
hardened leather belt of unlife1.0
T3 belt armor
[Ego+]
Arcane
While equipped:
----- def -----
Resists +5% blight
The wearer is treated as an undead.
The wearer no longer has to breathe.
A belt that goes around your waist.
This item has been sent to the Item's Vault.

Worm Nest (0 def, 0 armour)2.0
T4 cloth armor
[Unique]
Arcane
While equipped:
Stats +15 Mag
dps ----------
Spell.crit +8%
Spell.pwr +15 (+6 eff.)
Mov.spd +32%
Dmg.mod +22% blight
----- def -----
Resists +13% all
Dmg.red +22 all
Carrion Feet:
Level 3.0
Pwr.cost 12 out of 20/20.
Range 7
Travel.spd instantaneous
Is a spell
Description: Your feet start to continuously produce carrion worms that are constantly crushed as you walk, passively increasing movement speed by 26%.
You can also activate this talent to instantly destroy more worms, letting you jump in range 7 to visible terrain.
Upon landing you crush more worms, creating a radius 2 cone of gore; any creatures caught inside deals 70% less damage for one turn.
If at least 1 enemy is effected by the cone you gain an additional 20 insanity.
This unusually thick robe constantly wriggles and squirms. Small worms sometimes pop out of it, dropping to the floor. The worms will cushion attacks against your person, but you somehow do not like the idea of having so many parasitic creatures so close to your vulnerable flesh.
This item has been sent to the Item's Vault.

Death's Embrace (18 def, 18 armour)9.0
T5 light armor
[Unique]
Arcane
While equipped:
Stats +5 Dex +5 Mag +5 Cun
dps ----------
Crit.mult +20.00%
Spell.pwr +10 (+4 eff.)
Dmg.mod +20% darkness +20% cold
Melee Ret 15 darkness 15 cold
----- def -----
Armour +18
Hardiness +15%
Defense +18 (+4 eff.)
Resists +30% temporal
+30% darkness +30% cold
Stealth +10
---------- misc
Masteries
+0.10 Spell/Phantasm
+0.10 Spell/Dreadmaster
+0.10 Cunning/Stealth
Turn yourself invisible (power 39, based on Cunning and Magic) for 10 turns.
Uses 40 power out of 50/50
This deep black leather armor, wrapped with thick silk, is icy cold to the touch.
This item has been sent to the Item's Vault.

Boots of the Hunter (2 def, 12 armour)3.0
T4 feet armor
Reqs Heavy armour training
[Unique]
Psionic
While equipped:
dps ----------
Phys.pwr +12 (+3 eff.)
Apr +15
----- def -----
Armour +12
Defense +2 (+0 eff.)
Fatigue +8%
Spell.save +10 (+4 eff.)
Mind.save +10 (+3 eff.)
Max.HP +80.00
Stun/Frz- +40%
---------- misc
Masteries
+0.20 Cunning/Trapping
+0.20 Cursed/Endless hunt
+0.20 Cursed/Predator
Boost movement speed by 300% for up to 5 turns (or until you perform a non-movement action).
Uses 26 power out of 32/32
Activation is instant.
These cracked boots are caked with a thick layer of mud. It isn't clear who they previously belonged to, but they've clearly seen extensive use.
This item has been sent to the Item's Vault.

Helm of the Dwarven Emperors (0 def, 6 armour)3.0
T2 head armor
Reqs Heavy armour training
[Unique]
Master
While equipped:
Stats +3 Wil +4 Mag
dps ----------
Dmg.mod +10% light
----- def -----
Armour +6
Fatigue +4%
Resists +10% darkness
Blind- +30%
Confus- +30%
---------- misc
Light +6
A Dwarven helm embedded with a single diamond that can banish all underground shadows.
This item has been sent to the Item's Vault.

Blightstopper (18 def, 12 armour, 52-62 power, 240 block)7.0
T5 shield armor
Reqs Shield usage training
[Unique]
Nature/Disrupt
When used to Attack:
Power 52.0 - 62.4 Physical
Uses 50% Mag, 100% Str
Acc+ +2.0% proc dam (max 200%)
Crit +4.5%
Block +240
Dmg.conv 30% nature
10% manaburn arcane
While equipped:
dps ----------
Melee Ret 15 nature
----- def -----
Armour +12
Defense +18 (+4 eff.)
Rng.Def +12 (+3 eff.)
Fatigue +22%
Resists +35% blight +15% nature
Spell.save +24 (+8 eff.)
Disease- +60%
---------- misc
Talents +1 Block
Masteries
+0.20 Wild-gift/Antimagic
Purge up to 4 diseases (based on Willpower) and gain disease immunity, 20% blight resistance, and 20 spell save for 5 turns.
Uses 20 power out of 40/40
This voratun shield, coated with thick vines, was imbued with nature's power long ago by the Halfling General Almadar Riul, who used it to stave off the magic and diseases of orcish corruptors during the peak of the Pyre Wars.
This item has been sent to the Item's Vault.

