

0.1
infusion scroll
[Ego]
Nature
When inscribed on your body:
Level 0.0
Use mode Activated
Range melee/personal
Cooldown 15
Travel.spd instantaneous
Usage Speed Standard (100% of a turn)
Is a nature gift
Description: Activate the infusion to heal yourself for 403 life over 5 turns.
Its effects scale with your Willpower stat.
Inscribe your skin with the infusion.
Natural infusions may be grafted onto your body, granting you an on-demand nature talent.
This item has been sent to the Item's Vault.


0.1
infusion scroll
[Ego]
Nature
When inscribed on your body:
Level 0.0
Use mode Activated
Range melee/personal
Cooldown 17
Travel.spd instantaneous
Usage Speed Instant (0% of a turn)
Is a nature gift
Description: Activate the infusion to increase movement speed by 703% for 1 game turn.
You gain 100% stun, daze, and pin immunity during the effect.
Any actions other than movement will cancel the effect.
Note: since you will be moving very fast, game turns will pass very slowly.
Its effects scale with your Willpower stat.
Inscribe your skin with the infusion.
Natural infusions may be grafted onto your body, granting you an on-demand nature talent.
This item has been sent to the Item's Vault.
Press


0.1
infusion scroll
[Ego]
Nature
When inscribed on your body:
Level 0.0
Use mode Activated
Range melee/personal
Cooldown 10
Travel.spd instantaneous
Usage Speed Instant (0% of a turn)
Is a nature gift
Description: Activate the infusion to instantly heal yourself for 254 then cleanse 1 wound, poison, and disease effect.
Its effects scale with your Willpower stat.
Inscribe your skin with the infusion.
Natural infusions may be grafted onto your body, granting you an on-demand nature talent.
This item has been sent to the Item's Vault.


1.0
T1 lite
[Unique]
Nature
While equipped:
dps ----------
Melee+ 15 Lite Light Burst (radius 1)
Dmg.mod +10% light
----- def -----
Resists +30% light
Heal.mod +10%
---------- misc
Light +5
When attacking in melee, deals 15 light damage and lights tiles in radius 1.
Call light, dispelling darkness and lighting tiles in radius 20.(151 power, based on Willpower).
Uses 10 power out of 15/15
A small crystal phial that captured Sunlight during the Summertide.
This item has been sent to the Item's Vault.


1.0
T3 dagger 1H weapon
[Unique]
Arcane
The moon shines alone in a starless sky.
Power 100% Range: 1.3x
Uses 20% Str, 20% Dex
Dmg Darkness
Mastery Dagger Mastery
Acc+ +0.2% crit chance (max 25%)
Atk.spd 125%
On Hit:
* Deal 70 Darkness damage.
While equipped:
---------- misc
Light -1
A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades.
This item has been sent to the Item's Vault.


1.0
T5 dagger 1H weapon
Reqs Dex 48
[Ego++]
Nature/Master
Power 150% Range: 1.3x
Uses 50% Str, 50% Dex
Dmg Physical
Mastery Dagger Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +9
Crit +10.0%
Atk.spd 100%
On Crit:
* Wound the target dealing 123 physical damage across 5 turns and reducing healing by 50%
While equipped:
Stats +7 Str +4 Dex +8 Mag +11 Wil
+5 Cun +9 Con
dps ----------
Phys.crit +9.0%
Phys.pwr +10 (+5 eff.)
Sharp, short and deadly.
This item has been sent to the Item's Vault.


17.0
T3 massive armor
Reqs Massive armour training
[Unique]
Arcane/Master
While equipped:
Stats +5 Mag +5 Con
----- def -----
Armour +20
Defense +8 (+2 eff.)
Fatigue +12%
Phys.save +12 (+2 eff.)
Spell.save +12 (+2 eff.)
Mind.save +12 (+3 eff.)
Silence- +20%
Confus- +20%
Pinning- +20%
Stun/Frz- +20%
Status resistances shift over time to match the statuses you are being hit by.
The joints of this armor creak ominously, the frame bends and heaves, almost as if breathing. The scratch and crack of metal mutters of suffering, of loss, perseverance and revenge.
This item has been sent to the Item's Vault.


9.0
T5 light armor
[Unique]
Arcane
While equipped:
Stats +5 Dex +5 Mag +5 Cun
dps ----------
Crit.mult +20.00%
Spell.pwr +10 (+3 eff.)
Dmg.mod +20% darkness +20% cold
Melee Ret 15 darkness 15 cold
----- def -----
Armour +18
Hardiness +15%
Defense +18 (+6 eff.)
Resists +30% temporal +30% darkness
+30% cold
Stealth +10
---------- misc
Masteries
+0.10 Spell/Phantasm
+0.10 Spell/Dreadmaster
+0.10 Cunning/Stealth
Turn yourself invisible (power 39, based on Cunning and Magic) for 10 turns.
Uses 37 power out of 50/50
This deep black leather armor, wrapped with thick silk, is icy cold to the touch.
This item has been sent to the Item's Vault.


3.0
T2 mindstar 1H weapon
[Unique]
Nature/Psionic
You feel two unconnected psionic channels on this item.
Power 89% Range: 1.1x
Uses 90% Wil, 30% Cun
Dmg Physical
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +18
Crit +5.0%
Atk.spd 100%
While equipped:
dps ----------
Mind.crit +4%
Mind.pwr +8 (+1 eff.)
Dmg.mod +10% physical
Res.pen +6% physical
----- def -----
Resists +10% physical
Phys.save +6 (+1 eff.)
---------- misc
Psi/m.crit +1.00
Talents +1 Psionic Maelstrom
Masteries
+0.10 Psionic/Kinetic mastery
Kinetic energies are focussed in the core of this mindstar.
This item has been sent to the Item's Vault.