

3.0
T5 greatsword 2H weapon
Reqs Str 48
[Ego+]
Master
Power 65.5 - 104.8 Physical
Uses 120% Str
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +4
Crit +5.0%
Atk.spd 100%
While equipped:
dps ----------
Res.pen +9% all
Acc +12 (+3 eff.)
Apr +16
Massive two-handed swords.
This item has been sent to the Item's Vault.


5.0
T5 staff 2H weapon
[Random Unique]
Arcane/Nature/Master
Power 30.0 - 36.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +6
Crit +5.0%
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +29%
Crit.mult +15.00%
Spell.pwr +22 (+3 eff.)
Dmg.mod +9% cold +3% darkness
+30% fire
----- def -----
Defense +8 (+2 eff.)
Resists +6% darkness +6% cold
---------- misc
Vim/s.crit +2.00
Max.vim +40.00
Light +2
Talents +1 Command Staff
Illuminate:
Puts all charms on 4 cooldown
Level 2.0
Pwr.cost 4 out of 6/6.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Creates a globe of pure light within a radius of 7 that illuminates the area and deals 51.55 damage to all creatures.
At level 3, it also blinds all who see it (except the caster) for 3 turns.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.


1.0
T2 dagger 1H weapon
[Random Unique]
Arcane/Master
Power 11.0 - 14.3 Physical
Uses 50% Dex, 50% Str
Mastery Dagger Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +6
Crit +5.0%
Atk.spd 100%
Melee+ +8 cold
On Crit.r2 +4 temporal
On Crit:
* Splash the target with acid dealing 15 damage over 5 turns and reducing armor and accuracy by 2
While equipped:
Stats +1 Dex
dps ----------
Crit.mult +5.00%
Phys.spd +10%
Phasing +10%
Acc +5 (+1 eff.)
----- def -----
Resists +9% temporal
Sharp, short and deadly.
This item has been sent to the Item's Vault.


1.0
T2 dagger 1H weapon
[Unique]
Arcane
Power 25.0 - 32.5 Physical
Uses 50% Dex, 15% Mag, 50% Str
Mastery Dagger Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +10
Crit +9.0%
Atk.spd 100%
Dmg.conv 50% darkness
On Hit:
* 20% chance to make the target bleed shadows. You heal for 15 whenever you hit an enemy bleeding shadows.
While equipped:
Stats +4 Cun +4 Mag
dps ----------
Dmg.mod +5% darkness
Res.pen +10% darkness
----- def -----
Resists +10% darkness
Stealth +10
Invoke Darkness:
Level 3.0
Pwr.cost 12 out of 20/20.
Range 10
Travel.spd 2000% of base
Is necromancy
a spell
Description: Conjures up a beam of darkness, doing 49.94 darkness damage.
At level 5, the beam widens to hit foes on each side.
The damage will increase with your Spellpower.
This dagger seems to be formed of pure shadows, with a strange miasma surrounding it.
This item has been sent to the Item's Vault.


1.0
T3 dagger 1H weapon
[Unique]
Master
Power 25.0 - 32.5 Physical
Uses 50% Cun, 50% Dex
Mastery Dagger Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +20
Crit +15.0%
Atk.spd 111%
On Crit:
* Breaks enemy weapon.
While equipped:
Stats +8 Cun +8 Dex
----- def -----
Hardiness +20%
Defense +15 (+5 eff.)
Phys.save +15 (+6 eff.)
Disarm- +50%
---------- misc
Talents +1 Dagger Block
Can block like a shield, potentially disarming the enemy.
This ordinary blade is made of fine, sturdy voratun and outfitted with jagged hooks along the edge. This simple appearance belies a great power - the hooked maw of this dagger broke many a blade and the stride of many would-be warriors.
This item has been sent to the Item's Vault.


4.0
T1 longbow 2H weapon
[Rare]
Disrupt
Mastery Master Marksman
Acc+ +0.2% crit chance (max 25%)
Atk.spd 100%
Range +6
On Hit.r1 +4 darkness
On Hit:
* 20% chance to reduce armor by 21%
While equipped:
dps ----------
Mind.crit +1%
Dmg.mod +3% darkness
----- def -----
Resists +12% acid +12% lightning
+12% fire +12% cold
+5% all
Spell.save +9 (+2 eff.)
---------- misc
Max.psi +10.00
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.


4.0
T1 longbow 2H weapon
[Rare]
Disrupt
Mastery Master Marksman
Acc+ +0.2% crit chance (max 25%)
Atk.spd 100%
Range +6
On Hit.r1 +12 acid +12 cold
On Crit.r2 +4 acid
On Hit:
* 20% chance to reduce all saves and defense by 30
While equipped:
Stats +3 Cun +3 Wil
dps ----------
Mind.pwr +11 (+4 eff.)
Dmg.mod +12% cold
Res.pen +20% acid
On Hit (Ranged):
* 14 arcane resource burn
* 20% chance to reduce armor by 21%
---------- misc
Masteries
+0.30 Wild-gift/Antimagic
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.