
Scale Mail of Kroltar (10 def, 18 armour)14.0 Encumbrance
T5 heavy armor
[Unique]
Nature/Master
Kroltar's head would turn up the heat.
While equipped:
Stats +5 Str +3 Dex +4 Con
defense ------
Armor +18
Defense +10 (+3 eff.)
Fatigue +16%
Resistance +20% acid +20% blight
+20% fire +20% nature
+20% lightning
Life +120.00
Devouring Flame:
Effective talent level: 3.0
Power cost 50 out of 80/80.
Range 10
Cooldown: 20
Travel.spd instantaneous
Is: a mind power and a nature gift
Description: Spit a cloud of flames, doing 17.17 fire damage in a radius of 3 each turn for 7 turns.
The flames will ignore the caster, and will drain 10% of the damage dealt as the flames consume enemies life force and transfer it to the user.
The damage will increase with your Mindpower, and can critical.
Each point in fire drake talents also increases your fire resistance by 1%.
A heavy shirt of scale mail constructed from the remains of Kroltar, whose armour was like tenfold shields.
This item has been sent to the Item's Vault.

Staff of Bones (120% power, 4 apr, acid element)5.0 Encumbrance
T3 staff 2H weapon
[Unique]
Arcane
Weapon Damage 121% Range: 1.0x-1.2x
Uses 150% Mag
Damage Acid
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +4
Attack Speed 100%
While equipped:
offense ------
Spell Crit +15%
Spellpower +20 (+7 eff.)
Damage +20% acid +20% cold
+20% darkness +20% blight
other -------
Talents +1 Command Staff
Masteries
+0.10 Corruption/Bone
+0.10 Spell/Nightfall
+0.10 Spell/Master of flesh
+0.10 Spell/Necrosis
+0.10 Spell/Master necromancer
+0.10 Spell/Master of bones
It seems willing and able to talk to you (use Command Staff).
A staff made out of the bones of fallen foes. Disgustingly powerful.
This item has been sent to the Item's Vault.

magelord's ash magestaff (111% power, 3 apr, arcane element)5.0 Encumbrance
T2 staff 2H weapon
[Ego+]
Arcane
Weapon Damage 111% Range: 1.0x-1.2x
Uses 80% Mag
Damage Physical
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +3
Critical Rate +3.0%
Attack Speed 100%
While equipped:
offense ------
Physical Crit +7.0%
Spell Crit +2%
Spellpower +12 (+4 eff.)
On-Hit 21 arcane
Damage +15% arcane
other -------
Max mana +44.00
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

short elm magestaff of power (100% power, 2 apr, lightning element)5.0 Encumbrance
T1 staff 1H weapon
[Ego]
Arcane/Master
Weapon Damage 100% Range: 1.0x-1.2x
Uses 80% Mag
Damage Physical
Mastery Staff Mastery
Accuracy Bonus +1.0% proc damage (max 200%)
Ignore Armor +2
Critical Rate +2.5%
Attack Speed 100%
While equipped:
offense ------
Spell Crit +1%
Spellpower +8 (+3 eff.)
Damage +10% lightning
other -------
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

potent elven-wood vilestaff of might (136% power, 5 apr, blight element)5.0 Encumbrance
T4 staff 2H weapon
[Ego]
Arcane
Weapon Damage 137% Range: 1.0x-1.2x
Uses 80% Mag
Damage Physical
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +5
Critical Rate +4.5%
Attack Speed 100%
While equipped:
offense ------
Spell Crit +14%
Spellpower +15 (+5 eff.)
Damage +30% blight
other -------
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

pair of dwarven-steel boots 'Glaciernaught' (0 def, 8 armour)3.0 Encumbrance
T3 feet armor
[Random Unique]
Arcane/Master/Psionic
While equipped:
Stats +2 Str +5 Mag +2 Wil +3 Con
offense ------
Mindpower +5 (+3 eff.)
Damage +6% cold
Ignore resists +7% physical
defense ------
Armor +8
Fatigue +3%
Resistance +9% cold
other -------
Spell cooldown 10%
Infravision +1
Blindside:
Puts all charms on 25 turn cooldown
Effective talent level: 3.0
Power cost 25 out of 25/25.
Range 6
Cooldown: 10
Travel.spd instantaneous
Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 49% (at 0 Hate) to 163% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 17 extra Defense for 1 turn.
The Defense boost improves with your Strength.
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.

