

3.0
T4 greatsword 2H weapon
Reqs Str 40
[Unique]
Arcane/Master
Power 68.0 - 108.8 Physical
Uses 40% Wil, 125% Str
Acc+ +0.4% crit mult (max 40%)
Apr +5
Crit +10.0%
Atk.spd 100%
HP.leech +8%
Dmg.conv 50% fire burn
While equipped:
Stats +3 Cun +5 Str
dps ----------
Dmg.mod +10% darkness +15% fire
----- def -----
Resists +15% fire
Accelerate burning effects on all creatures in a radius 1 ball within range 5, consuming them to instantly inflict 125% of all remaining burn damage.
Uses 9 power out of 25/25
This massive, flame-coated greatsword was stolen by the adventurer Kestin Highfin, during the Age of Dusk. It originally belonged to a demon named Frond'Ral the Red. It roars with vile flames and its very existence seems to be a blight upon the lands.
This item has been sent to the Item's Vault.


9.0
T2 light armor
[Unique]
Nature/Disrupt
While equipped:
Stats +3 Wil +4 Con
----- def -----
Armour +6
Defense +8 (+4 eff.)
Rng.Def +4 (+2 eff.)
Fatigue +8%
Resists +20% nature +25% arcane
Spell.save +18 (+6 eff.)
HP.reg +1.00
Heal.mod +20%
Stun/Frz- +25%
---------- misc
Masteries
+0.20 Wild-gift/Antimagic
Worn by Protector Ardon, who first formed the Ziguranth during the mage wars between the Humans and the Halflings. This armour is infused with the powers of nature, and protected against the disruptive forces of magic.
This item has been sent to the Item's Vault.


2.0
T4 cloak armor
[Unique]
Psionic
While equipped:
Stats +6 Cun +5 Wil
dps ----------
Mind.pwr +6 (+2 eff.)
----- def -----
Defense +10 (+5 eff.)
Resists +15% mind
Phys.save +10 (+3 eff.)
Spell.save +10 (+4 eff.)
Mind.save +10 (+3 eff.)
---------- misc
Masteries
+0.10 Psionic/Dreaming
+0.10 Psionic/Slumber
The wearer is asleep.
Lucid Dreamer: May act while sleeping
Slumber:
Level 3.9
Pwr.cost 9 out of 25/25.
Range 7
Travel.spd instantaneous
Is a mind power
Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 70 points of damage the target suffers will reduce the effect duration by one turn.
When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect.
The damage threshold will scale with your Mindpower.
Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware.
This item has been sent to the Item's Vault.


2.0
T4 head armor
[Unique]
Psionic
While equipped:
dps ----------
Mind.crit +10%
Spell.pwr +10 (+10 eff.)
Mind.pwr +15 (+4 eff.)
Melee+ 30% gloom effects
Dmg.mod +10% darkness
+10% physical
----- def -----
Defense +2 (+1 eff.)
Resists +20% fire
Mind.save -10 (-3 eff.)
Heal.mod -10%
---------- misc
Hate/m.crit +2.00
Hate/kill +2.00
Max.hate +20.00
Masteries
+0.20 Cursed/Punishments
On Spell Hit: 10% Agony 2
On Mind Hit: 10% Hateful Whisper 2
This black hat once belonged to a powerful mage named Malslek, in the Age of Dusk, who was known to deal with beings from other planes. In particular, he dealt with many powerful demons, until one of them, tired of his affairs, betrayed him and stole his power. In his rage, Malslek set fire to his own tower in an attempt to kill the demon. This charred hat is all that remained in the ruins.
This item has been sent to the Item's Vault.


3.0
T4 shot ammo
Reqs Dex 35
[Random Unique]
Arcane/Nature/Master
Power 46.5 - 55.8 Physical
Uses 40% Wil, 50% Cun, 70% Dex
Acc+ +0.2% base dam (max 20%)
Acc +12
Apr +5
Crit +5.5%
Capacity 19
Rld cld 4
Ranged+ +16 lightning +19 cold
On Hit.r1 +8 lightning +8 mind
On Crit.r2 +8 lightning +7 cold
+20 mind
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.


