
The Untouchable (14 def, 12 armour)9.0
T3 light armor
[Unique]
Arcane
While equipped:
Stats +8 Cun
dps ----------
Apr +10
----- def -----
Armour +12
Defense +14 (+3 eff.)
When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken.
This rugged jacket is the subject of many a rural legend.
Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost.
All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said.
This item has been sent to the Item's Vault.

Titanic (20 def, 18 armour, 159% power, 320 block)7.0
T3 shield armor
Reqs Shield usage training
[Unique]
Master
When used to Attack:
Power 160% Range: 1.2x
Uses 100% Str
Dmg Physical
Acc+ +2.0% proc dam (max 200%)
Crit +4.5%
Block +320
While equipped:
----- def -----
Armour +18
Hardiness +20%
Defense +20 (+5 eff.)
Rng.Def +10 (+2 eff.)
Fatigue +30%
---------- misc
Talents +1 Block
This shield made of the darkest stralite is huge, heavy and very solid.
This item has been sent to the Item's Vault.

Rod of Entropy (1/1) =rod=2.0
T2 rod charm
[Unique]
Unknown
While carried:
---------- misc
Light -1
Temporarily causes the target to receive entropic backlash from any healing they receive for 6 turns up to 77% of the healing done. This effect scales with your Magic stat..
Uses 64 power out of 75/75
This rod seems to make light die around it. You feel tired just looking at it.
This item has been sent to the Item's Vault.

Behemoth Hide (4 def, 6 armour)9.0 Encumbrance
T2 light armor
[Unique]
Master
While equipped:
Stats +5 Str +3 Con
defense ------
Armor +6
Defense +4 (+1 eff.)
Ranged Defense +8 (+2 eff.)
Fatigue +10%
Life +45.00
Life Regen +2.00
Knockbk Resist +50%
other -------
Encumbrance +20
Stamina/turn +1.00
Max stamina +45.00
Size +1
A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special...
This item has been sent to the Item's Vault.

Lost Staff of Archmage Tarelion (30-36 power, 4 apr, lightning element)5.0 Encumbrance
T5 staff 2H weapon
[Unique]
Arcane
Weapon Damage 30.0 - 36.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +4
Attack Speed 100%
While equipped:
Stats +7 Wil +8 Mag
offense ------
Spell Crit +25%
Spellpower +40 (+13 eff.)
Damage +30% lightning +30% fire
+30% arcane +30% cold
defense ------
Silence Resist +40%
other -------
Mana-on-crit +12.00
Max mana +40.00
Talents +1 Command Staff
Cooldown Chain Lightning -2
Ice Storm -2
Arcane Vortex -2
Fireflash -2
Archmage Tarelion travelled the world in his youth. But the world is not a nice place and it seems he had to run fast.
This item has been sent to the Item's Vault.

Rod of Sarrilon (30-36 power, 4 apr, temporal element)5.0 Encumbrance
T5 staff 2H weapon
[Unique]
Unknown
Weapon Damage 30.0 - 36.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +4
Attack Speed 100%
While equipped:
Stats +7 Wil +8 Mag
offense ------
Spell Crit +15%
Spellpower +40 (+13 eff.)
Damage +40% temporal
Ignore resists +30% temporal
defense ------
Anomaly Control +25
Teleport Resist +100%
other -------
Cooldown Attenuate -1
Stop -2
Time Shield -3
Temporal Shield -3
Masteries
+0.10 Chronomancy/Stasis
+0.10 Chronomancy/Flux
+0.10 Spell/Temporal
A plain looking ceremonial rod. It has connections with Time that even chronomancers do not yet understand.
This item has been sent to the Item's Vault.

Sceptre of the Archlich (40-48 power, 12 apr, darkness element)5.0 Encumbrance
T5 staff 2H weapon
[Unique]
Arcane
It desires to be surrounded by undeath.
Weapon Damage 40.0 - 48.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +12
Attack Speed 100%
While equipped:
offense ------
Spell Crit +15%
Spellpower +40 (+13 eff.)
Damage +35% darkness
other -------
Masteries
+0.20 Spell/Animus
+0.20 Spell/Master of flesh
+0.20 Spell/Master necromancer
+0.20 Spell/Master of bones
This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out.
This item has been sent to the Item's Vault.

