
dwarven-steel plate armour 'Kindlewither' (0 def, 11 armour)Requires:
- Massive armour training
- Strength 35
Crafted by a master
17.00 Encumbrance.
Type: armor / massive ; tier 3
When wielded/worn:
Accuracy: +25 (+6 eff.)
Physical crit. chance: +2.0%
Physical power: +25 (+9 eff.)
Armour: +11
Fatigue: +22%
Changes resistances: +18% fire
Changes resistances penetration: +5% light
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.

Tularomibers the elven-wood longbowRequires:
- Dexterity 35
- Talent Shoot
Powered by arcane forces
Infused by nature
Crafted by a master
4.00 Encumbrance.
[Random Unique]
Type: weapon / longbow ; tier 4
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +9
Damage (Ranged): +24 cold
Damage (radius 2) on crit: +56 fire
When wielded/worn:
Accuracy: +20 (+5 eff.)
Armour penetration: +11
Changes resistances: +3% blight / +3% temporal / +3% mind
Changes resistances penetration: +14% all / +11% fire
Changes damage: +20% cold
Disease immunity: +20%
Global speed: +9%
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Rope Belt of the ThalorenRequires:
- Level 15
Infused by nature
1.00 Encumbrance.
[Unique]
Type: armor / belt ; tier 2
When wielded/worn:
Changes stats: +7 Cun / +8 Wil
Talent mastery: +0.20 Wild-gift / Harmony
Mindpower: +15 (+8 eff.)
Mental crit. chance: +15%
The simplest of belts, worn for centuries by Nessilla Tantaelen as she tended to her people and forests. Some of her wisdom and power have settled permanently into its fibers.
This item has been sent to the Item's Vault.

Thalore-Wood Cuirass (4 def, 12 armour)Requires:
- Massive armour training
- Strength 26
Infused by nature
Crafted by a master
12.00 Encumbrance.
[Unique]
Type: armor / massive ; tier 2
When wielded/worn:
Armour: +12
Defense: +4 (+2 eff.)
Fatigue: +14%
Changes stats: +3 Dex / +3 Wil / +3 Con
Changes resistances: +18% cold / +18% darkness / +18% nature
Healing mod.: +25%
Expertly hewn from the bark of trees, this wooden armor provides excellent protection at a low weight.
This item has been sent to the Item's Vault.

conjurer's steel ring of powerRequires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
Type: jewelry / ring ; tier 2
When wielded/worn:
Physical power: +7 (+1 eff.)
Changes stats: +5 Mag / +4 Wil
Spellpower: +14 (+9 eff.)
Mindpower: +7 (+4 eff.)
Rings make your fingers look great!
This item has been sent to the Item's Vault.

cashmere cloak 'Strikemight' (2 def, 0 armour)Requires:
- Level 15
Infused by nature
Crafted by a master
2.00 Encumbrance.
[Random Unique]
Type: armor / cloak ; tier 3
When wielded/worn:
Defense: +2 (+1 eff.)
Changes stats: +5 Str / +4 Con
Changes resistances penetration: +5% lightning
Physical save: +7 (+2 eff.)
Mental save: +8 (+4 eff.)
Mana when firing critical spell: +2.00
Only die when reaching: -50.00 life
Maximum vim: +20.00
Spell crit. chance: +2%
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.

steel mail armour 'Adinor' (2 def, 6 armour)Requires:
- Heavy armour training
- Strength 20
Infused by nature
Crafted by a master
14.00 Encumbrance.
[Random Unique]
Type: armor / heavy ; tier 2
When wielded/worn:
Armour: +6
Defense: +2 (+1 eff.)
Fatigue: +12%
Changes stats: +1 Mag
Changes resistances: +38% lightning
Life regen: +2.00
Mana each turn: +0.16
Equilibrium when hit: +0.04
Maximum life: +24.00
Spell crit. chance: +4%
Healing mod.: +11%
A suit of armour made of mail.
This item has been sent to the Item's Vault.

spellcowled kruk cloak of the Shaloren (0 def, 0 armour)Requires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
[Cosmetic Item]
Type: armor / cloak ; tier 1
When wielded/worn:
Changes stats: +3 Mag / +4 Wil
Spell save: +6 (+2 eff.)
Maximum mana: +42.00
A stylish kruk-style cloak, to look awesome.
This item has been sent to the Item's Vault.

Rune of Dissipation ( )Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / rune
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: 10
Cooldown: 20
Travel Speed: instantaneous
Usage Speed: Spell (100% of a turn)
Is: a spell
Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you.
It can be used to inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.

Rune of Reflection (--)Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / rune ; tier 3
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 15
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a spell
Description: Activate the rune to create a protective shield absorbing and reflecting at most 180 damage for 5 turns.
Its effects scale with your Magic stat.
It can be used to inscribe your skin with the rune.
You can see your own image mirrored in the surface of this silvery rune.
This item has been sent to the Item's Vault.

Taint of Purging (5 turns)Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / taint ; tier 3
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 20
Travel Speed: instantaneous
Usage Speed: Spell (100% of a turn)
Is: a spell
Description: Activate the taint to purge your body of physical afflictions for 5 turns.
Each turn the purge will attempt to cleanse 1 physical debuff from you, and if one is removed, increase its duration by 1.
It can be used to inscribe your skin with the taint.
Corrupted taints may be inscribed onto your body, granting you an on-demand ability.
This item has been sent to the Item's Vault.

Staff of Bones (20-24 power, 4 apr, darkness element)Requires:
- Magic 24
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 3
It must be held with both hands.
Base power: 20.0 - 24.0
Uses stat: 150% Mag
Damage type: Darkness
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +4
Attack speed: 100%
When wielded/worn:
Changes damage: +20% acid / +20% cold / +20% darkness / +20% blight
Talent masteries: +0.10 Corruption / Bone +0.10 Spell / Nightfall +0.10 Spell / Master of flesh +0.10 Spell / Necrosis +0.10 Spell / Master necromancer +0.10 Spell / Master of bones
Talent granted: +1 Command Staff
Spellpower: +20 (+12 eff.)
Spell crit. chance: +15%
It seems willing and able to talk to you (use Command Staff).
A staff made out of the bones of fallen foes. Disgustingly powerful.
This item has been sent to the Item's Vault.
