Eyal's Will (124% power, 40 apr, nature damage)
Requires:
- Willpower 48
Infused by nature
Infused by arcane disrupting forces
3.00 Encumbrance.
[Unique]
Type: weapon / mindstar ; tier 5
Power: 124% Range: 1.1x
Uses stats: 60% Wil, 50% Mag, 20% Cun
Damage type: Nature
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +40
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +10 Wil
Changes resistances: +25% blight / +15% nature
Changes resistances penetration: +20% nature / +10% acid
Changes damage: +20% nature / +10% acid
Talent mastery: +0.10 Wild-gift / Mindstar mastery
Talent granted: +3 Ooze Spit
Mindpower: +18 (+6 eff.)
Mental crit. chance: +9%
It can be used to activate talent Slime Wave (costing 17 power out of 30/30) :
Effective talent level: 3.0
Power cost: 17 out of 30/30.
Range: melee/personal
Travel Speed: instantaneous
Description: A wall of slime oozes out from the caster with radius 1, increasing once every two turns to a maximum eventual radius of 7, doing 42.18 slime damage for 12 turns.
The damage and duration will increase with your Mindpower.
This smooth green crystal flows with a light green slime in its core. Droplets occasionally form on its surface, tufts of grass growing quickly on the ground where they fall.
This item has been sent to the Item's Vault.
Eyal's Will (124% power, 40 apr, nature damage)Requires:
- Willpower 48
Infused by nature
Infused by arcane disrupting forces
3.00 Encumbrance.
[Unique]
Type: weapon / mindstar ; tier 5
Power: 124% Range: 1.1x
Uses stats: 60% Wil, 50% Mag, 20% Cun
Damage type: Nature
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +40
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +10 Wil
Changes resistances: +25% blight / +15% nature
Changes resistances penetration: +20% nature / +10% acid
Changes damage: +20% nature / +10% acid
Talent mastery: +0.10 Wild-gift / Mindstar mastery
Talent granted: +3 Ooze Spit
Mindpower: +18 (+6 eff.)
Mental crit. chance: +9%
It can be used to activate talent Slime Wave (costing 17 power out of 30/30) :
Effective talent level: 3.0
Power cost: 17 out of 30/30.
Range: melee/personal
Travel Speed: instantaneous
Description: A wall of slime oozes out from the caster with radius 1, increasing once every two turns to a maximum eventual radius of 7, doing 42.18 slime damage for 12 turns.
The damage and duration will increase with your Mindpower.
This smooth green crystal flows with a light green slime in its core. Droplets occasionally form on its surface, tufts of grass growing quickly on the ground where they fall.
This item has been sent to the Item's Vault.
Breath of Eyal (10 def, 10 armour)
Requires:
- Level 35
Infused by nature
Infused by arcane disrupting forces
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 5
When wielded/worn:
Armour: +10
Defense: +10 (+3 eff.)
Fatigue: +20%
Changes resistances: +20% lightning / +20% temporal / +20% light / +20% fire / +20% nature / +20% acid / +20% blight / +20% cold / +15% arcane / +20% darkness
Spell save: +20 (+6 eff.)
Mindpower: +10 (+3 eff.)
This lightweight armor appears to have been woven of countless sprouts, still curling and growing. When you put it on, you feel the weight of the world on your shoulders, in spite of how light it feels in your hands.
This item has been sent to the Item's Vault.
Breath of Eyal (10 def, 10 armour)Requires:
- Level 35
Infused by nature
Infused by arcane disrupting forces
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 5
When wielded/worn:
Armour: +10
Defense: +10 (+3 eff.)
Fatigue: +20%
Changes resistances: +20% lightning / +20% temporal / +20% light / +20% fire / +20% nature / +20% acid / +20% blight / +20% cold / +15% arcane / +20% darkness
Spell save: +20 (+6 eff.)
Mindpower: +10 (+3 eff.)
This lightweight armor appears to have been woven of countless sprouts, still curling and growing. When you put it on, you feel the weight of the world on your shoulders, in spite of how light it feels in your hands.
This item has been sent to the Item's Vault.
Eye of the Wyrm (113% power, 24 apr, physical damage)
3.0
T4 mindstar 1H weapon
[Unique]
Nature
Power 113% Range: 1.1x
Uses 50% Wil, 70% Mag, 10% Cun
Dmg Physical
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +24
Crit +2.5%
Atk.spd 100%
Dmg.conv 20% acid 20% physical 20% fire
20% cold 20% lightning
While equipped:
dps ----------
Phys.crit +5.0%
Mind.crit +5%
Phys.pwr +10 (+2 eff.)