Dethblyd (70-112 power, 18 apr)3.0 Encumbrance
T5 greatsword 2H weapon
[Unique]
Arcane/Master
Weapon Damage 70.0 - 112.0 Physical
Uses 10% Mag, 130% Str
Mastery Weapons Mastery
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +18
Critical Rate +20.0%
Attack Speed 100%
Lifesteal +5%
On Hit:
* Increases all damage dealt, and reduces all damage taken, by 1%, stacking up to 10 times. Resets after 10 turns without attacking.
While equipped:
Stats +10 Str +8 Mag +5 Con
other -------
Cooldown Draining Assault -1
Abduction -1
Detonating Charge -1
Masteries
+0.10 Corruption/Torture
+0.20 Corruption/Brutality
+0.20 Corruption/Wrath
Grushgore the Destroyer was as famous for his incredible brutality as he was for his childlike intelligence. He wasn't known for his subtlety of naming, but there's no denying the power of his massive sword.
This item has been sent to the Item's Vault.

Mandible of Ungolmor (40-52 power, 12 apr)1.0 Encumbrance
T5 dagger 1H weapon
[Unique]
Nature
Weapon Damage 40.0 - 52.0 Physical
Uses 35% Dex, 30% Cun, 35% Str
Mastery Dagger Mastery
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +12
Critical Rate +22.0%
Attack Speed 100%
Damage Conversion 30% darkness
On Hit: 20% Poisonous Bite level 3
On Critical:
* inflicts spydric poison dealing 200 damage over 3 turns and pinning the target
While equipped:
Stats +8 Cun +4 Dex
offense ------
Damage +30% nature +20% darkness
defense ------
Armor +15
Poison Resist +100%
other -------
Light -2
Talents +5 Toxic Death
This obsidian-crafted, curved blade is studded with the deadly fangs of the Ungolmor. It seems to drain light from the world around it.
This item has been sent to the Item's Vault.

Kinetic Spike (38-49 power, 40 apr)1.0 Encumbrance
T5 dagger 1H weapon
[Unique]
Psionic
Weapon Damage 38.0 - 49.4 Physical
Uses 30% Wil, 40% Dex, 30% Str
Mastery Dagger Mastery
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +40
Critical Rate +10.0%
Attack Speed 100%
While equipped:
offense ------
Physical Power +15 (+3 eff.)
Ignore resists +30% physical
Accuracy +8 (+2 eff.)
other -------
Masteries
+0.20 Psionic/Augmented striking
Fire a bolt of kinetic force (range 8), dealing 150% (physical) weapon damage.
Uses 4 power out of 10/10
A simple, rudely crafted stone hilt, this object manifests a blade of wavering, nearly invisible force, like a heat haze, as you grasp it. Despite its simple appearance, it is capable of shearing through solid granite, in the hands of those with the necessary mental fortitude to use it properly.
This item has been sent to the Item's Vault.

voratun greatsword 'Pusparry' (62-99 power, 4 apr)3.0 Encumbrance
T5 greatsword 2H weapon
[Random Unique]
Master
Weapon Damage 62.0 - 99.2 Physical
Uses 120% Str
Mastery Weapons Mastery
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +4
Critical Rate +5.0%
Attack Speed 100%
On-hit +4 nature
On-Hit, radius 1 +12 nature
On Hit:
* 20% chance to slow global speed by 75%
On Critical:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
While equipped:
offense ------
Physical Crit +16.0%
Damage +9% cold
Ignore resists +19% physical
Accuracy +31 (+5 eff.)
Ignore Armor +9
On-Hit (Melee):
* 20% chance to slow global speed by 75%
defense ------
Defense +21 (+6 eff.)
Disarm Resist +56%
Massive two-handed swords.
This item has been sent to the Item's Vault.

voratun greatmaul 'Gunefast' (69-104 power, 4 apr)5.0 Encumbrance
T5 greatmaul 2H weapon
Reqs Str 48
[Random Unique]
Nature
Weapon Damage 69.0 - 103.5 Physical
Uses 72% Wil
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +4
Critical Rate +3.0%
Attack Speed 100%
On-crit, radius 2 +84 lightning
+126 cold
While equipped:
Stats +5 Str +4 Mag
+20 Wil +4 Cun
+21 Con
offense ------
Move Speed +90%
Ignore resists +59% lightning
+62% cold
defense ------
Life +147.00
other -------
Infravision +3
Massive two-handed mauls.
This item has been sent to the Item's Vault.

