
Stormlash (122% power, 7 apr)3.0 Encumbrance
T1 whip 1H weapon
[Unique]
Arcane
Weapon Damage 122% Range: 1.0x-1.1x
Uses 60% Cun
Damage Physical
Mastery Exotic Weapons Mastery
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +7
Critical Rate +5.0%
Attack Speed 125%
Damage Conversion 50% dazing lightning
On Critical:
* Focus the lightning forces on an enemy
While equipped:
offense ------
Damage +10% lightning
Accuracy +7 (+3 eff.)
Strike an enemy within range 3 (for 100% weapon damage as lightning) and release a radius 1 burst of electricity dealing 14.44 to 43.33 lightning damage (based on Magic and Dexterity).
Uses 10 power out of 10/10
This steel plated whip arcs with intense electricity. The force feels uncontrollable, explosive, powerful.
This item has been sent to the Item's Vault.

Timekeeper (4 def, 2 armour, 19.5 block)7.0 Encumbrance
T1 shield armor
Reqs - Shield usage training
[Unique]
Arcane
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
defense ------
Armor +2
Defense +4 (+2 eff.)
Ranged Defense +4 (+2 eff.)
Fatigue +6%
Resistance +5% temporal
Teleport Resist +100%
other -------
Talents +1 Block
Improves its stats based on your level. At levels 11, 21, 31 and 41 it blocks a new damage type.
This is your shield. There are many like it, but this one is yours. You must master your shield as you master your life.
This item has been sent to the Item's Vault.

Umbraphage0.0 Encumbrance
T3 lite
[Unique]
Psionic
While equipped:
offense ------
Mindpower +10 (+5 eff.)
Damage +15% light, +15% darkness
Ignore resists +10% darkness
defense ------
Resistance +20% darkness
Affinity +20% darkness
Mind save +10 (+5 eff.)
other -------
Light +5
Masteries
+0.20 Cursed/Shadows
Absorbs all darkness (power 100, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 0).
Release absorbed darkness in a 5 radius cone with a 50% chance to blind (based on lite radius), dealing 116.28 darkness damage (based on Mindpower and charge).
Uses 10 power out of 10/10
This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely.
This item has been sent to the Item's Vault.

Drake's Bane (160% power, 21 apr)3.0 Encumbrance
T2 battleaxe 2H weapon
[Unique]
Master
Weapon Damage 161% Range: 1.0x-1.5x
Uses 72% Wil
Damage Physical
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +21
Critical Rate +2.0%
Attack Speed 100%
Damage Against +25% Dragon
While equipped:
Stats Str +6
defense ------
Resist Against +25% Dragon
Physical save +9 (+4 eff.)
Stun Resist +20%
Knockbk Resist +40%
The killing of Kroltar, mightiest of wyrms, took seven months and the lives of 20,000 dwarven warriors. Finally the beast was worn down and mastersmith Gruxim, standing atop the bodies of his fallen comrades, was able slit its throat with this axe crafted purely for the purpose of penetrating the wyrm's hide.
This item has been sent to the Item's Vault.

Kor's Fall (109% power, 0 apr, darkness element)5.0 Encumbrance
T1 staff 2H weapon
Reqs Mag 25
[Unique]
Arcane
Weapon Damage 109% Range: 1.0x-1.2x
Uses 110% Mag
Damage Physical
Accuracy Bonus +2.0% proc damage (max 200%)
Critical Rate +1.5%
Attack Speed 100%
While equipped:
offense ------
Spell Crit +8%
Spellpower +7 (+4 eff.)
Damage +10% acid, +10% fire
+10% darkness, +10% blight
other -------
See Invisibility +2
Talents +1 Command Staff
Masteries
+0.10 Corruption/Bone
Bone Spear:
Effective talent level: 3.0
Power cost 6 out of 6/6.
Range 10
Cooldown: 10
Travel.spd instantaneous
Is: a spell
Description: Conjures up a spear of bones, doing 81.13 physical damage to all targets in a line. Each target takes an additional 20% damage for each magical debuff they are afflicted with up to a max of 100% (162).
The damage will increase with your Spellpower.
Made from the bones of many creatures, this staff glows with power. You can feel its evil presence even from a distance.
This item has been sent to the Item's Vault.

Koratondur the Shimmerhunter (126% power, 3 apr)3.0 Encumbrance
T2 longsword 1H weapon
[Random Unique]
Arcane/Master
Weapon Damage 127% Range: 1.0x-1.4x
Uses 60% Wil
Damage Physical
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +3
Critical Rate +3.0%
Attack Speed 100%
On-hit +4 darkness, +8 lightning
Damage Against +7% Horror, +5% Demon
On-Hit, radius 1 +7 fire
On-crit, radius 2 +8 darkness
On Critical:
* Strike your target with a blast of Arcane energy dealing 44 damage (based on Willpower and Magic). If the target is a horror or a demon, they will also suffer Cold damage in the same amount become slowed (20%) for 3 turns.
While equipped:
offense ------
Critical power +16.00%
Ignore resists +15% lightning
Sharp, long, and deadly.
This item has been sent to the Item's Vault.

Zerykor (19/19, 154% power, 3 apr)3.0 Encumbrance
T3 shot ammo
[Rare]
Master
Weapon Damage 154% Range: 1.0x-1.2x
Uses 92% Cun
Damage Physical
Accuracy Bonus +0.2% base damage (max 20%)
Accuracy +9
Ignore Armor +3
Critical Rate +5.0%
Capacity 19
Projectile Speed +200%
Ignore Shields +30%
On-crit, radius 2 +4 physical
While equipped:
other -------
Reload +4
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.