Mind.pwr +10 (+3 eff.)
Dmg.mod +12% lightning +12% physical
+12% cold +12% fire +12% acid
----- def -----
Resists +10% acid +10% physical
+10% cold +10% fire
+10% lightning
---------- misc
Masteries
+0.30 Wild-gift/Venom drake aspect
+0.30 Wild-gift/Cold drake aspect
+0.30 Wild-gift/Fire drake aspect
+0.30 Wild-gift/Storm drake aspect
+0.30 Wild-gift/Sand drake aspect
The breath attack has a chance to shift randomly between Fire, Ice, Lightning, Acid, and Sand each turn.
Fire Breath:
Level 4.0
Pwr.cost 30 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Is a mind power
a nature gift
Description: You breathe fire in a frontal cone of radius 8. Any target caught in the area will take 255.64 fire damage over 3 turns.
The damage will increase with your Strength and the critical chance is based on your Mental crit rate.
Each point in fire drake talents also increases your fire resistance by 1%.
A black iris cuts through the core of this mindstar, which shifts with myriad colours. It darts around, as if searching for something.
This item has been sent to the Item's Vault.
Eye of the Wyrm (113% power, 24 apr, physical damage)3.0
T4 mindstar 1H weapon
[Unique]
Nature
Power 113% Range: 1.1x
Uses 50% Wil, 70% Mag, 10% Cun
Dmg Physical
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +24
Crit +2.5%
Atk.spd 100%
Dmg.conv 20% acid 20% physical 20% fire
20% cold 20% lightning
While equipped:
dps ----------
Phys.crit +5.0%
Mind.crit +5%
Phys.pwr +10 (+2 eff.)
Mind.pwr +10 (+3 eff.)
Dmg.mod +12% lightning +12% physical
+12% cold +12% fire +12% acid
----- def -----
Resists +10% acid +10% physical
+10% cold +10% fire
+10% lightning
---------- misc
Masteries
+0.30 Wild-gift/Venom drake aspect
+0.30 Wild-gift/Cold drake aspect
+0.30 Wild-gift/Fire drake aspect
+0.30 Wild-gift/Storm drake aspect
+0.30 Wild-gift/Sand drake aspect
The breath attack has a chance to shift randomly between Fire, Ice, Lightning, Acid, and Sand each turn.
Fire Breath:
Level 4.0
Pwr.cost 30 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Is a mind power
a nature gift
Description: You breathe fire in a frontal cone of radius 8. Any target caught in the area will take 255.64 fire damage over 3 turns.
The damage will increase with your Strength and the critical chance is based on your Mental crit rate.
Each point in fire drake talents also increases your fire resistance by 1%.
A black iris cuts through the core of this mindstar, which shifts with myriad colours. It darts around, as if searching for something.
This item has been sent to the Item's Vault.
Rune of Dissipation ( )
Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / rune
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: 10
Cooldown: 20
Travel Speed: instantaneous
Usage Speed: Spell (100% of a turn)
Is: a spell
Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you.
It can be used to inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.
Rune of Dissipation ( )Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / rune
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: 10
Cooldown: 20
Travel Speed: instantaneous
Usage Speed: Spell (100% of a turn)
Is: a spell
Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you.
It can be used to inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.
Poroma the Burnscar (20 def, 0 armour)
2.0
T5 cloth armor
Reqs Level 35
[Random Unique]
Arcane
While equipped:
Stats +6 Cun
dps ----------
Spell.crit +9%
Crit.mult +10.00%
Spell.pwr +46 (+11 eff.)
Dmg.mod +30% light +27% darkness
+25% all
Res.pen +20% fire
----- def -----
Defense +20 (+7 eff.)
Resists +15% all
Phys.save +6 (+5 eff.)
---------- misc
Max.stam +30.00
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.
Poroma the Burnscar (20 def, 0 armour)2.0
T5 cloth armor
Reqs Level 35
[Random Unique]
Arcane
While equipped:
Stats +6 Cun
dps ----------
Spell.crit +9%
Crit.mult +10.00%
Spell.pwr +46 (+11 eff.)
Dmg.mod +30% light +27% darkness
+25% all
Res.pen +20% fire
----- def -----
Defense +20 (+7 eff.)
Resists +15% all
Phys.save +6 (+5 eff.)
---------- misc
Max.stam +30.00
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.
Eye of the Wyrm (113% power, 24 apr, physical damage)
3.0
T4 mindstar 1H weapon
[Unique]
Nature
Power 113% Range: 1.1x
Uses 50% Wil, 10% Cun, 20% Str
Dmg Physical
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +24
Crit +2.5%
Atk.spd 100%
Dmg.conv 20% acid 20% physical 20% cold
20% lightning 20% fire
While equipped:
dps ----------
Phys.crit +5.0%
Mind.crit +5%
Phys.pwr +10 (+5 eff.)