Crown of Eternal Night (0 def, 3 armour)2.0
T4 head armor
[Unique]
Arcane
You need to find something to bind its powers.
While equipped:
----- def -----
Armour +3
Fatigue +3%
Dmg.red +10 all
This crown looks useless, yet you can feel it is woven with fell magics of undeath. Maybe it has a use.
This item has been sent to the Item's Vault.

Hurorak the pair of drakeskin leather boots (0 def, 15 armour)2.0
T5 feet armor
[Random Unique]
Arcane/Nature/Master
While equipped:
Stats +3 Con
dps ----------
Crit.mult +10.00%
Res.pen +18% darkness
+24% temporal
Apr +2
On Hit (Melee):
* 21% chance to gain 10% of a turn (3/turn limit)
----- def -----
Armour +15
Resists +15% acid +28% temporal
+30% darkness +12% fire
+14% cold +13% lightning
HP.reg +10.00
Heal.mod +20%
Def/telep +30
Res/telep +20%
Dur/telep +24%
---------- misc
Max.stam +31.03
A pair of boots made of leather.
This item has been sent to the Item's Vault.

undeterred pair of voratun boots of speed (0 def, 5 armour)3.0
T5 feet armor
Reqs Heavy armour training
[Ego+]
Arcane
While equipped:
dps ----------
Mov.spd +25%
----- def -----
Armour +5
Fatigue +4%
Silence- +32%
Confus- +32%
Stun/Frz- +27%
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.

ancient silk robe of alchemy (0 def, 0 armour)2.0
T4 cloth armor
[Ego++]
Arcane
While equipped:
Stats +4 Mag
dps ----------
Dmg.mod +13% acid +14% temporal
+10% fire +7% cold
+26% physical
Res.pen +7% temporal +9% physical
----- def -----
Resists +14% acid +14% physical
+14% fire +14% cold
+13% all
Anom.red +11
---------- misc
Cooldown Refit Golem -4
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

Gloves of the Firm Hand (0 def, 8 armour)1.0
T3 hands armor
[Unique]
Master
While equipped:
Stats +4 Con
----- def -----
Armour +8
Disarm- +40%
Stun/Frz- +30%
Knockbk- +30%
---------- misc
Cooldown Clinch -2
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
These gloves make you feel rock steady! These magical gloves feel really soft to the touch from the inside. On the outside, magical stones create a rough surface that is constantly shifting. When you brace yourself, a magical ray of earth energy seems to automatically bind them to the ground, granting you increased stability.
This item has been sent to the Item's Vault.

stralite shield 'Gloruda' (0 def, 8 armour, 45-54 power, 138.5 block)7.0
T4 shield armor
Reqs Shield usage training
[Random Unique]
Arcane/Master/Psionic
When used to Attack:
Power 45.0 - 54.0 Physical
Uses 50% Mag, 100% Str
Acc+ +2.0% proc dam (max 200%)
Crit +4.5%
Block +138
Melee+ +18 lightning
+15 physical
While equipped:
Stats +4 Dex +2 Mag +7 Wil
+6 Con
dps ----------
Res.pen +20% arcane
Melee Ret 14 lightning
----- def -----
Armour +8
Fatigue +8%
Resists +14% lightning
+18% physical +22% fire
Shield.near.proj +63
Proj.slow +22%
---------- misc
Talents +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.

