------
Resistance +10% darkness +10% cold
Spell save +8 (+0 eff.)
Poison Resist +25%
Cut Resist +25%
other -------
Max souls +3.00
This ring is filled with an overwhelming, yet restrained, power. It lashes, grasps from its metal prison, searching for life to snuff out. You alone are unharmed.
Perhaps it feels all the death you will bring to others in the near future.
This item has been sent to the Item's Vault.
Elemental Fury
0.1 Encumbrance
T3 ring jewelry
[Unique]
Arcane
While equipped:
Stats +6 Cun +6 Mag
offense ------
Damage +25% lightning +25% fire
+25% arcane +25% cold
Ignore resists +25% lightning +25% fire
+25% arcane +25% cold
All your damage is converted and split into arcane, fire, cold and lightning.
This ring shines with many colors.
This item has been sent to the Item's Vault.
Elemental Fury0.1 Encumbrance
T3 ring jewelry
[Unique]
Arcane
While equipped:
Stats +6 Cun +6 Mag
offense ------
Damage +25% lightning +25% fire
+25% arcane +25% cold
Ignore resists +25% lightning +25% fire
+25% arcane +25% cold
All your damage is converted and split into arcane, fire, cold and lightning.
This ring shines with many colors.
This item has been sent to the Item's Vault.
Storm Fury
4.0 Encumbrance
T5 longbow 2H weapon
[Unique]
Arcane
Weapon Damage 66% Range: 1.0x-1.1x
Uses 50% Mag
Damage Physical
Accuracy Bonus +0.2% critical chance (max 25%)
Attack Speed 100%
Range +10
On Hit: 12% Chain Lightning level 3
While equipped:
Stats +10 Dex +10 Mag
offense ------
Spell Crit +10%
Spellpower +30 (+6 eff.)
Move Speed +30%
On-Ranged-Hit 75 lightning
Damage +25% lightning
defense ------
Defense +30 (+6 eff.)
Resistance +20% lightning
other -------
Masteries
+0.50 Spell/Storm
+0.50 Spell/Air
Automatically fires lightning bolts every game turn at nearby enemies dealing 177 to 354 lightning damage based on Magic with a chance to inflict Daze.
This dragonbone longbow is enhanced with bands of steel, which arc with intense lightning. Bolts travel up and down the string, ignorant of you.
This item has been sent to the Item's Vault.
Storm Fury4.0 Encumbrance
T5 longbow 2H weapon
[Unique]
Arcane
Weapon Damage 66% Range: 1.0x-1.1x
Uses 50% Mag
Damage Physical
Accuracy Bonus +0.2% critical chance (max 25%)
Attack Speed 100%
Range +10
On Hit: 12% Chain Lightning level 3
While equipped:
Stats +10 Dex +10 Mag
offense ------
Spell Crit +10%
Spellpower +30 (+6 eff.)
Move Speed +30%
On-Ranged-Hit 75 lightning
Damage +25% lightning
defense ------
Defense +30 (+6 eff.)
Resistance +20% lightning
other -------
Masteries
+0.50 Spell/Storm
+0.50 Spell/Air
Automatically fires lightning bolts every game turn at nearby enemies dealing 177 to 354 lightning damage based on Magic with a chance to inflict Daze.
This dragonbone longbow is enhanced with bands of steel, which arc with intense lightning. Bolts travel up and down the string, ignorant of you.
This item has been sent to the Item's Vault.
Skeletal Claw (468.3 damage (167% power), 1.1x range, 8 apr)
3.0 Encumbrance
T5 whip 1H weapon
[Unique]
Arcane
Weapon Damage 167% Range: 1.0x-1.1x
Uses 50% Mag, 100% Dex
Damage Physical
Mastery Exotic Weapons Mastery
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +8
Critical Rate +9.0%
Attack Speed 125%
On-hit +30 bleed
On-crit, radius 2 +50 bleed
On Hit: 10% Bone Grab level 3
On Hit: 20% Bone Spear level 4
While equipped:
offense ------
Spellpower +4 (+1 eff.)
Combat Speed +10%
defense ------
Defense +12 (+2 eff.)
other -------
Masteries
+0.25 Corruption/Bone
On Spell Hit: 10% Bone Spear level 4
Bone Nova:
Effective talent level: 4.0
Power cost 20 out of 20/20.
Range melee/personal
Cooldown: 12
Travel.spd instantaneous
Is: a spell
Description: Fire bone spears in all directions, hitting all foes within radius 4 for 330.94 physical damage, and inflicting bleeding for another 165.47 damage over 5 turns.
The damage will increase with your Spellpower.
This whip appears to have been made from a human spine. A handle sits on one end, a sharply honed claw on the other.
This item has been sent to the Item's Vault.
Skeletal Claw (468.3 damage (167% power), 1.1x range, 8 apr)3.0 Encumbrance
T5 whip 1H weapon
[Unique]
Arcane
Weapon Damage 167% Range: 1.0x-1.1x
Uses 50% Mag, 100% Dex
Damage Physical
Mastery Exotic Weapons Mastery
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +8
Critical Rate +9.0%
Attack Speed 125%
On-hit +30 bleed
On-crit, radius 2 +50 bleed
On Hit: 10% Bone Grab level 3
On Hit: 20% Bone Spear level 4
While equipped:
offense ------
Spellpower +4 (+1 eff.)