Mind.pwr +10 (+5 eff.)
Dmg.mod +12% lightning +12% physical
+12% fire +12% acid +12% cold
----- def -----
Resists +10% acid +10% physical
+10% fire +10% lightning
+10% cold
---------- misc
Masteries
+0.30 Wild-gift/Venom drake aspect
+0.30 Wild-gift/Cold drake aspect
+0.30 Wild-gift/Fire drake aspect
+0.30 Wild-gift/Storm drake aspect
+0.30 Wild-gift/Sand drake aspect
The breath attack has a chance to shift randomly between Fire, Ice, Lightning, Acid, and Sand each turn.
Fire Breath:
Level 4.0
Pwr.cost 30 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Is a mind power
a nature gift
Description: You breathe fire in a frontal cone of radius 8. Any target caught in the area will take 135.36 fire damage over 3 turns.
The damage will increase with your Strength and the critical chance is based on your Mental crit rate.
Each point in fire drake talents also increases your fire resistance by 1%.
A black iris cuts through the core of this mindstar, which shifts with myriad colours. It darts around, as if searching for something.
This item has been sent to the Item's Vault.
Eye of the Wyrm (113% power, 24 apr, physical damage)3.0
T4 mindstar 1H weapon
[Unique]
Nature
Power 113% Range: 1.1x
Uses 50% Wil, 10% Cun, 20% Str
Dmg Physical
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +24
Crit +2.5%
Atk.spd 100%
Dmg.conv 20% acid 20% physical 20% cold
20% lightning 20% fire
While equipped:
dps ----------
Phys.crit +5.0%
Mind.crit +5%
Phys.pwr +10 (+5 eff.)
Mind.pwr +10 (+5 eff.)
Dmg.mod +12% lightning +12% physical
+12% fire +12% acid +12% cold
----- def -----
Resists +10% acid +10% physical
+10% fire +10% lightning
+10% cold
---------- misc
Masteries
+0.30 Wild-gift/Venom drake aspect
+0.30 Wild-gift/Cold drake aspect
+0.30 Wild-gift/Fire drake aspect
+0.30 Wild-gift/Storm drake aspect
+0.30 Wild-gift/Sand drake aspect
The breath attack has a chance to shift randomly between Fire, Ice, Lightning, Acid, and Sand each turn.
Fire Breath:
Level 4.0
Pwr.cost 30 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Is a mind power
a nature gift
Description: You breathe fire in a frontal cone of radius 8. Any target caught in the area will take 135.36 fire damage over 3 turns.
The damage will increase with your Strength and the critical chance is based on your Mental crit rate.
Each point in fire drake talents also increases your fire resistance by 1%.
A black iris cuts through the core of this mindstar, which shifts with myriad colours. It darts around, as if searching for something.
This item has been sent to the Item's Vault.
Daneth's Neckguard
2.0
T2 amulet jewelry
[Unique]
Master
While equipped:
Stats +6 Str +6 Con
----- def -----
Armour +10
Fatigue +2%
Resists +20% physical
A thick steel gorget designed to protect its wearer from fatal attacks to the neck. This particular gorget was worn by the Halfling General Daneth Tendermourn during the pyre wars, and judging by the marks along its surface may have saved the General's life on more than one occasion.
This item has been sent to the Item's Vault.
Daneth's Neckguard2.0
T2 amulet jewelry
[Unique]
Master
While equipped:
Stats +6 Str +6 Con
----- def -----
Armour +10
Fatigue +2%
Resists +20% physical
A thick steel gorget designed to protect its wearer from fatal attacks to the neck. This particular gorget was worn by the Halfling General Daneth Tendermourn during the pyre wars, and judging by the marks along its surface may have saved the General's life on more than one occasion.
This item has been sent to the Item's Vault.
gladiator's voratun ring of life
0.1
T5 ring jewelry
[Ego++]
Nature/Master
While equipped:
Stats +9 Str +9 Con
dps ----------
Phys.pwr +12 (+10 eff.)
----- def -----
Max.HP +82.00
HP.reg +15.00
Heal.mod +14%
Rings make your fingers look great!
This item has been sent to the Item's Vault.
gladiator's voratun ring of life0.1
T5 ring jewelry
[Ego++]
Nature/Master
While equipped:
Stats +9 Str +9 Con
dps ----------
Phys.pwr +12 (+10 eff.)
