Polissra the dragonbone longbow
4.0 Encumbrance
T5 longbow 2H weapon
[Random Unique]
Nature/Master
Weapon Damage 0.0 - 0.0 Physical
Uses 50% Mag
Accuracy Bonus +0.2% critical chance (max 25%)
Attack Speed 100%
Range +10
On-crit, radius 2 +45 acid +53 cold
+54 nature +38 lightning
While equipped:
Stats +11 Str +1 Mag +2 Con
offense ------
Physical Power +21 (+5 eff.)
Move Speed +60%
Ignore resists +21% acid +26% cold
+29% nature +18% lightning
Ignore Armor +18
defense ------
Resistance +6% cold +9% nature
+6% light
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.
Polissra the dragonbone longbow4.0 Encumbrance
T5 longbow 2H weapon
[Random Unique]
Nature/Master
Weapon Damage 0.0 - 0.0 Physical
Uses 50% Mag
Accuracy Bonus +0.2% critical chance (max 25%)
Attack Speed 100%
Range +10
On-crit, radius 2 +45 acid +53 cold
+54 nature +38 lightning
While equipped:
Stats +11 Str +1 Mag +2 Con
offense ------
Physical Power +21 (+5 eff.)
Move Speed +60%
Ignore resists +21% acid +26% cold
+29% nature +18% lightning
Ignore Armor +18
defense ------
Resistance +6% cold +9% nature
+6% light
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.
Rod of Sarrilon (30-36 power, 4 apr, temporal element)
5.0 Encumbrance
T5 staff 2H weapon
[Unique]
Unknown
Weapon Damage 30.0 - 36.0 Physical
Uses 130% Mag
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +4
Attack Speed 100%
While equipped:
Stats +7 Wil +8 Mag
offense ------
Spell Crit +15%
Spellpower +40 (+10 eff.)
Damage +40% temporal
Ignore resists +30% temporal
defense ------
Anomaly Control +25
Teleport Resist +100%
other -------
Cooldown Attenuate -1
Stop -2
Time Shield -3
Temporal Shield -3
Masteries
+0.10 Chronomancy/Stasis
+0.10 Chronomancy/Flux
+0.10 Spell/Temporal
A plain looking ceremonial rod. It has connections with Time that even chronomancers do not yet understand.
This item has been sent to the Item's Vault.
Rod of Sarrilon (30-36 power, 4 apr, temporal element)5.0 Encumbrance
T5 staff 2H weapon
[Unique]
Unknown
Weapon Damage 30.0 - 36.0 Physical
Uses 130% Mag
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +4
Attack Speed 100%
While equipped:
Stats +7 Wil +8 Mag
offense ------
Spell Crit +15%
Spellpower +40 (+10 eff.)
Damage +40% temporal
Ignore resists +30% temporal
defense ------
Anomaly Control +25
Teleport Resist +100%
other -------
Cooldown Attenuate -1
Stop -2
Time Shield -3
Temporal Shield -3
Masteries
+0.10 Chronomancy/Stasis
+0.10 Chronomancy/Flux
+0.10 Spell/Temporal
A plain looking ceremonial rod. It has connections with Time that even chronomancers do not yet understand.
This item has been sent to the Item's Vault.
Tome of Uttercold
0.1 Encumbrance
tome scroll
[Unique]
Arcane
Learn the ancient secrets.
This huge book is covered in slowly shifting patterns of ice. Yet they do not harm you.
This item has been sent to the Item's Vault.
Tome of Uttercold0.1 Encumbrance
tome scroll
[Unique]
Arcane
Learn the ancient secrets.
This huge book is covered in slowly shifting patterns of ice. Yet they do not harm you.
This item has been sent to the Item's Vault.
Gunisus the voratun amulet
0.1 Encumbrance
T5 amulet jewelry
[Random Unique]
Nature/Disrupt/Psionic
While equipped:
Stats +6 Wil
offense ------
Critical power +15.00%
Mindpower +15 (+5 eff.)
Damage +3% mind
On-Hit (Melee):
* 20% chance to slow global speed by 53%
defense ------
Resistance +33% blight +30% light
+41% darkness +27% nature
Spell save +6 (+2 eff.)
Mind save +15 (+6 eff.)
Blind Resist +50%
Poison Resist +43%
Disease Resist +50%
Confus Resist +25%
Amulets make your neck look great!
This item has been sent to the Item's Vault.
Gunisus the voratun amulet0.1 Encumbrance
T5 amulet jewelry
[Random Unique]
Nature/Disrupt/Psionic
While equipped:
Stats +6 Wil
offense ------
Critical power +15.00%
Mindpower +15 (+5 eff.)
