
Cloud Caller (0 def, 0 armour)2.0 Encumbrance
T1 head armor
[Unique]
Nature
While equipped:
offense ------
Damage +10% lightning +10% cold
defense ------
Resistance +10% lightning +10% cold
A small storm cloud follows you, dealing 15 lightning damage to all enemies in a radius of 3 each turn.
Call Lightning:
Effective talent level: 1.0
Power cost 13 out of 30/30.
Range 10
Cooldown: 3
Travel.spd instantaneous
Is: a nature gift
Description: Calls forth a powerful beam of lightning doing 46.56 to 139.69 lightning damage (93.13 average).
The damage will increase with your Mindpower.
This hat's broad brim protects you from biting colds and sudden storms.
This item has been sent to the Item's Vault.

Obliterator (159% power, 10 apr)5.0 Encumbrance
T3 greatmaul 2H weapon
Reqs Str 40
[Unique]
Master
Weapon Damage 160% Range: 1.0x-1.5x
Uses 120% Str
Damage Physical
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +10
Attack Speed 100%
On Hit:
* Sends a tremor through the ground which causes jagged rocks to erupt in a beam of length 5, dealing 20 Physical damage (equal to your Strength, up to 150) and causing targets hit to bleed for an additional 50 damage over 5 turns. Bleeding can stack.
Crushing Blows: Damage dealt by this weapon is increased by half your critical multiplier, if doing so would kill the target.
While equipped:
Stats +5 Str +5 Con
offense ------
Critical power +10.00%
This massive hammer strikes with deadly force. Bones crunch, splinter and grind to dust under its impact.
This item has been sent to the Item's Vault.

Crooked Club (129% power, 4 apr)3.0 Encumbrance
T2 mace 1H weapon
[Unique]
Master
Weapon Damage 129% Range: 1.0x-1.4x
Uses 100% Str
Damage Physical
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +4
Critical Rate +10.0%
Attack Speed 100%
On-hit +14% confusion +30 physical
On Hit:
* Reduce targets accuracy and powers by 5 (stacks 5 times)
While equipped:
offense ------
Accuracy +12 (+3 eff.)
An oddly twisted club with a hefty weight on the end. There's something very strange about it.
This item has been sent to the Item's Vault.

Oakpain the stralite mace (144% power, 5 apr) =UPLOAD=3.0 Encumbrance
T4 mace 1H weapon
Reqs Str 35
[Random Unique]
Disrupt/Master
Weapon Damage 144% Range: 1.0x-1.4x
Uses 100% Str
Damage Physical
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +5
Critical Rate +2.5%
Attack Speed 100%
Damage Against +15% Unnatural
On Hit:
* Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn, stacking up to 50%
On Critical:
* Wound the target dealing 204 physical damage across 5 turns and reducing healing by 50%
While equipped:
Stats +6 Str
offense ------
Physical Crit +9.0%
Physical Power +10 (+3 eff.)
Damage +3% nature +5% physical
Accuracy +17 (+4 eff.)
On-Hit (Melee):
* 20% chance to slow global speed by 51%
* 20% chance to reduce armor by 34%
defense ------
Resistance +6% acid
Blunt and deadly.
This item has been sent to the Item's Vault.

Chromatic Harness (10 def, 14 armour) =UPLOAD=14.0 Encumbrance
T5 heavy armor
[Unique]
Nature
While equipped:
Stats +6 Str +6 Wil +4 Cun +10 Lck
defense ------
Armor +14
Defense +10 (+2 eff.)
Fatigue +16%
Resistance +20% lightning +20% physical
+20% cold +20% fire +20% acid
Blind Resist +50%
Stun Resist +25%
Knockbk Resist +50%
other -------
Telepathy Dragon
Cooldown Ice Breath -3
Lightning Breath -3
Sand Breath -3
Fire Breath -3
Corrosive Breath -3
This dragon scale harness shines with multiple colors, quickly shifting through them in a seemingly chaotic manner.
This item has been sent to the Item's Vault.

Tree of Life2.0 Encumbrance
T4 totem charm
[Unique]
Nature
While equipped:
Stats +7 Wil +6 Con
offense ------
Mindpower +7 (+3 eff.)
Damage +20% nature
defense ------
Resistance +20% blight +20% nature
Healmod +25%
other -------
Masteries
+0.10 Wild-gift/Call of the wild
+0.10 Wild-gift/Harmony
Heals all nearby living creatures by 5 points each turn.
Take root increasing health by 300, armor by 20, and armor hardiness by 20% but rooting you in place for 4 turns.
Uses 9 power out of 15/15
Activation is instant.
This small tree-shaped totem is imbued with powerful healing energies.
This item has been sent to the Item's Vault.

Umbraphage0.0 Encumbrance
T3 lite
[Unique]
Psionic
While equipped:
offense ------
Mindpower +10 (+4 eff.)
Damage +15% light +15% darkness
Ignore resists +10% darkness
defense ------
Resistance +20% darkness
Affinity +20% darkness
Mind save +10 (+5 eff.)
other -------
Light +5
Masteries
+0.20 Cursed/Shadows
Absorbs all darkness (power 100, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 0).
Release absorbed darkness in a 5 radius cone with a 50% chance to blind (based on lite radius), dealing 148.68 darkness damage (based on Mindpower and charge).
Uses 9 power out of 10/10
This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely.
This item has been sent to the Item's Vault.