----- def -----
Max.HP +82.00
HP.reg +15.00
Heal.mod +14%
Rings make your fingers look great!
This item has been sent to the Item's Vault.
stralite moonstone ring
0.1
T4 ring jewelry
[Random Unique]
Master
While equipped:
Stats +18 Dex +5 Wil +17 Cun
dps ----------
Mind.crit +3%
Mind.pwr +15 (+5 eff.)
Acc +24 (+12 eff.)
----- def -----
Defense +10 (+2 eff.)
Phys.save +10 (+5 eff.)
Spell.save +10 (+3 eff.)
Mind.save +10 (+3 eff.)
HP.reg +6.00
Stun/Frz- +27%
---------- misc
Hate/m.crit +3.00
Max.hate +6.00
Max.psi +30.00
Rings make your fingers look great!
This item has been sent to the Item's Vault.
stralite moonstone ring0.1
T4 ring jewelry
[Random Unique]
Master
While equipped:
Stats +18 Dex +5 Wil +17 Cun
dps ----------
Mind.crit +3%
Mind.pwr +15 (+5 eff.)
Acc +24 (+12 eff.)
----- def -----
Defense +10 (+2 eff.)
Phys.save +10 (+5 eff.)
Spell.save +10 (+3 eff.)
Mind.save +10 (+3 eff.)
HP.reg +6.00
Stun/Frz- +27%
---------- misc
Hate/m.crit +3.00
Max.hate +6.00
Max.psi +30.00
Rings make your fingers look great!
This item has been sent to the Item's Vault.
battlemaster's cashmere cloak of the hunter (2 def, 0 armour)
2.0
T3 cloak armor
[Ego++]
Nature/Master
While equipped:
Stats +2 Str +2 Dex +2 Con
dps ----------
Acc +19 (+10 eff.)
----- def -----
Defense +2 (+0 eff.)
Fatigue -7%
Spell.save +6 (+2 eff.)
Max.HP +60.00
---------- misc
Stam/turn +0.90
Max.stam +21.00
Masteries
+0.30 Technique/Combat training
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.
battlemaster's cashmere cloak of the hunter (2 def, 0 armour)2.0
T3 cloak armor
[Ego++]
Nature/Master
While equipped:
Stats +2 Str +2 Dex +2 Con
dps ----------
Acc +19 (+10 eff.)
----- def -----
Defense +2 (+0 eff.)
Fatigue -7%
Spell.save +6 (+2 eff.)
Max.HP +60.00
---------- misc
Stam/turn +0.90
Max.stam +21.00
Masteries
+0.30 Technique/Combat training
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.
stralite Petrified Wood ring
0.1
T4 ring jewelry
[Ego+]
Arcane
While equipped:
Stats +3 Mag +25 Con
dps ----------
Melee+ 27 light
Ranged+ 34 light
Dmg.mod +13% light
----- def -----
Resists +10% cold +25% nature
+10% darkness
Crit.chn- 23.00%
Rings make your fingers look great!
This item has been sent to the Item's Vault.
stralite Petrified Wood ring0.1
T4 ring jewelry
[Ego+]
Arcane
While equipped:
Stats +3 Mag +25 Con
dps ----------
Melee+ 27 light
Ranged+ 34 light
Dmg.mod +13% light
----- def -----
Resists +10% cold +25% nature
+10% darkness
Crit.chn- 23.00%
Rings make your fingers look great!
This item has been sent to the Item's Vault.
Oozing Heart (115% power, 25 apr, nature slow damage)
3.0
T4 mindstar 1H weapon
[Unique]
Nature/Disrupt
Power 115% Range: 1.1x
Uses 50% Wil, 30% Cun
Dmg Nature slow
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +25
Crit +7.0%
Atk.spd 100%
While equipped:
Stats +2 Cun +6 Wil
dps ----------
Mind.crit +8%
Mind.pwr +12 (+4 eff.)
Dmg.mod +18% nature +15% acid
----- def -----
Resists +12% arcane +12% blight
Spell.save +15 (+5 eff.)
---------- misc
Masteries
+0.10 Wild-gift/Slime
+0.10 Wild-gift/Ooze
Ooze Spit:
Level 3.5
Pwr.cost 20 out of 20/20.
Range 10
Travel.spd 800% of base
Description: Spit slime at your target doing 57.50 nature damage and slowing it down by 30% for 3 turns.
The damage will increase with the Dexterity stat
This mindstar oozes a thick, caustic liquid. Magic seems to die around it.
This item has been sent to the Item's Vault.