Damage +3% mind
On-Hit (Melee):
* 20% chance to slow global speed by 53%
defense ------
Resistance +33% blight +30% light
+41% darkness +27% nature
Spell save +6 (+2 eff.)
Mind save +15 (+6 eff.)
Blind Resist +50%
Poison Resist +43%
Disease Resist +50%
Confus Resist +25%
Amulets make your neck look great!
This item has been sent to the Item's Vault.
Lisith the Floebone (30-36 power, 6 apr, blight element)
5.0 Encumbrance
T5 staff 2H weapon
[Random Unique]
Arcane/Master
Weapon Damage 30.0 - 36.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +6
Critical Rate +5.0%
Attack Speed 100%
While equipped:
offense ------
Spell Crit +17%
Critical power +16.00%
Spellpower +23 (+4 eff.)
Damage +30% blight +12% cold
Ignore resists +15% blight
defense ------
Resistance +15% blight +6% cold
other -------
Mana/turn +0.31
Talents +1 Command Staff
Channel mana (increasing mana regeneration by 2000% for 5 turns)
Puts all charms on 26 turn cooldown
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
Lisith the Floebone (30-36 power, 6 apr, blight element)5.0 Encumbrance
T5 staff 2H weapon
[Random Unique]
Arcane/Master
Weapon Damage 30.0 - 36.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +6
Critical Rate +5.0%
Attack Speed 100%
While equipped:
offense ------
Spell Crit +17%
Critical power +16.00%
Spellpower +23 (+4 eff.)
Damage +30% blight +12% cold
Ignore resists +15% blight
defense ------
Resistance +15% blight +6% cold
other -------
Mana/turn +0.31
Talents +1 Command Staff
Channel mana (increasing mana regeneration by 2000% for 5 turns)
Puts all charms on 26 turn cooldown
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
Exiler
0.1 Encumbrance
T5 ring jewelry
[Unique]
Arcane
While equipped:
offense ------
Spellpower +10 (+1 eff.)
On-Hit 15 temporal
Damage +15% temporal +10% physical
defense ------
Resistance +15% temporal
Anomaly Control +10
other -------
Cooldown Time Skip -1
Masteries
+0.20 Chronomancy/Timetravel
On Spell Hit: 10% Rethread level 2
Attempt to inflict 149.67 temporal damage (based on Spellpower and Paradox, if any) on foes in a radius 2 ball out to range 5 (chance depends on rank, summons are always affected), removing any that survive from time for up to 1 turn(s).
Uses 28 power out of 32/32
The chronomancer known as Solith was renowned across all of Eyal. He always seemed to catch his enemies alone.
In the case of opponents who weren't alone, he had to improvise.
This item has been sent to the Item's Vault.
Exiler0.1 Encumbrance
T5 ring jewelry
[Unique]
Arcane
While equipped:
offense ------
Spellpower +10 (+1 eff.)
On-Hit 15 temporal
Damage +15% temporal +10% physical
defense ------
Resistance +15% temporal
Anomaly Control +10
other -------
Cooldown Time Skip -1
Masteries
+0.20 Chronomancy/Timetravel
On Spell Hit: 10% Rethread level 2
Attempt to inflict 149.67 temporal damage (based on Spellpower and Paradox, if any) on foes in a radius 2 ball out to range 5 (chance depends on rank, summons are always affected), removing any that survive from time for up to 1 turn(s).
Uses 28 power out of 32/32
The chronomancer known as Solith was renowned across all of Eyal. He always seemed to catch his enemies alone.
In the case of opponents who weren't alone, he had to improvise.
This item has been sent to the Item's Vault.
Eye of the Wyrm (16-18 power, 24 apr, physical damage)
3.0 Encumbrance
T4 mindstar 1H weapon
Reqs Wil 45
[Unique]
Nature
Weapon Damage 16.0 - 17.6 Physical
Uses 50% Wil, 20% Str, 10% Cun
Mastery Psiblades
Accuracy Bonus +0.2% critical chance (max 25%)
Accuracy Stat Wil
Ignore Armor +24
Critical Rate +2.5%
Attack Speed 100%
Damage Conversion 20% acid 20% physical
20% cold 20% fire
20% lightning
While equipped:
offense ------
Physical Crit +5.0%
Mind Crit +5%
Physical Power +10 (+2 eff.)
Mindpower +10 (+5 eff.)