Combat Speed +10%
defense ------
Defense +12 (+2 eff.)
other -------
Masteries
+0.25 Corruption/Bone
On Spell Hit: 10% Bone Spear level 4
Bone Nova:
Effective talent level: 4.0
Power cost 20 out of 20/20.
Range melee/personal
Cooldown: 12
Travel.spd instantaneous
Is: a spell
Description: Fire bone spears in all directions, hitting all foes within radius 4 for 330.94 physical damage, and inflicting bleeding for another 165.47 damage over 5 turns.
The damage will increase with your Spellpower.
This whip appears to have been made from a human spine. A handle sits on one end, a sharply honed claw on the other.
This item has been sent to the Item's Vault.
Spellhunt Remnants (6 def, 8 armour)
1.5 Encumbrance
T5 hands armor
[Unique]
Disrupt/Master
While equipped:
Stats +10 Cun +10 Wil
offense ------
Mind Crit +15%
Mindpower +12 (+3 eff.)
Damage +25% nature
Ignore resists +25% nature
defense ------
Armor +8
Defense +6 (+1 eff.)
Spell save +15 (+3 eff.)
Life +100.00
other -------
Light +1
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Can't be worn by those with arcane powers.
Attempt to destroy all magic effects and sustains on creatures in a radius 5 cone (unnatural creatures are additionally dealt 216.79 arcane damage and stunned).
Uses 100 power out of 150/150
These brilliant voratun gauntlets shine with an almost otherworldly glow. Originally used in the spellhunt, they were often used to destroy arcane artifacts, ridding the world of their influence. Pride in the fulfillment of this ancient duty practically radiates from them.
This item has been sent to the Item's Vault.
Spellhunt Remnants (6 def, 8 armour)1.5 Encumbrance
T5 hands armor
[Unique]
Disrupt/Master
While equipped:
Stats +10 Cun +10 Wil
offense ------
Mind Crit +15%
Mindpower +12 (+3 eff.)
Damage +25% nature
Ignore resists +25% nature
defense ------
Armor +8
Defense +6 (+1 eff.)
Spell save +15 (+3 eff.)
Life +100.00
other -------
Light +1
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Can't be worn by those with arcane powers.
Attempt to destroy all magic effects and sustains on creatures in a radius 5 cone (unnatural creatures are additionally dealt 216.79 arcane damage and stunned).
Uses 100 power out of 150/150
These brilliant voratun gauntlets shine with an almost otherworldly glow. Originally used in the spellhunt, they were often used to destroy arcane artifacts, ridding the world of their influence. Pride in the fulfillment of this ancient duty practically radiates from them.
This item has been sent to the Item's Vault.
Brilliant Auto-loading Orc Expeller
4.0 Encumbrance
T3 steamgun 1H weapon
Reqs Dex 28
Shoot
[Unique]
Steamtech
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +12
Attack Speed 100%
Range +6
Projectile Speed +600%
Uses 2.0 Steam
While equipped:
offense ------
Against +15% Humanoid +15% Giant
other -------
Reload +1
Cooldown Supercharge Bullets -3
Overheat Bullets -3
Percussive Bullets -3
Combustive Bullets -3
A finely crafted gun, designed specifically to kill orcs. And giants somehow!
This item has been sent to the Item's Vault.
Brilliant Auto-loading Orc Expeller4.0 Encumbrance
T3 steamgun 1H weapon
Reqs Dex 28
Shoot
[Unique]
Steamtech
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +12
Attack Speed 100%
Range +6
Projectile Speed +600%
Uses 2.0 Steam
While equipped:
offense ------
Against +15% Humanoid +15% Giant
other -------
Reload +1
Cooldown Supercharge Bullets -3
Overheat Bullets -3
Percussive Bullets -3
Combustive Bullets -3
A finely crafted gun, designed specifically to kill orcs. And giants somehow!
This item has been sent to the Item's Vault.
Brilliant Auto-loading Orc Expeller
4.0 Encumbrance
T3 steamgun 1H weapon
Reqs Dex 28
Shoot
[Unique]
Steamtech
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +12
Attack Speed 100%
Range +6
Projectile Speed +600%
Uses 2.0 Steam
While equipped:
offense ------
Against +15% Humanoid +15% Giant
other -------
Reload +1
Cooldown Supercharge Bullets -3
Overheat Bullets -3
Percussive Bullets -3
Combustive Bullets -3
A finely crafted gun, designed specifically to kill orcs. And giants somehow!
This item has been sent to the Item's Vault.
Brilliant Auto-loading Orc Expeller4.0 Encumbrance
T3 steamgun 1H weapon
Reqs Dex 28
Shoot
[Unique]
Steamtech
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +12
Attack Speed 100%
Range +6
Projectile Speed +600%
Uses 2.0 Steam
While equipped:
offense ------
Against +15% Humanoid +15% Giant
other -------
Reload +1
Cooldown Supercharge Bullets -3
Overheat Bullets -3
Percussive Bullets -3
Combustive Bullets -3
A finely crafted gun, designed specifically to kill orcs. And giants somehow!
This item has been sent to the Item's Vault.