

3.0 Encumbrance
animal misc
[Unique]
Nature
Invoke your inner bearness.
Uses 82 power out of 100/100
The very essence of bearness!
This item has been sent to the Item's Vault.


5.0 Encumbrance
land misc
[Unique]
Nature
While carried:
offense ------
Damage +2% all
Natural balance.
Uses 82 power out of 100/100
The very heart of the lost land of Poosh. What did Kelad need with it?
This item has been sent to the Item's Vault.


0.1 Encumbrance
T3 rune scroll
[Unique]
Arcane
When inscribed on your body:
Range 6
Cooldown: 14
Usage Speed: Spell (100% of a turn)
Is: a spell
Description: Inflicts 306.00 temporal damage. If your target survives, it will be sent 4 turns into the future.
It will also lower your paradox by 25 (if you have any).
Note that messing with the spacetime continuum may have unforeseen consequences.
Inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.


2.0 Encumbrance
T2 torque charm
[Unique]
Psionic
While equipped:
Stats +4 Cun
offense ------
Damage +10% mind +10% lightning
Your mind is attuned to electricity.
Any lightning damage you do that is more than 10% of the victim's maximum life will attempt to brainlock the target.
Upon taking lightning damage >10% of your max life, your mind fires back, dealing 30% of the original damage as mind and trying to brainlock the target.
Upon taking mind damage >10% of your max life, you reflexively trigger the jolt, sending an arc of dazing lightning toward the target (damage based on mindpower).
This item can have up to 2 charges, with each charge having 4 turn cooldown.
This torque feels tingly to the touch, but seems to enhance your thinking.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T3 whip 1H weapon
[Unique]
Psionic
Weapon Damage 119% Range: 1.0x-1.1x
Uses 20% Wil, 10% Cun, 50% Mag
70% Dex
Damage Mind
Mastery Exotic Weapons Mastery
Accuracy Bonus +0.4% critical power (max 40%)
Accuracy Stat Wil
Ignore Armor +7
Critical Rate +5.0%
Attack Speed 125%
On Critical:
* Try to fry your enemies brain (25% chance to brainlock)
While equipped:
offense ------
Mind Crit +3%
Mindpower +10 (+3 eff.)
Strike all targets in a line (for 100% weapon damage as mind) out to range 4.
Uses 9 power out of 10/10
A small mindstar rests at top of this handle. As you touch it, a translucent cord appears, flicking with your will.
This item has been sent to the Item's Vault.


0.0 Encumbrance
T3 feet armor
[Unique]
Psionic
While equipped:
Stats +3 Dex
offense ------
Move Speed +10%
defense ------
Defense +4 (+1 eff.)
Fatigue -10%
Resistance +5% physical
Pinning Resist +100%
other -------
Masteries
+0.20 Psionic/Augmented mobility
Telekinetic Leap:
Effective talent level: 3.0
Power cost 17 out of 20/20.
Range 5
Cooldown: 15
Travel.spd instantaneous
Is: a mind power
Description: You perform a precise, telekinetically-enhanced leap, landing up to 5 squares from your starting point.
These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you.
This item has been sent to the Item's Vault.


2.0 Encumbrance
T3 head armor
[Unique]
Unknown
While equipped:
Stats +6 Cun +8 Wil
offense ------
Mindpower +16 (+5 eff.)
defense ------
Defense +8 (+2 eff.)
Fear Resist +60%
other -------
Masteries
+0.20 Cursed/Fears
Instill Fear:
Effective talent level: 2.0
Power cost 15 out of 45/45.
Range 8
Cooldown: 8
Travel.spd instantaneous
Is: a mind power
Description: Instill fear in your foes within 2 radius of a target location dealing 16.74 mind and 14.71 darkness damage and causing one of 4 possible fears that last for 8 turns.
The targets can save vs your Mindpower to resist the effect.
Fear effects improve with your Mindpower.
Possible fears are:
Paranoid: Gives the target an 16% chance to physically attack a nearby creature, friend or foe. If hit, their target will be afflicted with Paranoia as well.
Despair: Reduces mind resist, mindsave, armour and defence by 15.
Terrified: Deals 3.72 mind and 3.27 darkness damage per turn and increases cooldowns by 24%.
Haunted: Causes the target to suffer 6.57 mind and 5.77 darkness damage for each detrimental mental effect every turn.
This mask appears to be carved out of the skull of a creature that never should have existed, malformed and distorted. You shiver as you look upon it, and its hollow eye sockets seem to stare back into you.
This item has been sent to the Item's Vault.


5.0 Encumbrance
T5 greatmaul 2H weapon
Reqs Str 40
[Unique]
Arcane
Weapon Damage 182% Range: 1.0x-1.5x
Uses 50% Mag, 130% Str
Damage Physical
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +15
Critical Rate +2.0%
Attack Speed 100%
On Hit: 10% Obliterating Smash level 3
While equipped:
offense ------
Physical Power +12 (+3 eff.)
Accuracy +20 (+4 eff.)
other -------
Masteries
+0.20 Corruption/Brutality
+0.20 Technique/Two-handed assault
Shadow Power +10
Increases all damage by 1% for each point of your Shadow Power.
Reckless Strike:
Effective talent level: 3.0
Power cost 21 out of 25/25.
Range melee/personal
Cooldown: 10
Travel.spd instantaneous
Is: a spell
Description: Hits the target doing 255% weapon damage. This attack cannot miss, and ignores all armor and resistances on the target. However, you take damage equal to 25% of the damage dealt, or 30% of your current HP, whichever is lower.
"A fitting weapon for the Champion."
This item has been sent to the Item's Vault.


3.0 Encumbrance
T5 battleaxe 2H weapon
Reqs Str 52
[Unique]
Arcane
Weapon Damage 182% Range: 1.0x-1.5x
Uses 50% Mag, 120% Str
Damage Physical
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +8
Critical Rate +8.0%
Attack Speed 100%
On-hit +50 fire
Damage Conversion 20% fire
While equipped:
offense ------
Damage +20% fire
Ignore resists +25% fire
defense ------
Resistance +20% fire
The wearer is treated as a demon.
Infernal Breath:
Effective talent level: 3.0
Power cost 29 out of 35/35.
Range melee/personal
Cooldown: 20
Travel.spd instantaneous
Is: a spell
Description: Exhale a wave of dark fire with radius 6. Any non demon caught in the area will take 90.07 fire damage, and flames will be left dealing a further 20.75 each turn. Demons will be healed for the same amount.
The damage will increase with your Strength Stat.
Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes.
This item has been sent to the Item's Vault.


0.1 Encumbrance
T5 amulet jewelry
[Unique]
Master
Another of Garkul's heirlooms would bring out his spirit.
While equipped:
Stats +10 Str +6 Con
defense ------
Physical save +18 (+6 eff.)
Mind save +18 (+6 eff.)
Pinning Resist +100%
other -------
Masteries
+0.10 Technique/Berserker's strength
+0.10 Technique/Bloodthirst
+0.10 Technique/Warcries
+0.10 Technique/Two-handed assault
Shattering Shout:
Effective talent level: 5.2
Power cost 6 out of 48/48.
Range melee/personal
Cooldown: 7
Travel.spd instantaneous
Description: Release a powerful shout, doing 511.40 physical damage in a radius 8 cone in front of you.
At level 5 the shout is so strong it shatters all incomming projectiles caught inside.
The damage increases with your Strength.
Hundreds of humanoid teeth have been strung together on multiple strands of thin leather, creating this tribal necklace. One would have to assume that these are not the teeth of Garkul the Devourer but rather the teeth of Garkul's many meals.
This item has been sent to the Item's Vault.