Nithan's Force4.0
T5 sling 1H weapon
[Unique]
Master
Power 0.0 - 0.0 Physical
Uses 50% Mag
Mastery Sling Supremacy
Acc+ +0.2% base dam (max 20%)
Atk.spd 111%
Range +10
While equipped:
Stats +10 Str +5 Con
dps ----------
Dmg.mod +35% physical
Res.pen +15% physical
----- def -----
Resists +10% physical
Pinning- +30%
Knockbk- +30%
Bull Shot:
Level 4.0
Pwr.cost 14 out of 16/16.
Range 10
Travel.spd instantaneous
Description: You rush toward your foe, readying your shot. If you reach the enemy, you release the shot, imbuing it with great power.
The shot does 207% weapon damage and knocks back your target by 2.
The cooldown of this talent is reduced by 1 each time you move.
This requires a sling to use.
This powerful sling is said to have belonged to a warrior so strong his shots could knock down a brick wall...
This item has been sent to the Item's Vault.

brawler's drakeskin leather gloves of war-making (0 def, 3 armour)1.0
T4 hands armor
[Ego++]
Master
While equipped:
Stats +2 Str +4 Dex +4 Cun
dps ----------
Phys.crit +19.0%
Spell.crit +15%
Mind.crit +20%
Crit.mult +14.00%
----- def -----
Armour +3
Phys.save +12 (+5 eff.)
---------- misc
Cooldown Double Strike -1
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.

stralite bloodstone ring0.1
T4 ring jewelry
[Ego+]
Master
While equipped:
dps ----------
Acc +12 (+2 eff.)
Apr +12
----- def -----
Defense +11 (+2 eff.)
Stun/Frz- +60%
Disengage:
Puts all charms on 9 cooldown
Level 2.6
Pwr.cost 9 out of 10/10.
Range 7
Travel.spd instantaneous
Description: Jump back up to 5 grids from your target, springing over any creatures in your way.
You must disengage in a nearly straight line directly away from your target (which you must be able to see).
After moving, you gain 154% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any).
The extra speed and maximum distance you can move are reduced by your Fatigue level.
Rings make your fingers look great!
This item has been sent to the Item's Vault.

Vox0.1
T5 amulet jewelry
[Unique]
Arcane
While equipped:
dps ----------
Spell.crit +4%
Spell.pwr +9 (+3 eff.)
Spell.spd +15%
----- def -----
Silence- +100%
---------- misc
Max.mana +50.00
Max.vim +50.00
See.Invis +20
No force can hope to silence the wearer of this amulet.
This item has been sent to the Item's Vault.

Cloudhack the pouch of voratun shots (22/22, 66-79 power, 6 apr)3.0
T5 shot ammo
[Random Unique]
Arcane/Master/Psionic
Power 66.0 - 79.2 Physical
Uses 50% Cun, 50% Mag, 70% Dex
Mastery Sling Supremacy
Acc+ +0.2% base dam (max 20%)
Apr +6
Crit +22.0%
Capacity 22
Ranged+ +21 lightning +8 cold
+22 darkness
Against +16% Living
On Hit.r1 +21 lightning +4 cold
On Crit.r2 +12 cold
On Crit:
* Wound the target dealing 269 physical damage across 5 turns and reducing healing by 50%
* Splash the target with acid dealing 145 damage over 5 turns and reducing armor and accuracy by 19
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.

Temporal Augmentation Robe - Designed In-Style (9 def, 3 armour)2.0
T4 cloth armor
[Unique]
Arcane
Oddly it never produces a hat.
While equipped:
Stats +5 Mag +3 Wil
dps ----------
Spell.pwr +23 (+8 eff.)
Dmg.mod +20% temporal
+20% physical
Res.pen +20% temporal
+20% physical
Melee Ret 20 physical 10 temporal
----- def -----
Armour +3
Defense +9 (+2 eff.)
Resists +10% temporal
+10% physical +13% all
Temporal Reprieve:
Level 1.0
Pwr.cost 41 out of 50/50.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Transport yourself to a safe place for 1 turns.
Designed by a slightly quirky Paradox Mage, this robe always appears to be stylish in any time the user finds him, her, or itself in. Crafted to aid Paradox Mages through their adventures, this robe is of great help to those that understand what a wibbly-wobbly, timey-wimey mess time actually is. Curiously, as a result of a particularly prolonged battle involving its fourth wearer, the robe appends a very long, multi-coloured scarf to its present wearers.
This item has been sent to the Item's Vault.

Neira's Memory1.0
T3 belt armor
[Unique]
Arcane
While equipped:
Stats +2 Cun +5 Wil
----- def -----
Confus- +30%
Stun/Frz- +30%
---------- misc
Mana/s.crit +3.00
Surround yourself with a magical shield (strength 322, based on Magic) for 10 turns.
Uses 17 power out of 20/20
Ages ago this belt was worn by Linaniil herself in her youth, using its power she shielded herself from the Spellblaze rain of fire, but naught could she do for her sister Neira.
This item has been sent to the Item's Vault.