Yaldan Baoth (0 def, 10 armour)3.0 Encumbrance
T4 head armor
[Unique]
Master
While equipped:
Stats +10 Str +10 Con
offense ------
Damage +15% light
defense ------
Armor +10
Fatigue +4%
Resistance +15% light
+25% darkness
Max Resistance +10% darkness
Resist unseen 33%
other -------
Light -2
Sight -2
Blind-Fight: No penalty when attacking invisible/stealthed
Lower the helmet's visor, blinding yourself (and protecting from other blinds) for 6 turns. If the helmet is taken off, the effect will end early..
Uses 40 power out of 40/40
The golden bascinet crown, affiliated with Veluca of Yaldan. King of the mythical city of Yaldan, that was struck from the face of Eyal by the arrogance of its people. Lone survivor of his kin, he spent his last years wandering the early world, teaching man to stand against the darkness. With his dying words, "Fear no evil", the crown was passed onto his successor.
This item has been sent to the Item's Vault.

Zerolachak (3 def, 0 armour)2.0 Encumbrance
T5 cloak armor
[Random Unique]
Arcane/Master/Psionic
While equipped:
Stats +2 Str +4 Mag
+11 Wil +5 Cun
offense ------
Spell Crit +8%
Mind Crit +7%
Damage +24% darkness
Ignore resists +10% darkness
+20% arcane
defense ------
Defense +3 (+1 eff.)
Resistance +23% darkness
Spell save +12 (+2 eff.)
Stealth +19
other -------
Max stamina +30.00
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.

Runagador the Ashrain (0 def, 0 armour)2.0 Encumbrance
T5 cloth armor
[Random Unique]
Arcane
While equipped:
Stats +5 Cun
offense ------
Spell Crit +9%
Spellpower +9 (+4 eff.)
Damage +71% light
+19% darkness
+12% arcane
Ignore resists +25% fire
When Hit 2 fire
defense ------
Resistance +5% arcane
+69% light
+15% all
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

Gagawyn4.0 Encumbrance
T5 sling 1H weapon
Reqs Dex 48
[Random Unique]
Master
Accuracy Bonus +0.2% base damage (max 20%)
Attack Speed 100%
Range +10
While equipped:
Stats +3 Cun
offense ------
Physical Crit +31.0%
Accuracy +34 (+8 eff.)
defense ------
Resistance +6% fire
Spell save +12 (+2 eff.)
other -------
Infravision +3
See Invisibility +9
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.

undeterred pair of drakeskin leather boots of void walking (0 def, 5 armour)2.0 Encumbrance
T5 feet armor
[Ego++]
Arcane
While equipped:
offense ------
Ignore resists +16% darkness
+16% temporal
defense ------
Armor +5
Resistance +30% darkness
+21% temporal
Silence Resist +43%
Confus Resist +34%
Stun Resist +38%
Out-of-Phase Defense +18
Out-of-Phase Resistance +16%
Out-of-Phase Resilience +22%
A pair of boots made of leather.
This item has been sent to the Item's Vault.

Galyfast the voratun shield (0 def, 10 armour, 202.5 block)7.0 Encumbrance
T5 shield armor
Reqs - Shield usage training
,Str 48
[Random Unique]
Arcane/Master
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
Stats +15 Dex +11 Mag
+11 Cun +3 Con
offense ------
Damage +20% light
+20% darkness
On shield block:
* Cause enemies within radius 6 to bleed for 204 physical damage over 5 turns (1/turn)
When Hit 31 lightning
On-Hit (Melee):
* 22% chance to reduce armor by 29%
defense ------
Armor +10
Fatigue +8%
Resistance +19% lightning
+17% light
+20% darkness
other -------
Talents +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.

Sceptre of the Archlich (40-48 power, 12 apr, darkness element)5.0 Encumbrance
T5 staff 2H weapon
Reqs Mag 50
[Unique]
Arcane
It desires to be surrounded by undeath.
Weapon Damage 40.0 - 48.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +12
Attack Speed 100%
While equipped:
offense ------
Spell Crit +15%
Spellpower +40 (+15 eff.)
Damage +35% darkness
other -------
Masteries
+0.20 Spell/Animus
+0.20 Spell/Master of flesh
+0.20 Spell/Master necromancer
+0.20 Spell/Master of bones
This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out.
This item has been sent to the Item's Vault.
