
2026 Little GemsRequires:
- Level 15
Powered by unknown forces
0.00 Encumbrance.
[Legendary]
Type: gem / gift ; tier 3
When carried:
Light radius: +2
It can be used to explode a sphere
Activation costs 1 power out of 2024/2026.
A set of 2026 tiny explosive spheres.
This item has been sent to the Item's Vault.

Spellhunt Remnants (6 def, 8 armour)Requires:
- Heavy armour training
Infused by arcane disrupting forces
Crafted by a master
1.50 Encumbrance.
[Unique]
Type: armor / hands ; tier 5
When wielded/worn:
Armour: +8
Defense: +6 (+2 eff.)
Changes stats: +10 Cun / +10 Wil
Changes resistances penetration: +25% nature
Changes damage: +25% nature
Spell save: +15 (+8 eff.)
Maximum life: +100.00
Mindpower: +12 (+4 eff.)
Mental crit. chance: +15%
Light radius: +1
When used to modify unarmed attacks:
Base power: 34.0 - 47.6
Uses stats: 40% Cun, 40% Dex, 40% Str
Damage type: Physical
Armour Penetration: +18
Crit. chance: +12.0%
Attack speed: 83%
When this weapon hits: Mana Clash (15% chance level 3).
When this weapon hits: Antimagic Zone (15% chance level 3).
On weapon hit:
* 50 arcane resource burn
Damage (Melee): +20 silence
Can't be worn by those with arcane powers.
It can be used to attempt to destroy all magic effects and sustains on creatures in a radius 5 cone (unnatural creatures are additionally dealt 166.75 arcane damage and stunned)
Activation costs 82 power out of 150/150.
These brilliant voratun gauntlets shine with an almost otherworldly glow. Originally used in the spellhunt, they were often used to destroy arcane artifacts, ridding the world of their influence. Pride in the fulfillment of this ancient duty practically radiates from them.
This item has been sent to the Item's Vault.

The Calm (15 def, 0 armour)Requires:
- Level 25
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / cloth ; tier 4
When wielded/worn:
Defense: +15 (+3 eff.)
Changes stats: +10 Mag / +8 Wil / +6 Cun
Changes resistances: +20% lightning / +13% all
Changes resistances penetration: +15% lightning
Changes damage: +25% lightning
Spellpower: +20 (+9 eff.)
Movement speed: +10%
Slows Projectiles: +15%
Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze.
This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary.
This item has been sent to the Item's Vault.

Delutothel the Arcraze (0 def, 0 armour) =minddmg40=Requires:
- Level 15
Infused by psionic forces
2.00 Encumbrance.
Type: armor / cloth ; tier 3
When wielded/worn:
Effects on melee hit:
* 20 arcane resource burn
Changes resistances: +21% acid / +12% cold / +9% fire / +22% mind / +11% all
Changes resistances penetration: +10% mind / +10% lightning
Changes damage: +40% mind
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

Siliriavea the Hailmark =mag6=0.1
T4 ring jewelry
[Rare]
Master
While equipped:
Stats +7 Dex +6 Mag +7 Wil
+3 Cun +2 Con
dps ----------
Melee Ret 10 cold
On Hit (Melee):
* 20% chance to reduce all saves and defense by 21
----- def -----
Max.HP +44.00
Disarm- +44%
Pinning- +44%
Knockbk- +36%
Rings make your fingers look great!
This item has been sent to the Item's Vault.

Shoes of Moving Slowly (0 def, 0 armour) =mag8=2.0
T4 feet armor
[Unique]
Unknown
While equipped:
Stats +8 Wil +8 Mag
dps ----------
Spell.pwr +5 (+5 eff.)
----- def -----
Fatigue +3%
Knockbk- +100%
Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times.
Combine it with the Shoes of Moving Quickly.
Fast does not always win.
Rumoured to be able to combine with the Shoes of Moving Quickly.
This item has been sent to the Item's Vault.

enhanced voratun dagger of persecution (148% power, 9 apr) =mag9-am=1.0
T5 dagger 1H weapon
[Ego+]
Nature/Disrupt
Power 148% Range: 1.3x
Uses 50% Cun, 50% Dex
Dmg Physical
Mastery Dagger Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +9
Crit +10.0%
Atk.spd 100%
Against +15% Unnatural
While equipped:
Stats +7 Str +4 Dex +9 Mag
+12 Wil +12 Cun +7 Con
Sharp, short and deadly.
This item has been sent to the Item's Vault.

enhanced stralite waraxe of evisceration (140% power, 5 apr) =mag8=3.0
T4 waraxe 1H weapon
Reqs Str 35
[Ego++]
Nature/Master
Power 141% Range: 1.4x
Uses 100% Str
Dmg Physical
Acc+ +0.2% crit chance (max 25%)
Apr +5
Crit +6.5%
Atk.spd 100%
On Crit:
* Wound the target dealing 78 physical damage across 5 turns and reducing healing by 50%
While equipped:
Stats +5 Str +7 Dex +8 Mag
+6 Wil +5 Cun +7 Con
dps ----------
Phys.crit +6.0%
Phys.pwr +10 (+5 eff.)
One-handed war axes.
This item has been sent to the Item's Vault.

brass lantern 'Lightidol' =mag10=2.0
T1 lite
[Rare]
Nature
While equipped:
Stats +2 Str +10 Mag
dps ----------
Melee Ret 10 light
----- def -----
Phys.save +7 (+4 eff.)
Heal.mod +12%
---------- misc
Light +3
See.Invis +6
A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle.
This item has been sent to the Item's Vault.

Spellhunt Remnants (2 def, 3 armour)1.5
T2 hands armor
Reqs Heavy armour training
[Unique]
Disrupt/Master
While equipped:
Stats +4 Cun +4 Wil
dps ----------
Mind.crit +6%
Mind.pwr +6 (+2 eff.)
Dmg.mod +10% nature
Res.pen +10% nature
----- def -----
Armour +3
Defense +2 (+1 eff.)
Spell.save +6 (+3 eff.)
Max.HP +40.00
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Can't be worn by those with arcane powers.
Destroy an arcane item (of a higher tier than the gauntlets).
Uses 1 power out of 150/150
These once brilliant voratun gauntlets appear heavily decayed. Originally used in the spellhunt, they were often used to destroy arcane artifacts, ridding the world of their influence.
This item has been sent to the Item's Vault.

Salydhewen (0 def, 2 armour) =mag8=1.0
T2 hands armor
[Rare]
Psionic
While equipped:
Stats +2 Str +8 Mag +2 Con
dps ----------
Spell.pwr +30 (+13 eff.)
Dmg.mod +6% mind
Acc +7 (+2 eff.)
----- def -----
Armour +2
Crit.chn- 15.00%
Phys.save +7 (+4 eff.)
Mind.save +8 (+2 eff.)
Disarm- +32%
Unarmed combat:
Power 114% Range: 1.1x
Uses 40% Cun, 40% Dex, 40% Str
Dmg Physical
Acc+ +0.2% crit chance (max 25%)
Acc +9
Apr +3
Crit +3.0%
Atk.spd 100%
On Hit: 10% Perfect Control 3
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.

dwarven-steel pickaxe 'Halagovor' (dig speed 24 turns) =mag9=3.0
T3 digger tool
[Rare]
Master
While equipped:
Stats +5 Str +4 Dex +9 Mag
+2 Cun
---------- misc
Infravis +2
While carried:
---------- misc
Talents +1 Dig
Allows you to dig a wall, remove a tree, create ways.
This item has been sent to the Item's Vault.