Damage +12% lightning
+12% physical +12% fire
+12% cold +12% acid
defense ------
Resistance +10% acid +10% physical
+10% fire +10% cold
+10% lightning
other -------
Masteries
+0.30 Wild-gift/Venom drake aspect
+0.30 Wild-gift/Cold drake aspect
+0.30 Wild-gift/Fire drake aspect
+0.30 Wild-gift/Storm drake aspect
+0.30 Wild-gift/Sand drake aspect
The breath attack has a chance to shift randomly between Fire, Ice, Lightning, Acid, and Sand each turn.
Sand Breath:
Effective talent level: 4.0
Power cost 30 out of 30/30.
Range melee/personal
Cooldown: 20
Travel.spd instantaneous
Is: a mind power and a nature gift
Description: You breathe sand in a frontal cone of radius 8. Any target caught in the area will take 287.31 physical damage, and will be blinded for 3 turns.
The damage will increase with your Strength, the critical chance is based on your Mental crit rate, and the Blind apply power is based on your Mindpower.
Each point in sand drake talents also increases your physical resistance by 0.5%.
A black iris cuts through the core of this mindstar, which shifts with myriad colours. It darts around, as if searching for something.
This item has been sent to the Item's Vault.
Eye of the Wyrm (16-18 power, 24 apr, physical damage)3.0 Encumbrance
T4 mindstar 1H weapon
Reqs Wil 45
[Unique]
Nature
Weapon Damage 16.0 - 17.6 Physical
Uses 50% Wil, 20% Str, 10% Cun
Mastery Psiblades
Accuracy Bonus +0.2% critical chance (max 25%)
Accuracy Stat Wil
Ignore Armor +24
Critical Rate +2.5%
Attack Speed 100%
Damage Conversion 20% acid 20% physical
20% cold 20% fire
20% lightning
While equipped:
offense ------
Physical Crit +5.0%
Mind Crit +5%
Physical Power +10 (+2 eff.)
Mindpower +10 (+5 eff.)
Damage +12% lightning
+12% physical +12% fire
+12% cold +12% acid
defense ------
Resistance +10% acid +10% physical
+10% fire +10% cold
+10% lightning
other -------
Masteries
+0.30 Wild-gift/Venom drake aspect
+0.30 Wild-gift/Cold drake aspect
+0.30 Wild-gift/Fire drake aspect
+0.30 Wild-gift/Storm drake aspect
+0.30 Wild-gift/Sand drake aspect
The breath attack has a chance to shift randomly between Fire, Ice, Lightning, Acid, and Sand each turn.
Sand Breath:
Effective talent level: 4.0
Power cost 30 out of 30/30.
Range melee/personal
Cooldown: 20
Travel.spd instantaneous
Is: a mind power and a nature gift
Description: You breathe sand in a frontal cone of radius 8. Any target caught in the area will take 287.31 physical damage, and will be blinded for 3 turns.
The damage will increase with your Strength, the critical chance is based on your Mental crit rate, and the Blind apply power is based on your Mindpower.
Each point in sand drake talents also increases your physical resistance by 0.5%.
A black iris cuts through the core of this mindstar, which shifts with myriad colours. It darts around, as if searching for something.
This item has been sent to the Item's Vault.
Lost Staff of Archmage Tarelion (30-36 power, 4 apr, cold element)
5.0 Encumbrance
T5 staff 2H weapon
Reqs Mag 48
[Unique]
Arcane
Weapon Damage 30.0 - 36.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +4
Attack Speed 100%
While equipped:
Stats +7 Wil +8 Mag
offense ------
Spell Crit +25%
Spellpower +40 (+14 eff.)
Damage +30% lightning +30% fire
+30% arcane +30% cold
defense ------
Silence Resist +40%
other -------
Mana-on-crit +12.00
Max mana +40.00
Talents +1 Command Staff
Cooldown Chain Lightning -2
Ice Storm -2
Arcane Vortex -2
Fireflash -2
Archmage Tarelion travelled the world in his youth. But the world is not a nice place and it seems he had to run fast.
This item has been sent to the Item's Vault.
Lost Staff of Archmage Tarelion (30-36 power, 4 apr, cold element)5.0 Encumbrance
T5 staff 2H weapon
Reqs Mag 48
[Unique]
Arcane
Weapon Damage 30.0 - 36.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +4
Attack Speed 100%
While equipped:
Stats +7 Wil +8 Mag
offense ------
Spell Crit +25%
Spellpower +40 (+14 eff.)
Damage +30% lightning +30% fire
+30% arcane +30% cold
defense ------
Silence Resist +40%
other -------
Mana-on-crit +12.00
Max mana +40.00
Talents +1 Command Staff
Cooldown Chain Lightning -2
Ice Storm -2
Arcane Vortex -2
Fireflash -2
Archmage Tarelion travelled the world in his youth. But the world is not a nice place and it seems he had to run fast.