Oozing Heart (115% power, 25 apr, nature slow damage)3.0
T4 mindstar 1H weapon
[Unique]
Nature/Disrupt
Power 115% Range: 1.1x
Uses 50% Wil, 30% Cun
Dmg Nature slow
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +25
Crit +7.0%
Atk.spd 100%
While equipped:
Stats +2 Cun +6 Wil
dps ----------
Mind.crit +8%
Mind.pwr +12 (+4 eff.)
Dmg.mod +18% nature +15% acid
----- def -----
Resists +12% arcane +12% blight
Spell.save +15 (+5 eff.)
---------- misc
Masteries
+0.10 Wild-gift/Slime
+0.10 Wild-gift/Ooze
Ooze Spit:
Level 3.5
Pwr.cost 20 out of 20/20.
Range 10
Travel.spd 800% of base
Description: Spit slime at your target doing 57.50 nature damage and slowing it down by 30% for 3 turns.
The damage will increase with the Dexterity stat
This mindstar oozes a thick, caustic liquid. Magic seems to die around it.
This item has been sent to the Item's Vault.
Eldoral Last Resort
4.0
T3 sling 1H weapon
Reqs Dex 26
Shoot
[Unique]
Master
Acc+ +0.2% base dam (max 20%)
Atk.spd 118%
Range +10
While equipped:
Stats +3 Cun +4 Dex
dps ----------
Dmg.mod +15% physical
---------- misc
Cooldown Swift Shot -1
Hurricane Shot -2
When dropping below 30% max HP, you gain 20% attack speed, lose 100% fatigue, and your shots don't consume ammo for 5 turns. 30 turns cd.
A sling with an inscription on its handle: 'May the wielder be granted cunning in his fight against the darkness'.
This item has been sent to the Item's Vault.
Eldoral Last Resort4.0
T3 sling 1H weapon
Reqs Dex 26
Shoot
[Unique]
Master
Acc+ +0.2% base dam (max 20%)
Atk.spd 118%
Range +10
While equipped:
Stats +3 Cun +4 Dex
dps ----------
Dmg.mod +15% physical
---------- misc
Cooldown Swift Shot -1
Hurricane Shot -2
When dropping below 30% max HP, you gain 20% attack speed, lose 100% fatigue, and your shots don't consume ammo for 5 turns. 30 turns cd.
A sling with an inscription on its handle: 'May the wielder be granted cunning in his fight against the darkness'.
This item has been sent to the Item's Vault.
Seeds of the Black Tree (115% power, 27 apr, darkness damage)
3.0
T4 mindstar 1H weapon
[Unique]
Nature/Psionic/Unknown
Power 115% Range: 1.1x
Uses 40% Wil, 30% Mag
Dmg Darkness
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +27
Crit +5.0%
Atk.spd 100%
On Hit:
* 15% chance to cast Tendrils Eruption level 3 on your target
While equipped:
Stats +6 Wil +6 Mag
dps ----------
Spell.crit +12%
Mind.crit +12%
Spell.pwr +12 (+3 eff.)
Mind.pwr +12 (+4 eff.)
Dmg.mod +10% blight +10% mind
+10% darkness
This writhing mass of tentacles appears to have infested a mindstar, creating some bizarre fusion between natural and unnatural. The once clear gem now seems more like a shard of black obsidian with tentacles striking out from it like whips. You do not want to think of the implications of this horror being able to fuse with Nature itself.
This item has been sent to the Item's Vault.
Seeds of the Black Tree (115% power, 27 apr, darkness damage)3.0
T4 mindstar 1H weapon
[Unique]
Nature/Psionic/Unknown
Power 115% Range: 1.1x
Uses 40% Wil, 30% Mag
Dmg Darkness
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +27
Crit +5.0%
Atk.spd 100%
On Hit:
* 15% chance to cast Tendrils Eruption level 3 on your target
While equipped:
Stats +6 Wil +6 Mag
dps ----------
Spell.crit +12%
Mind.crit +12%
Spell.pwr +12 (+3 eff.)
Mind.pwr +12 (+4 eff.)
Dmg.mod +10% blight +10% mind
+10% darkness
This writhing mass of tentacles appears to have infested a mindstar, creating some bizarre fusion between natural and unnatural. The once clear gem now seems more like a shard of black obsidian with tentacles striking out from it like whips. You do not want to think of the implications of this horror being able to fuse with Nature itself.
This item has been sent to the Item's Vault.
Shoes of Moving Slowly (0 def, 0 armour)
2.0
T4 feet armor
[Unique]
Unknown
While equipped:
Stats +8 Mag +8 Wil
dps ----------
Spell.pwr +5 (+2 eff.)
