
Glarestinger (0 def, 1 armour)Requires:
- Level 15
Infused by nature
2.00 Encumbrance.
Type: armor / head ; tier 1
When wielded/worn:
Armour: +1
Fatigue: +1%
Changes stats: +2 Str / +3 Dex
Changes resistances: +6% cold
Allows you to breathe in: water
Light radius: +3
A cap made of leather.
This item has been sent to the Item's Vault.

Thalore-Wood Cuirass (4 def, 12 armour)Requires:
- Massive armour training
- Strength 26
Infused by nature
Crafted by a master
12.00 Encumbrance.
[Unique]
Type: armor / massive ; tier 2
When wielded/worn:
Armour: +12
Defense: +4 (+2 eff.)
Fatigue: +14%
Changes stats: +3 Dex / +3 Wil / +3 Con
Changes resistances: +18% cold / +18% darkness / +18% nature
Talent cooldown: Gift of the Woods (+0(-) turn)
Healing mod.: +25%
Expertly hewn from the bark of trees, this wooden armor provides excellent protection at a low weight.
This item has been sent to the Item's Vault.

Black Mesh (8 def, 2 armour, 150% power, 120 block)Requires:
- Shield usage training
- Strength 20
Infused by nature
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 3
When used to attack (with talents):
Power: 150% Range: 1.2x
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +2.0% proc dam (max 200%)
Crit. chance: +5.0%
Block value: +120
When wielded/worn:
Armour: +2
Defense: +8 (+4 eff.)
Ranged Defense: +8 (+4 eff.)
Fatigue: +6%
On shield block:
* Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it
Changes stats: +5 Wil
Changes resistances: +25% blight / +25% darkness
Talent granted: +1 Block
Special effect on block: Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it
Black, interwoven tendrils form this mesh that can be used as a shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass.
This item has been sent to the Item's Vault.

Nygas the Blindpower (0 def, 3 armour)Requires:
- Heavy armour training
Crafted by a master
1.50 Encumbrance.
Type: armor / hands ; tier 4
When wielded/worn:
Accuracy: +8 (+2 eff.)
Armour penetration: +9
Armour: +3
Fatigue: +5%
Effects on melee hit:
* 20% chance to reduce armor by 16%
Damage when hit (Melee): 10 acid
Changes stats: +6 Cun / +7 Dex
Changes resistances: +6% cold
Light radius: +3
When used to modify unarmed attacks:
Power: 133% Range: 1.4x
Uses stats: 40% Str, 40% Cun, 40% Dex
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Accuracy: +10
Armour Penetration: +23
Crit. chance: +10.0%
Attack speed: 83%
When this weapon hits: Perfect Strike (15% chance level 5).
It can be used to activate talent Steady Shot, placing all other charms into a 20 cooldown :
Effective talent level: 3.0
Power cost: 20 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Description: Fire a steady shot, doing 162% damage with a 26% chance to mark the target.
If Steady Shot is not on cooldown, this talent will automatically replace your normal attacks (and trigger the cooldown).
Metal gloves protecting the hands up to the middle of the lower arm.
This item has been sent to the Item's Vault.

CyrynorRequires:
- Level 15
Crafted by a master
1.00 Encumbrance.
Type: armor / belt ; tier 3
When wielded/worn:
Accuracy: +10 (+3 eff.)
Physical crit. chance: +5.0%
Physical power: +5 (+2 eff.)
Armour: +12
Spell save: +14 (+4 eff.)
Disease immunity: +20%
Maximum stamina: +20.00
Size category: +1
A belt that goes around your waist.
This item has been sent to the Item's Vault.

spiritwalker's rough leather belt of unlifeRequires:
- Level 15
Powered by arcane forces
1.00 Encumbrance.
Type: armor / belt ; tier 1
When wielded/worn:
Changes stats: +4 Mag
Changes resistances: +6% blight
Mana each turn: +0.13
Maximum mana: +22.00
The wearer is treated as an undead.
The wearer no longer has to breathe.
A belt that goes around your waist.
This item has been sent to the Item's Vault.