This item has been sent to the Item's Vault.
Dagger of the Past (25-32 power, 20 apr)
1.0 Encumbrance
T3 dagger 1H weapon
[Unique]
Arcane
Potentially it would go with a sword in the future.
Weapon Damage 25.0 - 32.5 Physical
Uses 0% Cun, 100% Mag, 50% Dex
Mastery Dagger Mastery
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +20
Critical Rate +20.0%
Attack Speed 111%
On-hit +5 temporal
Damage Conversion 30% temporal
While equipped:
offense ------
Move Speed +20%
Damage +5% temporal
defense ------
Defense +10 (+1 eff.)
Spell save +10 (+3 eff.)
Out-of-Phase Defense +10
Out-of-Phase Resistance +5%
Out-of-Phase Resilience +15%
other -------
Masteries
+0.10 Chronomancy/Blade Threading
+0.10 Chronomancy/Temporal Guardian
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past.
This item has been sent to the Item's Vault.
Dagger of the Past (25-32 power, 20 apr)1.0 Encumbrance
T3 dagger 1H weapon
[Unique]
Arcane
Potentially it would go with a sword in the future.
Weapon Damage 25.0 - 32.5 Physical
Uses 0% Cun, 100% Mag, 50% Dex
Mastery Dagger Mastery
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +20
Critical Rate +20.0%
Attack Speed 111%
On-hit +5 temporal
Damage Conversion 30% temporal
While equipped:
offense ------
Move Speed +20%
Damage +5% temporal
defense ------
Defense +10 (+1 eff.)
Spell save +10 (+3 eff.)
Out-of-Phase Defense +10
Out-of-Phase Resistance +5%
Out-of-Phase Resilience +15%
other -------
Masteries
+0.10 Chronomancy/Blade Threading
+0.10 Chronomancy/Temporal Guardian
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past.
This item has been sent to the Item's Vault.
Wheel of Fate
0.1 Encumbrance
T3 ring jewelry
[Unique]
Arcane
While equipped:
Stats +7 Dex +6 Mag +6 Cun
offense ------
On-Hit 19 light
On-Ranged-Hit 28 light
Damage +16% light
Ignore resists +15% blight
Ignore Shields +10%
Accuracy +11 (+2 eff.)
defense ------
Resistance +3% fire +3% light
+3% temporal
Silence Resist +36%
Confus Resist +20%
Knockbk Resist +10%
other -------
Mana/turn +0.19
Max vim +20.00
Re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50.
Uses 1 power out of 1/1
"This isn't what I wished for!" - Howar Muransk, Cornac demonologist.
This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you?
This item has been sent to the Item's Vault.
Wheel of Fate0.1 Encumbrance
T3 ring jewelry
[Unique]
Arcane
While equipped:
Stats +7 Dex +6 Mag +6 Cun
offense ------
On-Hit 19 light
On-Ranged-Hit 28 light
Damage +16% light
Ignore resists +15% blight
Ignore Shields +10%
Accuracy +11 (+2 eff.)
defense ------
Resistance +3% fire +3% light
+3% temporal
Silence Resist +36%
Confus Resist +20%
Knockbk Resist +10%
other -------
Mana/turn +0.19
Max vim +20.00
Re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50.
Uses 1 power out of 1/1
"This isn't what I wished for!" - Howar Muransk, Cornac demonologist.
This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you?
This item has been sent to the Item's Vault.
Dakhtun's Gauntlets (0 def, 6 armour)
1.5 Encumbrance
T5 hands armor
[Unique]
Arcane/Master
While equipped:
Stats +6 Str +6 Mag
offense ------
Physical Crit +10.0%
Spell Crit +10%
Critical power +50.00%
Damage +10% physical
defense ------
Armor +6
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Fashioned by Grand Smith Dakhtun in the Age of Allure, these dwarven-steel gauntlets have been etched with golden arcane runes and are said to grant the wearer unparalleled physical and magical might.
This item has been sent to the Item's Vault.
Dakhtun's Gauntlets (0 def, 6 armour)1.5 Encumbrance
T5 hands armor
[Unique]
Arcane/Master
While equipped:
Stats +6 Str +6 Mag
offense ------
Physical Crit +10.0%
Spell Crit +10%
Critical power +50.00%
Damage +10% physical
defense ------
Armor +6
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Fashioned by Grand Smith Dakhtun in the Age of Allure, these dwarven-steel gauntlets have been etched with golden arcane runes and are said to grant the wearer unparalleled physical and magical might.
This item has been sent to the Item's Vault.