----- def -----
Fatigue +3%
Knockbk- +100%
Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times.
Combine it with the Shoes of Moving Quickly.
Fast does not always win.
Rumoured to be able to combine with the Shoes of Moving Quickly.
This item has been sent to the Item's Vault.
Shoes of Moving Slowly (0 def, 0 armour)2.0
T4 feet armor
[Unique]
Unknown
While equipped:
Stats +8 Mag +8 Wil
dps ----------
Spell.pwr +5 (+2 eff.)
----- def -----
Fatigue +3%
Knockbk- +100%
Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times.
Combine it with the Shoes of Moving Quickly.
Fast does not always win.
Rumoured to be able to combine with the Shoes of Moving Quickly.
This item has been sent to the Item's Vault.
Breath of Eyal (10 def, 10 armour)
9.0
T5 light armor
[Unique]
Nature/Disrupt
While equipped:
dps ----------
Mind.pwr +10 (+3 eff.)
----- def -----
Armour +10
Defense +10 (+2 eff.)
Fatigue +20%
Resists +20% lightning +20% temporal
+20% light +20% fire
+20% nature +20% acid
+20% blight +20% cold
+15% arcane +20% darkness
Spell.save +20 (+7 eff.)
This lightweight armor appears to have been woven of countless sprouts, still curling and growing. When you put it on, you feel the weight of the world on your shoulders, in spite of how light it feels in your hands.
This item has been sent to the Item's Vault.
Breath of Eyal (10 def, 10 armour)9.0
T5 light armor
[Unique]
Nature/Disrupt
While equipped:
dps ----------
Mind.pwr +10 (+3 eff.)
----- def -----
Armour +10
Defense +10 (+2 eff.)
Fatigue +20%
Resists +20% lightning +20% temporal
+20% light +20% fire
+20% nature +20% acid
+20% blight +20% cold
+15% arcane +20% darkness
Spell.save +20 (+7 eff.)
This lightweight armor appears to have been woven of countless sprouts, still curling and growing. When you put it on, you feel the weight of the world on your shoulders, in spite of how light it feels in your hands.
This item has been sent to the Item's Vault.
Crown of Command (3 def, 6 armour)
3.0
T3 head armor
Reqs Heavy armour training
[Unique]
Master
While equipped:
Stats +3 Con +10 Wil
dps ----------
Mind.pwr +5 (+1 eff.)
----- def -----
Armour +6
Defense +3 (+0 eff.)
Fatigue +4%
Resists +8% physical
---------- misc
Masteries
+0.20 Technique/Superiority
+0.20 Cunning/Survival
Indomitable: (Instant)
Level 2.5
Pwr.cost 60 out of 60/60.
Range melee/personal
Travel.spd instantaneous
Description: Halflings have one of the most powerful military forces in the known world and have been at war with most other races for thousands of years.
Removes 3 stun, daze, or pin effects and grants immunity to stuns, dazes and pins for 4 turns.
This crown was worn by the Halfling king Roupar, who ruled over the Nargol lands in the Age of Dusk. Those were dark times, and the king enforced order and discipline under the harshest of terms. Any who deviated were punished, any who disagreed were repressed, and many disappeared without a trace into his numerous prisons. All must be loyal to the crown or suffer dearly. When he died without heir the crown was lost and his kingdom fell into chaos.
This item has been sent to the Item's Vault.
Crown of Command (3 def, 6 armour)3.0
T3 head armor
Reqs Heavy armour training
[Unique]
Master
While equipped:
Stats +3 Con +10 Wil
dps ----------
Mind.pwr +5 (+1 eff.)
----- def -----
Armour +6
Defense +3 (+0 eff.)
Fatigue +4%
Resists +8% physical
---------- misc
Masteries
+0.20 Technique/Superiority
+0.20 Cunning/Survival
Indomitable: (Instant)
Level 2.5
Pwr.cost 60 out of 60/60.
Range melee/personal
Travel.spd instantaneous
Description: Halflings have one of the most powerful military forces in the known world and have been at war with most other races for thousands of years.
Removes 3 stun, daze, or pin effects and grants immunity to stuns, dazes and pins for 4 turns.
This crown was worn by the Halfling king Roupar, who ruled over the Nargol lands in the Age of Dusk. Those were dark times, and the king enforced order and discipline under the harshest of terms. Any who deviated were punished, any who disagreed were repressed, and many disappeared without a trace into his numerous prisons. All must be loyal to the crown or suffer dearly. When he died without heir the crown was lost and his kingdom fell into chaos.
This item has been sent to the Item's Vault.
