

4.0
T3 head armor
Reqs Cun 25
[Unique]
Arcane
While equipped:
Stats +6 Cun +6 Wil
dps ----------
Dmg.mod +35% fire
----- def -----
Defense +13 (+6 eff.)
Fatigue +4%
Resists +35% fire
Meteor Rain:
Level 2.0
Pwr.cost 25 out of 50/50.
Range 5
Travel.spd instantaneous
Is a spell
Description: Use arcane forces to summon 3 meteors that fall to the ground within range 2 of the target.
Each meteor smashes everything within radius 2, dealing 32.22 fire and 34.37 physical damage to creatures other than yourself, while liquefying some of the terrain into lava for 8 turns.
The damage increases with your Spellpower.
This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor.
This item has been sent to the Item's Vault.


1.0
T2 hands armor
[Rare]
Psionic
While equipped:
dps ----------
Mind.crit +4%
Mind.pwr +30 (+15 eff.)
Acc +7 (+2 eff.)
----- def -----
Armour +2
Phys.save +7 (+3 eff.)
Mind.save +25 (+13 eff.)
Disarm- +23%
---------- misc
Light +2
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.


0.0
T3 lite
[Unique]
Psionic
While equipped:
dps ----------
Mind.pwr +10 (+5 eff.)
Dmg.mod +15% light +15% darkness
Res.pen +10% darkness
----- def -----
Resists +20% darkness
Affinity +20% darkness
Mind.save +10 (+5 eff.)
---------- misc
Light +5
Masteries
+0.20 Cursed/Shadows
Absorbs all darkness (power 100, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 0).
Release absorbed darkness in a 5 radius cone with a 50% chance to blind (based on lite radius), dealing 95.40 darkness damage (based on Mindpower and charge).
Uses 10 power out of 10/10
This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely.
This item has been sent to the Item's Vault.


2.0
T3 cloth armor
[Unique]
Arcane
While equipped:
Stats +6 Cun +10 Mag
dps ----------
Spell.pwr +12 (+6 eff.)
Dmg.mod +20% fire
Res.pen +20% fire
Melee Ret 18 fire
----- def -----
Armour +2
Defense +15 (+7 eff.)
Resists +50% fire -10% cold
+11% all
Damage all enemies in range 4 for 40 fire damage and yourself for 5 fire damage every turn.
This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot.
This item has been sent to the Item's Vault.


1.0
T3 dagger 1H weapon
Reqs Dex 30
[Unique]
Arcane
Power 27.0 - 35.1 Physical
Uses 35% Str, 20% Mag, 55% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +8
Crit +9.0%
Atk.spd 100%
On Hit: 15% Disperse Magic 1
On Hit:
* steals up to 50 mana from the target
While equipped:
Stats +6 Cun +6 Mag
----- def -----
Resists +12% arcane
Spell.save +12 (+6 eff.)
Countless mages have fallen victim to the sharp sting of this blade, betrayed by those among them with greed for ever greater power.
Passed on and on, this blade has developed a thirst of its own.
This item has been sent to the Item's Vault.


2.0
T2 amulet jewelry
[Unique]
Master
While equipped:
Stats +6 Str +6 Con
----- def -----
Armour +10
Fatigue +2%
Resists +20% physical
A thick steel gorget designed to protect its wearer from fatal attacks to the neck. This particular gorget was worn by the Halfling General Daneth Tendermourn during the pyre wars, and judging by the marks along its surface may have saved the General's life on more than one occasion.
This item has been sent to the Item's Vault.


2.0
T3 feet armor
[Rare]
Master
While equipped:
Stats +5 Dex
dps ----------
Phys.crit +7.0%
Phys.pwr +25 (+9 eff.)
Res.pen +5% physical
----- def -----
Armour +3
Resists +3% physical
Die.at -40.00 life
A pair of boots made of leather.
This item has been sent to the Item's Vault.


2.0
T3 feet armor
[Rare]
Master
While equipped:
----- def -----
Armour +3
Defense +30 (+10 eff.)
Resists +5% arcane
Die.at -40.00 life
HP.reg +4.00
Silence- +20%
---------- misc
Stam/turn +0.60
Max.stam +13.00
A pair of boots made of leather.
This item has been sent to the Item's Vault.


14.0
T1 heavy armor
Reqs Heavy armour training
[Rare]
Psionic
While equipped:
dps ----------
Mind.crit +2%
Mind.pwr +30 (+14 eff.)
Dmg.mod +6% mind
Melee Ret 4 darkness
----- def -----
Armour +4
Defense +2 (+1 eff.)
Fatigue +12%
Resists +6% mind +3% darkness
Mind.save +19 (+9 eff.)
A suit of armour made of mail.
This item has been sent to the Item's Vault.


2.0
T1 lite
[Rare]
Psionic
While equipped:
dps ----------
Mind.crit +2%
Mind.pwr +25 (+12 eff.)
----- def -----
Resists +6% cold
Mind.save +6 (+3 eff.)
---------- misc
Equi/ret +0.04
Light +3
See.Stealth +6
See.Invis +7
A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle.
This item has been sent to the Item's Vault.


3.0
T2 shot ammo
[Rare]
Arcane
Power 20.5 - 24.6 Physical
Uses 70% Dex, 50% Cun
Acc+ +0.2% base dam (max 20%)
Apr +2
Crit +4.5%
Capacity 14
Rld cld 4
Ranged+ +20 mind +16 fire
On Hit.r1 +12 fire
On Crit.r2 +20 fire
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.


9.0
T4 light armor
[Random Unique]
Master/Psionic
While equipped:
Stats +2 Cun +7 Dex
dps ----------
Mov.spd +20%
On Hit (Melee):
* 20% chance to slow global speed by 45%
----- def -----
Armour +11
Defense +29 (+10 eff.)
Fatigue +8%
Resists +26% lightning +6% nature
Mind.save +14 (+7 eff.)
A suit of armour made of leather.
This item has been sent to the Item's Vault.