

0.1 Encumbrance
T3 ring jewelry
[Random Unique]
Nature/Master/Psionic
While equipped:
Stats +4 Cun +1 Wil
offense ------
On-Hit 16 physical
On-Ranged-Hit 11 physical
Damage +12% physical
Ignore resists +5% blight
On-Hit (Melee):
* 12% chance to reduce all saves and defense by 47
On-Hit (Ranged):
* 13% chance to reduce all saves and defense by 47
defense ------
Armor +4
Physical save +11 (+3 eff.)
Spell save +9 (+3 eff.)
Mind save +8 (+2 eff.)
Life +60.00
Life Regen +13.00
Healmod +11%
other -------
Hate-on-crit +2.00
Max hate +10.00
Bleeding Edge:
Puts all charms on 20 turn cooldown
Effective talent level: 3.5
Power cost 20 out of 20/20.
Range melee/personal
Cooldown: 12
Travel.spd instantaneous
Description: Lashes at the target, doing 159% weapon damage.
If the attack hits, the target will bleed for 300% weapon damage over 7 turns, and all healing will be reduced by 60%.
Rings make your fingers look great!
This item has been sent to the Item's Vault.


0.1 Encumbrance
tome scroll
[Unique]
Arcane
Learn the ancient secrets.
This huge book is covered in slowly shifting patterns of ice. Yet they do not harm you.
This item has been sent to the Item's Vault.


0.0 Encumbrance
T3 demonic misc
[Legendary]
Arcane
15% chances once per turn, when you deal damage to do a burst of fire damage in radius 1 equal to your spellpower
A tiny, jagged gem, dredged up from the very core of Mal'Rok, the homeworld of demons. It still burns with the fires of the Spellblaze that blew it apart.
This item has been sent to the Item's Vault.


3.0 Encumbrance
animal misc
[Unique]
Nature
Invoke your inner bearness.
Uses 100 power out of 100/100
The very essence of bearness!
This item has been sent to the Item's Vault.


1.0 Encumbrance
T4 lite
[Unique]
Arcane
While equipped:
Stats +5 Mag
offense ------
Physical Power +7 (+2 eff.)
On-Hit 20 darkness
defense ------
Resistance +30% light
Max Resistance +10% light
other -------
Light -1000
Infravision +7
Masteries
+0.20 Cunning/Stealth
+0.20 Cursed/Darkness
On Spell Hit: 15% Invoke Darkness level 4
The heart seems to absorb light when you deal darkness damage. Standing on unlit tiles, you feel stronger.
This dark red heart still beats despite being separated from its owner. It also snuffs out any light source that comes near it.
This item has been sent to the Item's Vault.


4.0 Encumbrance
T5 sling 1H weapon
Reqs Shoot
[Random Unique]
Nature/Master
Weapon Damage 126% Range: 1.0x-1.1x
Uses 40% Wil
Damage Physical
Accuracy Bonus +0.2% base damage (max 20%)
Attack Speed 100%
Range +10
Projectile Speed +227%
While equipped:
Stats +29 Str +22 Dex
+24 Mag
+23 Wil
+26 Cun
+26 Con
offense ------
Physical Power +15 (+4 eff.)
defense ------
Armor +4
Resistance +12% darkness
+2% physical
Physical save +6 (+2 eff.)
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.


2.0 Encumbrance
T3 cloak armor
[Unique]
Nature
While equipped:
Stats +4 Dex +4 Wil
+4 Cun
offense ------
Damage +20% nature
Ignore resists +20% nature
defense ------
Defense +20 (+7 eff.)
Poison Resist +50%
other -------
Masteries
+0.20 Cunning/Stealth
+0.50 Cunning/Poisons
On Mind Hit: 10% Poison Strike level 1
Cunning and malice seem to emanate from this cloak.
This item has been sent to the Item's Vault.


0.0 Encumbrance
T3 gift gem
[Legendary]
Unknown
While carried:
Light +2
Explode a sphere.
Uses 1 power out of 2024/2025
A set of 2025 tiny explosive spheres.
This item has been sent to the Item's Vault.


4.0 Encumbrance
T5 longbow 2H weapon
Reqs Shoot
[Random Unique]
Nature/Master
Weapon Damage 105% Range: 1.0x-1.1x
Uses 40% Wil
Damage Physical
Accuracy Bonus +0.2% critical chance (max 25%)
Attack Speed 100%
Range +10
Projectile Speed +200%
While equipped:
Stats +23 Str +17 Dex
+20 Mag
+15 Wil
+21 Cun
+12 Con
offense ------
Physical Power +27 (+7 eff.)
Combat Speed +10%
Damage +6% fire
Ignore resists +10% physical
defense ------
Physical save +6 (+2 eff.)
other -------
Reload +3
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.


1.0
T3 belt armor
[Random Unique]
Disrupt/Master
While equipped:
Stats +4 Cun +5 Dex
dps ----------
Phys.crit +14.0%
Mind.crit +10%
Crit.mult +9.00%
Phys.pwr +5 (+2 eff.)
Res.pen +25% acid
Melee Ret 8 acid 6 nature
On Hit (Melee):
* 20% chance to slow global speed by 55%
On Melee Ret:
* 32% chance to reduce strength, dexterity, and constitution by 13
* 32% chance to reduce damage dealt by 23%
----- def -----
Resists +11% acid +6% blight
A belt that goes around your waist.
This item has been sent to the Item's Vault.


2.0
T2 wand charm
[Rare]
Arcane
While equipped:
Stats +2 Con +10 Wil
dps ----------
Phys.pwr +10 (+4 eff.)
----- def -----
Die.at -80.00 life
---------- misc
Stam/turn +2.00
Max.stam +20.00
Infravis +3
Create a shield absorbing up to 212 damage on yourself and all friendly characters within 10 spaces for 4 turns
Puts all charms on 20 cooldown
100% to cleanse 2 total effects of type disease, wound, or poison.
Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells.
This item has been sent to the Item's Vault.