

4.0 Encumbrance
T4 longbow 2H weapon
Reqs Dex 35
Shoot
[Random Unique]
Disrupt/Master
Accuracy Bonus +0.2% critical chance (max 25%)
Attack Speed 100%
Range +10
On-ranged-hit +26 nature
On Critical:
* silences the target
While equipped:
Stats +5 Str +6 Wil
offense ------
Physical Crit +15.0%
Physical Power +14 (+7 eff.)
Ignore resists +12% nature
Accuracy +12 (+12 eff.)
On-Hit (Ranged):
* 10% chance to slow global speed by 63%
defense ------
Resistance +5% arcane
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.


2.0 Encumbrance
T4 totem charm
[Random Unique]
Nature
While equipped:
Stats +6 Str +1 Dex
offense ------
Damage +6% darkness
other -------
Infravision +2
Sting an enemy dealing 372 nature damage over 7 turns and reducing their healing by 50%
Puts all charms on 15 turn cooldown
100% to increase all damage penetration by 23% for 2 turns.
100% to heal for 85.
100% to cleanse 2 total effects of type disease, wound, or poison.
Natural totems are made by powerful wilders to store nature power.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T4 battleaxe 2H weapon
Reqs Str 35
[Ego++]
Arcane/Master
Weapon Damage 45.0 - 67.5 Physical
Uses 120% Str
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +3
Critical Rate +7.5%
Attack Speed 100%
On Hit:
* Create an explosion dealing 15 acid damage (1/turn)
While equipped:
Stats +10 Str
offense ------
Damage +17% acid +7% physical
Ignore resists +14% acid
Accuracy +14 (+13 eff.)
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T4 waraxe 1H weapon
Reqs Str 35
[Ego++]
Master
Weapon Damage 32.0 - 44.8 Physical
Uses 100% Str
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +5
Critical Rate +6.5%
Attack Speed 100%
While equipped:
Stats +5 Str +3 Con
offense ------
Physical Power +9 (+4 eff.)
Damage +8% physical
Ignore resists +7% physical
Accuracy +9 (+9 eff.)
defense ------
Disarm Resist +23%
One-handed war axes.
This item has been sent to the Item's Vault.


2.0 Encumbrance
T5 cloth armor
[Ego++]
Arcane
While equipped:
Stats +3 Mag +3 Wil
offense ------
Spell Crit +3%
Spellpower +20 (+15 eff.)
Damage +6% temporal +6% arcane +10% all
defense ------
Resistance +15% all
other -------
Max mana +44.00
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T5 mindstar 1H weapon
[Random Unique]
Nature/Psionic
Weapon Damage 16.0 - 17.6 Mind
Uses 50% Wil, 30% Cun
Mastery Psiblades
Accuracy Bonus +0.2% critical chance (max 25%)
Accuracy Stat Wil
Ignore Armor +40
Critical Rate +5.0%
Attack Speed 100%
On-Hit, radius 1 +20 mind
While equipped:
offense ------
Mind Crit +5%
Mindpower +10 (+4 eff.)
Resonance +18%
Damage +12% lightning +2% mind +17% fire
+4% nature +14% cold
Ignore resists +6% mind
When Hit 4 mind
On-Hit (Melee):
* 20% chance to slow global speed by 60%
defense ------
Resistance +8% blight +5% mind
Disease Resist +15%
other -------
Psi when Hit +0.50
Talents +1 Attune Mindstar
Masteries
+0.20 Psionic/Focus
+0.10 Psionic/Projection
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.