Offalquake (1 def, 5 armour)2.0 Encumbrance
T1 cloak armor
[Rare]
Master
While equipped:
Stats +1 Mag
offense ------
When Hit 2 nature
On-Hit (Melee):
* 10% chance to slow global speed by 41%
defense ------
Armor +5
Defense +1 (+0 eff.)
Resistance +10% cold
other -------
Infravision +3
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.

cashmere cloak 'Bethulle' (2 def, 0 armour)2.0 Encumbrance
T3 cloak armor
[Rare]
Master
While equipped:
Stats +3 Str +3 Con
offense ------
Damage +15% mind
Ignore resists +10% mind
defense ------
Defense +2 (+0 eff.)
Resistance +9% darkness +24% lightning
Physical save +9 (+4 eff.)
Life +48.00
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.

dwarven-steel gauntlets of strength (+2) (0 def, 2 armour)1.5 Encumbrance
T2 hands armor
[Ego]
Master
While equipped:
Stats +2 Str
offense ------
Physical Power +11 (+3 eff.)
defense ------
Armor +2
Fatigue +3%
Unarmed combat:
Weapon Damage 126% Range: 1.0x-1.4x
Uses 40% Dex, 40% Str, 40% Cun
Damage Physical
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +9
Critical Rate +8.0%
Attack Speed 83%
Metal gloves protecting the hands up to the middle of the lower arm.
This item has been sent to the Item's Vault.

undeterred pair of dwarven-steel boots of tirelessness (0 def, 4 armour)3.0 Encumbrance
T3 feet armor
[Ego+]
Arcane/Master
While equipped:
defense ------
Armor +4
Fatigue +3%
Silence Resist +23%
Confus Resist +27%
Stun Resist +28%
other -------
Stamina/turn +0.30
Max stamina +13.00
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.

Lorydig the hardened leather gloves (0 def, 2 armour)1.0 Encumbrance
T2 hands armor
[Rare]
Nature
While equipped:
offense ------
On-Hit 10 lightning
Damage +8% lightning +9% acid
Ignore resists +20% temporal
On-Hit (Melee):
* 20% chance to reduce strength, dexterity, and constitution by 22
defense ------
Armor +2
Resistance +7% lightning +9% blight
Out-of-Phase Defense +5
Out-of-Phase Resistance +5%
Out-of-Phase Resilience +5%
Unarmed combat:
Weapon Damage 117% Range: 1.0x-1.1x
Uses 40% Str, 40% Cun, 40% Dex
Damage Physical
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +3
Critical Rate +3.0%
Attack Speed 100%
On-crit, radius 2 +11 lightning
On Hit: 10% Lightning Breath level 3
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.

Flamewrought (0 def, 2 armour)1.0 Encumbrance
T1 hands armor
[Unique]
Nature
While equipped:
Stats +2 Cun +3 Wil
offense ------
Mindpower +2 (+1 eff.)
Damage +5% fire
defense ------
Armor +2
Resistance +10% fire
Unarmed combat:
Weapon Damage 89% Range: 1.0x-1.1x
Uses 40% Cun, 40% Dex, 40% Str
Damage Physical
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +7
Critical Rate +1.0%
Attack Speed 100%
On-hit +10 fire
Damage Conversion 100% fire
On Hit: 30% Flamespit level 3
Flamespit:
Effective talent level: 3.0
Power cost 8 out of 24/24.
Range 10
Travel.spd instantaneous
Is: a nature gift
Description: Spits a bolt of fire, doing 30.30 fire damage.
The damage will increase with your Mindpower.
These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch.
This item has been sent to the Item's Vault.