Girdle of Preservation
1.0
T5 belt armor
[Unique]
Nature
While equipped:
Stats +5 Con +5 Wil
----- def -----
Resists +15% lightning +15% temporal
+15% light +15% fire
+15% nature +15% acid
+10% physical +15% blight
+15% cold +10% arcane
+15% darkness
Phys.save +15 (+6 eff.)
Spell.save +15 (+5 eff.)
Mind.save +15 (+3 eff.)
Confus- +20%
A pristine belt of purest white leather with a runed voratun buckle. The ravages of neither time nor the elements have touched it.
This item has been sent to the Item's Vault.
Girdle of Preservation1.0
T5 belt armor
[Unique]
Nature
While equipped:
Stats +5 Con +5 Wil
----- def -----
Resists +15% lightning +15% temporal
+15% light +15% fire
+15% nature +15% acid
+10% physical +15% blight
+15% cold +10% arcane
+15% darkness
Phys.save +15 (+6 eff.)
Spell.save +15 (+5 eff.)
Mind.save +15 (+3 eff.)
Confus- +20%
A pristine belt of purest white leather with a runed voratun buckle. The ravages of neither time nor the elements have touched it.
This item has been sent to the Item's Vault.
Chromatic Harness (10 def, 14 armour)
14.0
T5 heavy armor
Reqs Heavy armour training
[Unique]
Nature
While equipped:
Stats +6 Str +6 Wil +4 Cun +10 Lck
----- def -----
Armour +14
Defense +10 (+2 eff.)
Fatigue +16%
Resists +20% lightning +20% physical
+20% cold +20% fire +20% acid
Blind- +50%
Stun/Frz- +25%
Knockbk- +50%
---------- misc
Telepathy Dragon
Cooldown Ice Breath -3
Lightning Breath -3
Sand Breath -3
Fire Breath -3
Corrosive Breath -3
This dragon scale harness shines with multiple colors, quickly shifting through them in a seemingly chaotic manner.
This item has been sent to the Item's Vault.
Chromatic Harness (10 def, 14 armour)14.0
T5 heavy armor
Reqs Heavy armour training
[Unique]
Nature
While equipped:
Stats +6 Str +6 Wil +4 Cun +10 Lck
----- def -----
Armour +14
Defense +10 (+2 eff.)
Fatigue +16%
Resists +20% lightning +20% physical
+20% cold +20% fire +20% acid
Blind- +50%
Stun/Frz- +25%
Knockbk- +50%
---------- misc
Telepathy Dragon
Cooldown Ice Breath -3
Lightning Breath -3
Sand Breath -3
Fire Breath -3
Corrosive Breath -3
This dragon scale harness shines with multiple colors, quickly shifting through them in a seemingly chaotic manner.
This item has been sent to the Item's Vault.
Blade of Distorted Time (150% power, 40 apr)
3.0
T4 longsword 1H weapon
Reqs Str 44
[Unique]
Arcane
Power 150% Range: 1.4x
Uses 20% Mag, 90% Str
Dmg Physical
Acc+ +0.4% crit mult (max 40%)
Apr +40
Crit +8.0%
Atk.spd 100%
Dmg.conv 20% temporal
On Hit:
* deals 154 temporal damage and slows enemies in radius 6 of the target by 164% based on Magic
While equipped:
dps ----------
Dmg.mod +30% temporal +30% physical
----- def -----
Def/telep +20
Res/telep +20%
Dur/telep +20%
Blink Blade:
Level 5.5
Pwr.cost 10 out of 10/10.
Range 9
Travel.spd instantaneous
Is a spell
Description: Teleport to the target and attack with your melee weapons for 103% damage. Then teleport next to a second random enemy, attacking for 103% damage.
Blink Blade can hit the same target multiple times.
The remnants of a damaged timeline, this blade shifts and fades at random.
This item has been sent to the Item's Vault.
Blade of Distorted Time (150% power, 40 apr)3.0
T4 longsword 1H weapon
Reqs Str 44
[Unique]
Arcane
Power 150% Range: 1.4x
Uses 20% Mag, 90% Str
Dmg Physical
Acc+ +0.4% crit mult (max 40%)
Apr +40
Crit +8.0%
Atk.spd 100%
Dmg.conv 20% temporal
On Hit:
* deals 154 temporal damage and slows enemies in radius 6 of the target by 164% based on Magic
While equipped:
dps ----------
Dmg.mod +30% temporal +30% physical
----- def -----
Def/telep +20
Res/telep +20%
Dur/telep +20%
Blink Blade:
Level 5.5
Pwr.cost 10 out of 10/10.