0.1
T4 ring jewelry
[Unique]
Arcane
It desires to be surrounded by undeath.
While equipped:
dps ----------
Spell.pwr +8 (+8 eff.)
Dmg.mod +10% darkness +10% cold
----- def -----
Resists +10% darkness +10% cold
Spell.save +8 (+3 eff.)
Poison- +25%
Cut- +25%
---------- misc
Max.souls +3.00
This ring is filled with an overwhelming, yet restrained, power. It lashes, grasps from its metal prison, searching for life to snuff out. You alone are unharmed.
Perhaps it feels all the death you will bring to others in the near future.
This item has been sent to the Item's Vault.


3.0
T4 shot ammo
Reqs Dex 28
[Unique]
Nature
Power 39.0 - 46.8 Physical
Uses 40% Wil, 70% Dex, 50% Cun
Acc+ +0.2% base dam (max 20%)
Apr +15
Crit +10.0%
Capacity 25
Proj.spd +100%
On Hit: 10% Tornado 2
On Hit:
* 35% chance for lightning to arc to a second target
These perfectly white spheres appear to have been worn down by years of exposure to strong winds.
This item has been sent to the Item's Vault.


0.1
T3 taint scroll
[Unique]
Arcane
When inscribed on your body:
Level 0.0
Use mode Activated
Range melee/personal
Cooldown 18
Travel.spd instantaneous
Usage Speed Spell (100% of a turn)
Is a spell
Description: Activate the taint to purge your body of physical afflictions for 5 turns.
Each turn the purge will attempt to cleanse 1 physical debuff from you, and if one is removed, increase its duration by 1.
Inscribe your skin with the taint.
Corrupted taints may be inscribed onto your body, granting you an on-demand ability.
This item has been sent to the Item's Vault.


2.0
T4 cloth armor
[Unique]
Arcane
While equipped:
Stats +10 Mag +8 Wil +6 Cun
dps ----------
Spell.pwr +20 (+5 eff.)
Mov.spd +10%
Dmg.mod +25% lightning
Res.pen +15% lightning
----- def -----
Defense +15 (+7 eff.)
Resists +20% lightning +13% all
Proj.slow +15%
Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze.
This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary.
This item has been sent to the Item's Vault.


3.0
T5 greatsword 2H weapon
Reqs Str 48
[Random Unique]
Nature/Master
Power 75.0 - 120.0 Physical
Uses 120% Str
Acc+ +0.4% crit mult (max 40%)
Apr +4
Crit +5.0%
Atk.spd 100%
On Crit:
* Wound the target dealing 193 physical damage across 5 turns and reducing healing by 50%
While equipped:
Stats +14 Str +13 Dex +13 Mag
+19 Wil +16 Cun +19 Con
dps ----------
Phys.crit +16.0%
Phys.pwr +16 (+5 eff.)
On Hit (Melee):
* 20% chance to slow global speed by 69%
* 20 arcane resource burn
----- def -----
Resists +12% nature
---------- misc
Infravis +1
Massive two-handed swords.
This item has been sent to the Item's Vault.


5.0
T5 staff 1H weapon
Reqs Mag 48
[Random Unique]
Nature/Master
Power 30.0 - 36.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Acc+ +1.0% proc dam (max 200%)
Apr +6
Crit +5.0%
Atk.spd 100%
While equipped:
dps ----------
Phys.crit +5.0%
Spell.crit +8%
Phys.pwr +10 (+4 eff.)
Spell.pwr +22 (+11 eff.)
Dmg.mod +30% fire
Acc +7 (+3 eff.)
----- def -----
Defense +19 (+8 eff.)
Resists +9% acid +1% physical
+5% arcane +3% blight
Max.HP +80.00
---------- misc
Light +7
Talents +1 Command Staff
Illuminate:
Puts all charms on 6 cooldown
Level 2.0
Pwr.cost 6 out of 6/6.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Creates a globe of pure light within a radius of 7 that illuminates the area and deals 73.87 damage to all creatures.
At level 3, it also blinds all who see it (except the caster) for 3 turns.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.