

5.0
T2 staff 2H weapon
Reqs Mag 20
[Unique]
Arcane
Power 16.0 - 19.2 Arcane
Uses 130% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Atk.spd 100%
Dmg.conv 50% blight
While equipped:
dps ----------
Spell.crit +4%
Spell.pwr +14 (+12 eff.)
Dmg.mod +18% arcane +18% blight
----- def -----
Resists +10% arcane +10% blight
Affinity +20% arcane
Create 2 living shards of crystal to serve you for 10 turns.
Uses 39 power out of 45/45
This crystalline tree branch is remarkably rigid, and refracts light in myriad colors. Gazing at it entrances you, and you worry where its power may have come from.
This item has been sent to the Item's Vault.


5.0
T2 staff 2H weapon
Reqs Mag 32
[Unique]
Arcane
Power 18.0 - 21.6 Physical
Uses 110% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Crit +3.5%
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +8%
Spell.pwr +12 (+11 eff.)
Dmg.mod +15% light +15% physical
+15% darkness
+15% temporal
---------- misc
P.En/turn +0.10
N.En/turn +0.10
Talents +1 Command Staff
Cooldown Twilight -1
Moonlight Ray -1
Searing Light -1
This tall staff is tipped with a pitch black sphere that yet seems to give off a strong light.
This item has been sent to the Item's Vault.


0.1
T2 amulet jewelry
[Unique]
Unknown
While equipped:
Stats +10 Cun -5 Wil
----- def -----
Resists +15% blight +15% darkness
+15% acid
Phys.save +15 (+7 eff.)
Spell.save +15 (+6 eff.)
Mind.save -7 (-3 eff.)
Max.HP +20.00
Try to not die...
This strange creature seems to melt around your neck, keeping its mouth open just wide enough so that its teeth do not touch you. You suspect that in the case your head somehow goes missing, the creature is going to make itself at home in your neck stump.
This item has been sent to the Item's Vault.


0.1
T4 amulet jewelry
[Unique]
Arcane/Psionic
While equipped:
----- def -----
Resists -25% light
Res.Cap -25% light
Blind- +100%
Confus- +50%
---------- misc
Infravis +3
Telepathy Horror
Telpty rng +10
Arcane Eye: (Instant)
Level 3.5
Pwr.cost 35 out of 60/60.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Summons an ethereal magical eye at the designated location that lasts for 20 turns.
The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 7 range around it.
It does not require light to do so, but it cannot see through walls.
Casting the eye does not take a turn.
Only one arcane eye can exist at any given time.
At level 4, if cast on a creature it will follow it until it expires, or until the creature dies.
At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects.
Someone has strung a thick black cord through this large bloodshot eyeball, allowing it to be worn around the neck, should you so choose.
This item has been sent to the Item's Vault.


7.0
T3 hands armor
Reqs Heavy armour training
[Unique]
Arcane
While equipped:
dps ----------
Dmg.mod +10% acid +5% physical
Res.pen +15% acid +15% physical
----- def -----
Armour +7
Fatigue +10%
Resists +20% acid +10% physical
Res.Cap +10% acid +5% physical
---------- misc
Cooldown Clinch -2
Unarmed combat:
Power 27.0 - 37.8 Physical
Uses 30% Cun, 30% Dex, 60% Str
Acc+ +0.2% base dam (max 20%)
Apr +15
Crit +5.0%
Atk.spd 83%
Melee+ +10 acid
On Hit: 10% Corrosive Mist 1
On Hit: 20% Earthen Missiles 3
Fashioned in ancient times by cultists of Harkor'Zun, these heavy granite gauntlets were designed to protect the wearer from the wrath of their dark master.
This item has been sent to the Item's Vault.


1.0
T4 hands armor
[Ego+]
Arcane/Master
While equipped:
Stats +3 Str +3 Dex +3 Mag
+3 Cun
dps ----------
Dmg.mod +7% arcane
----- def -----
Armour +3
Phys.save +8 (+4 eff.)
---------- misc
Cooldown Double Strike -1
Unarmed combat:
Power 26.5 - 29.2 Physical
Uses 40% Cun, 40% Dex, 40% Str
Acc+ +0.2% crit chance (max 25%)
Acc +6
Apr +5
Crit +14.0%
Atk.spd 100%
Melee+ +11 arcane
On Crit.r2 +9 arcane
On Hit: 10% Set Up 5
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.


1.0
T2 hands armor
[Rare]
Master
While equipped:
Stats +2 Str +6 Dex +1 Con
dps ----------
Phys.crit +10.0%
Spell.crit +13%
Mind.crit +11%
Crit.mult +10.00%
On Hit (Melee):
* 20% chance to reduce armor by 46%
----- def -----
Armour +2
---------- misc
Infravis +3
Unarmed combat:
Power 22.0 - 24.2 Physical
Uses 40% Str, 40% Cun, 40% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +3
Crit +10.0%
Atk.spd 100%
On Crit: 20% Cripple 3
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.


1.0
T4 hands armor
[Ego++]
Arcane/Master
While equipped:
Stats +3 Str +4 Mag +8 Wil
+4 Con
dps ----------
Melee+ 9 acid 7 fire 4 cold
7 lightning
----- def -----
Armour +3
Disarm- +37%
---------- misc
Masteries
+0.20 Technique/Grappling
Unarmed combat:
Power 27.5 - 30.3 Physical
Uses 40% Cun, 40% Dex, 40% Str
Acc+ +0.2% crit chance (max 25%)
Apr +5
Crit +5.0%
Atk.spd 100%
Melee+ +8 ice +22 fire +20 acid
+12 lightning
On Hit: 10% Disarm 5
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.


1.5
T4 hands armor
Reqs Heavy armour training
[Ego++]
Master
While equipped:
dps ----------
Phys.crit +16.0%
Spell.crit +10%
Mind.crit +9%
Crit.mult +11.00%
----- def -----
Armour +7
Fatigue +5%
Mind.save +10 (+5 eff.)
Max.HP +61.00
Unarmed combat:
Power 41.5 - 58.1 Physical
Uses 40% Dex, 40% Str, 40% Cun
Acc+ +0.2% base dam (max 20%)
Acc +9
Apr +15
Crit +23.0%
Atk.spd 83%
On Hit: 10% Battle Shout 5
On Crit: 20% Cripple 5
Metal gloves protecting the hands up to the middle of the lower arm.
This item has been sent to the Item's Vault.


9.0
T2 light armor
[Random Unique]
Arcane/Master
While equipped:
dps ----------
Phys.crit +4.0%
Res.pen +5% temporal
Apr +7
----- def -----
Armour +4
Defense +13 (+6 eff.)
Fatigue +7%
Resists +17% lightning
+25% temporal
+6% darkness
---------- misc
Stam/turn +0.50
Second Wind: (Instant)
Puts all charms on 20 cooldown
Level 5.5
Pwr.cost 20 out of 35/35.
Range melee/personal
Travel.spd instantaneous
Description: Take a deep breath to recover 88 stamina. The stamina recovery improves with your Strength and Willpower.
A suit of armour made of leather.
This item has been sent to the Item's Vault.