

1.5 Encumbrance
T2 hands armor
[Unique]
Disrupt/Master
While equipped:
Stats Cun +4, Wil +4
offense ------
Mind Crit +6%
Mindpower +6 (+2 eff.)
Damage +10% nature
Ignore resists +10% nature
defense ------
Armor +3
Defense +2 (+0 eff.)
Spell save +6 (+3 eff.)
Life +40.00
Unarmed combat:
Weapon Damage 117% Range: 1.0x-1.4x
Uses 40% Str, 40% Cun, 40% Dex
Damage Physical
Ignore Armor +8
Critical Rate +6.0%
Attack Speed 83%
On-hit +12 silence
Can't be worn by those with arcane powers.
Destroy an arcane item (of a higher tier than the gauntlets).
Uses 1 power out of 150/150
These once brilliant voratun gauntlets appear heavily decayed. Originally used in the spellhunt, they were often used to destroy arcane artifacts, ridding the world of their influence.
This item has been sent to the Item's Vault.


1.5 Encumbrance
T3 hands armor
[Unique]
Arcane
While equipped:
Stats Mag +6
offense ------
Spell Crit +5%
Critical power +20.00%
Spellpower +12 (+4 eff.)
Damage +15% lightning
defense ------
Armor +5
Resistance +15% lightning
Unarmed combat:
Weapon Damage 126% Range: 1.0x-1.4x
Uses 40% Cun, 40% Dex, 40% Str
Damage Physical
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +10
Critical Rate +4.0%
Attack Speed 83%
On-hit +20 lightning
On Hit: 20% Chain Lightning level 2
On Hit: 15% Nova level 1
On Spell Hit: 10% Lightning level 1
Talent level: +1 to all lightning damage spells.
This pair of fine mesh voratun gauntlets is covered with glyphs of power that spark with azure energy. The metal is supple and light so as not to interfere with spell-casting. When and where these gauntlets were forged is a mystery, but odds are the crafter knew a thing or two about magic.
This item has been sent to the Item's Vault.


2.0 Encumbrance
T5 cloth armor
[Unique]
Psionic
While equipped:
Stats Cun +10, Wil +10
offense ------
Mind Crit +9%
Mindpower +20 (+5 eff.)
On-Hit 35 mind, 10% gloom effects
Ignore resists +20% all
When Hit 35 mind, 10% gloom effects
defense ------
Defense +12 (+4 eff.)
Resistance +15% all
other -------
Psi/turn +0.20
Hate-on-crit +4.00
Psi-on-crit +4.00
Hate/kill +2.00
Masteries
+0.20 Psionic/Focus
+0.20 Cursed/Slaughter
+0.10 Psionic/Solipsism
+0.20 Cursed/Punishments
On Mind Hit: 8% Agony level 2
On Mind Hit: 8% Hateful Whisper level 2
Increases your solipsism threshold by 20% (if you have one). If you do, also grants 15% global speed when worn.
This robe was formerly owned by Callister the Psion, a powerful Psionic that pioneered many Psionic abilities. After his wife was murdered, Callister became obsessed with finding her killer, using his own hatred as a fuel for new and disturbing arts. After forcing the killer to torture himself to death, Callister walked the land, forcing any he found to kill themselves - his way of releasing them from the world's horrors. One day, he simply disappeared. This robe, soaked in blood, was the only thing he left behind.
This item has been sent to the Item's Vault.


4.0 Encumbrance
T5 steamgun 1H weapon
[Unique]
Psionic/Steamtech
Weapon Damage 66% Range: 1.0x-1.1x
Uses 50% Mag
Damage Physical
Mastery Autoloader
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +5
Attack Speed 100%
Damage Multiplier 110%
Range +10
Projectile Speed +600%
On Hit:
* deal 109.21 mind damage (based on Mindpower) in a radius 1 around the target
Uses 2.0 Steam
While equipped:
offense ------
Steam Crit +5%
Mind Crit +5%
Steampower +15 (+3 eff.)
Mindpower +15 (+4 eff.)
other -------
Cooldown Vacuum Shot -2
Blunt Shot -3
On hitting with a mindstar, deal physical damage equal to your steampower in radius 1 around the target.
From body, mind. From mind, body.
This item has been sent to the Item's Vault.


2.0 Encumbrance
T5 cloak armor
[Unique]
Steamtech
While equipped:
defense ------
Armor +10
Defense +20 (+7 eff.)
Resistance +15% physical
Physical save +40 (+14 eff.)
other -------
Masteries
+0.20 Steamtech/Avoidance
Cloaking Device:
Effective talent level: 1.0
Power cost 60 out of 60/60.
Range melee/personal
Cooldown: 25
Travel.spd instantaneous
Is: a steamtech power
Description: Trigger an array of small mirrors to appear all over your cloak.
The mirrors are positioned to reflect all light shining on you, granting 88 stealth power for 10 turns.
Stealth power increases with your steampower.
This strange sheet of metal flows with the wind just like a normal cloak. Whoever crafted it was a true master.
This item has been sent to the Item's Vault.


2.0 Encumbrance
T4 cloth armor
[Unique]
Arcane
Oddly it never produces a hat.
While equipped:
Stats Mag +5, Wil +3
offense ------
Spellpower +23 (+5 eff.)
Damage +20% temporal, +20% physical
Ignore resists +20% temporal, +20% physical
When Hit 20 physical, 10 temporal
defense ------
Armor +3
Defense +9 (+4 eff.)
Resistance +10% temporal, +10% physical
+13% all
Temporal Reprieve:
Effective talent level: 1.0
Power cost 50 out of 50/50.
Range melee/personal
Fixed Cooldown: 40
Travel.spd instantaneous
Is: a spell
Description: Transport yourself to a safe place for 1 turns.
Designed by a slightly quirky Paradox Mage, this robe always appears to be stylish in any time the user finds him, her, or itself in. Crafted to aid Paradox Mages through their adventures, this robe is of great help to those that understand what a wibbly-wobbly, timey-wimey mess time actually is. Curiously, as a result of a particularly prolonged battle involving its fourth wearer, the robe appends a very long, multi-coloured scarf to its present wearers.
This item has been sent to the Item's Vault.


2.0 Encumbrance
rod charm
[Unique]
Nature
Shoot a bolt of spydric poison out to range 8, dealing 708.40 nature damage (based on Magic) over 6 turns while rendering the target unable to move.
Uses 25 power out of 25/25
This rod carved out of a giant spider fang continuously drips venom.
This item has been sent to the Item's Vault.


9.0 Encumbrance
T3 light armor
[Unique]
Arcane
While equipped:
Stats Cun +8
offense ------
Ignore Armor +10
defense ------
Armor +12
Defense +14 (+5 eff.)
When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken.
This rugged jacket is the subject of many a rural legend.
Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost.
All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said.
This item has been sent to the Item's Vault.


4.0 Encumbrance
T1 steamgun 1H weapon
Reqs Shoot
[Unique]
Steamtech
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +4
Attack Speed 100%
Damage Multiplier 50%
Range +4
Projectile Speed +600%
On-ranged-hit +5 physical
Recursive +2
Uses 3.0 Steam
This gun seems to be some experiment in firing multiple shots simultaneously.
The design is somewhat rudimentary, but it seems to work.
This item has been sent to the Item's Vault.