Aerogorn the pair of dwarven-steel boots (0 def, 4 armour)Requires:
- Heavy armour training
Crafted by a master
3.00 Encumbrance.
Type: armor / feet ; tier 3
When wielded/worn:
Armour: +4
Fatigue: +3%
Changes stats: +7 Str / +1 Wil / +7 Con
Changes resistances penetration: +10% mind
Changes damage: +7% physical
Hate when firing a critical mind attack: +1.00
Mental crit. chance: +8%
Size category: +1
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.

voratun shield 'Shimmergore' (0 def, 19 armour, 185% power, 206 block)Requires:
- Shield usage training
- Strength 48
Crafted by a master
7.00 Encumbrance.
Type: armor / shield ; tier 5
When used to attack (with talents):
Power: 185% Range: 1.2x
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +2.0% proc dam (max 200%)
Crit. chance: +5.0%
Block value: +206
Damage (radius 1) on hit: +20 lightning
When wielded/worn:
Armour: +19
Fatigue: +8%
Changes resistances: +39% fire
Talent granted: +1 Block
Physical save: +6 (+2 eff.)
Maximum life: +100.00
Healing mod.: +20%
Handheld deflection devices.
This item has been sent to the Item's Vault.

Rhuthel (0 def, 8 armour, 160% power, 134.5 block)Requires:
- Shield usage training
- Strength 35
Crafted by a master
7.00 Encumbrance.
Type: armor / shield ; tier 4
When used to attack (with talents):
Power: 161% Range: 1.2x
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +2.0% proc dam (max 200%)
Crit. chance: +4.5%
Block value: +134
When wielded/worn:
Armour: +8
Fatigue: +8%
Effects on melee hit:
* 20% chance to slow global speed by 46%
Changes resistances: +33% acid / +12% temporal / +6% cold / +6% nature / +6% blight / +6% fire / +5% arcane / +15% lightning
Talent granted: +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.

Shiverwake (3 def, 8 armour)Requires:
- Heavy armour training
- Strength 28
Infused by nature
Crafted by a master
Infused by psionic forces
14.00 Encumbrance.
[Random Unique]
Type: armor / heavy ; tier 3
When wielded/worn:
Armour: +8
Defense: +3 (+1 eff.)
Fatigue: +12%
Effects on melee hit:
* 20 arcane resource burn
Damage when hit (Melee): 4 cold
Changes stats: +5 Cun / +5 Wil
Changes resistances: +12% acid / +7% physical / +3% darkness
Physical save: +15 (+3 eff.)
Mental save: +14 (+5 eff.)
Life regen: +3.70
Stamina each turn: +1.00
A suit of armour made of mail.
This item has been sent to the Item's Vault.

Spider-Silk Robe of Spydrë (10 def, 15 armour)Requires:
- Level 15
Infused by nature
2.00 Encumbrance.
[Unique]
Type: armor / cloth ; tier 3
When wielded/worn:
Armour: +15
Armour Hardiness: +30%
Defense: +10 (+5 eff.)
Damage when hit (Melee): 20 nature slow / 20 poison
Changes stats: +5 Con / +4 Wil
Changes resistances: +30% nature / +11% all
Changes damage: +15% acid / +15% nature / +15% mind
Physical save: +10 (+2 eff.)
Spell save: +10 (+2 eff.)
Mindpower: +10 (+5 eff.)
Mental crit. chance: +5%
This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal.
This item has been sent to the Item's Vault.

noble's rough leather belt of unlifeRequires:
- Level 15
Powered by arcane forces
Crafted by a master
1.00 Encumbrance.
Type: armor / belt ; tier 1
When wielded/worn:
Changes stats: +3 Cun / +4 Wil
Changes resistances: +6% blight
Damage against: +17% Summoned
Reduced damage from: +15% Summoned
The wearer is treated as an undead.
The wearer no longer has to breathe.
A belt that goes around your waist.
This item has been sent to the Item's Vault.