Range 9
Travel.spd instantaneous
Is a spell
Description: Teleport to the target and attack with your melee weapons for 103% damage. Then teleport next to a second random enemy, attacking for 103% damage.
Blink Blade can hit the same target multiple times.
The remnants of a damaged timeline, this blade shifts and fades at random.
This item has been sent to the Item's Vault.
Butcher (159% power, 12 apr)
3.0
T5 longsword 1H weapon
Reqs Str 40
[Unique]
Master/Psionic
Power 160% Range: 1.4x
Uses 100% Str
Dmg Physical
Acc+ +0.4% crit mult (max 40%)
Apr +12
Crit +10.0%
Atk.spd 100%
On Hit:
* Attempt to devour a low HP enemy, striking again and possibly killing it instantly.
On Kill:
* Enter a Rampage (Shared cooldown).
While equipped:
Stats +10 Str +7 Cun +10 Wil
dps ----------
Acc +18 (+9 eff.)
---------- misc
Masteries
+0.20 Cursed/Rampage
+0.20 Cursed/Slaughter
Enter Rampage if health falls below 20%
Be it corruption, madness or eccentric boredom, the halfling butcher by the name of Caleb once took to eating his kin instead of cattle. His spree was never ended and nobody knows where he disappeared to. Only the blade remained, stuck fast in a bloodied block. Beneath, a carving said "This was fun, let's do it again some time."
This item has been sent to the Item's Vault.
Butcher (159% power, 12 apr)3.0
T5 longsword 1H weapon
Reqs Str 40
[Unique]
Master/Psionic
Power 160% Range: 1.4x
Uses 100% Str
Dmg Physical
Acc+ +0.4% crit mult (max 40%)
Apr +12
Crit +10.0%
Atk.spd 100%
On Hit:
* Attempt to devour a low HP enemy, striking again and possibly killing it instantly.
On Kill:
* Enter a Rampage (Shared cooldown).
While equipped:
Stats +10 Str +7 Cun +10 Wil
dps ----------
Acc +18 (+9 eff.)
---------- misc
Masteries
+0.20 Cursed/Rampage
+0.20 Cursed/Slaughter
Enter Rampage if health falls below 20%
Be it corruption, madness or eccentric boredom, the halfling butcher by the name of Caleb once took to eating his kin instead of cattle. His spree was never ended and nobody knows where he disappeared to. Only the blade remained, stuck fast in a bloodied block. Beneath, a carving said "This was fun, let's do it again some time."
This item has been sent to the Item's Vault.
Eyal's Will (124% power, 40 apr, nature damage)
3.0
T5 mindstar 1H weapon
[Unique]
Nature/Disrupt
Power 124% Range: 1.1x
Uses 60% Wil, 20% Cun
Dmg Nature
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
While equipped:
Stats +10 Wil
dps ----------
Mind.crit +9%
Mind.pwr +18 (+5 eff.)
Dmg.mod +20% nature +10% acid
Res.pen +20% nature +10% acid
----- def -----
Resists +25% blight +15% nature
---------- misc
Talents +3 Ooze Spit
Masteries
+0.10 Wild-gift/Mindstar mastery
Slime Wave:
Level 4.5
Pwr.cost 30 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Description: A wall of slime oozes out from the caster with radius 1, increasing once every two turns to a maximum eventual radius of 8, doing 60.06 slime damage for 13 turns.
The damage and duration will increase with your Mindpower.
This smooth green crystal flows with a light green slime in its core. Droplets occasionally form on its surface, tufts of grass growing quickly on the ground where they fall.
This item has been sent to the Item's Vault.
Eyal's Will (124% power, 40 apr, nature damage)3.0
T5 mindstar 1H weapon
[Unique]
Nature/Disrupt
Power 124% Range: 1.1x
Uses 60% Wil, 20% Cun
Dmg Nature
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
While equipped:
Stats +10 Wil
dps ----------
Mind.crit +9%
Mind.pwr +18 (+5 eff.)
Dmg.mod +20% nature +10% acid
Res.pen +20% nature +10% acid
----- def -----
Resists +25% blight +15% nature
---------- misc
Talents +3 Ooze Spit
Masteries
+0.10 Wild-gift/Mindstar mastery
Slime Wave:
Level 4.5
Pwr.cost 30 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Description: A wall of slime oozes out from the caster with radius 1, increasing once every two turns to a maximum eventual radius of 8, doing 60.06 slime damage for 13 turns.
The damage and duration will increase with your Mindpower.
This smooth green crystal flows with a light green slime in its core. Droplets occasionally form on its surface, tufts of grass growing quickly on the ground where they fall.
This item has been sent to the Item's Vault.