
hardened leather belt of unlife1.0
T3 belt armor
[Ego+]
Arcane
While equipped:
----- def -----
Resists +5% blight
The wearer is treated as an undead.
The wearer no longer has to breathe.
A belt that goes around your waist.
This item has been sent to the Item's Vault.

Worm Nest (0 def, 0 armour)2.0
T4 cloth armor
[Unique]
Arcane
While equipped:
Stats +15 Mag
dps ----------
Spell.crit +8%
Spell.pwr +15 (+6 eff.)
Mov.spd +32%
Dmg.mod +22% blight
----- def -----
Resists +13% all
Dmg.red +22 all
Carrion Feet:
Level 3.0
Pwr.cost 12 out of 20/20.
Range 7
Travel.spd instantaneous
Is a spell
Description: Your feet start to continuously produce carrion worms that are constantly crushed as you walk, passively increasing movement speed by 26%.
You can also activate this talent to instantly destroy more worms, letting you jump in range 7 to visible terrain.
Upon landing you crush more worms, creating a radius 2 cone of gore; any creatures caught inside deals 70% less damage for one turn.
If at least 1 enemy is effected by the cone you gain an additional 20 insanity.
This unusually thick robe constantly wriggles and squirms. Small worms sometimes pop out of it, dropping to the floor. The worms will cushion attacks against your person, but you somehow do not like the idea of having so many parasitic creatures so close to your vulnerable flesh.
This item has been sent to the Item's Vault.

Death's Embrace (18 def, 18 armour)9.0
T5 light armor
[Unique]
Arcane
While equipped:
Stats +5 Dex +5 Mag +5 Cun
dps ----------
Crit.mult +20.00%
Spell.pwr +10 (+4 eff.)
Dmg.mod +20% darkness +20% cold
Melee Ret 15 darkness 15 cold
----- def -----
Armour +18
Hardiness +15%
Defense +18 (+4 eff.)
Resists +30% temporal
+30% darkness +30% cold
Stealth +10
---------- misc
Masteries
+0.10 Spell/Phantasm
+0.10 Spell/Dreadmaster
+0.10 Cunning/Stealth
Turn yourself invisible (power 39, based on Cunning and Magic) for 10 turns.
Uses 40 power out of 50/50
This deep black leather armor, wrapped with thick silk, is icy cold to the touch.
This item has been sent to the Item's Vault.

Helm of the Dwarven Emperors (0 def, 6 armour)3.0
T2 head armor
Reqs Heavy armour training
[Unique]
Master
While equipped:
Stats +3 Wil +4 Mag
dps ----------
Dmg.mod +10% light
----- def -----
Armour +6
Fatigue +4%
Resists +10% darkness
Blind- +30%
Confus- +30%
---------- misc
Light +6
A Dwarven helm embedded with a single diamond that can banish all underground shadows.
This item has been sent to the Item's Vault.

Blightstopper (18 def, 12 armour, 52-62 power, 240 block)7.0
T5 shield armor
Reqs Shield usage training
[Unique]
Nature/Disrupt
When used to Attack:
Power 52.0 - 62.4 Physical
Uses 50% Mag, 100% Str
Acc+ +2.0% proc dam (max 200%)
Crit +4.5%
Block +240
Dmg.conv 30% nature
10% manaburn arcane
While equipped:
dps ----------
Melee Ret 15 nature
----- def -----
Armour +12
Defense +18 (+4 eff.)
Rng.Def +12 (+3 eff.)
Fatigue +22%
Resists +35% blight +15% nature
Spell.save +24 (+8 eff.)
Disease- +60%
---------- misc
Talents +1 Block
Masteries
+0.20 Wild-gift/Antimagic
Purge up to 4 diseases (based on Willpower) and gain disease immunity, 20% blight resistance, and 20 spell save for 5 turns.
Uses 20 power out of 40/40
This voratun shield, coated with thick vines, was imbued with nature's power long ago by the Halfling General Almadar Riul, who used it to stave off the magic and diseases of orcish corruptors during the peak of the Pyre Wars.
This item has been sent to the Item's Vault.

Crown of Eternal Night (0 def, 3 armour)2.0
T4 head armor
[Unique]
Arcane
You need to find something to bind its powers.
While equipped:
----- def -----
Armour +3
Fatigue +3%
Dmg.red +10 all
This crown looks useless, yet you can feel it is woven with fell magics of undeath. Maybe it has a use.
This item has been sent to the Item's Vault.

undeterred pair of voratun boots of speed (0 def, 5 armour)3.0
T5 feet armor
Reqs Heavy armour training
[Ego+]
Arcane
While equipped:
dps ----------
Mov.spd +25%
----- def -----
Armour +5
Fatigue +4%
Silence- +32%
Confus- +32%
Stun/Frz- +27%
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.

Gloves of the Firm Hand (0 def, 8 armour)1.0
T3 hands armor
[Unique]
Master
While equipped:
Stats +4 Con
----- def -----
Armour +8
Disarm- +40%
Stun/Frz- +30%
Knockbk- +30%
---------- misc
Cooldown Clinch -2
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
These gloves make you feel rock steady! These magical gloves feel really soft to the touch from the inside. On the outside, magical stones create a rough surface that is constantly shifting. When you brace yourself, a magical ray of earth energy seems to automatically bind them to the ground, granting you increased stability.
This item has been sent to the Item's Vault.

Vox0.1
T5 amulet jewelry
[Unique]
Arcane
While equipped:
dps ----------
Spell.crit +4%
Spell.pwr +9 (+3 eff.)
Spell.spd +15%
----- def -----
Silence- +100%
---------- misc
Max.mana +50.00
Max.vim +50.00
See.Invis +20
No force can hope to silence the wearer of this amulet.
This item has been sent to the Item's Vault.

Temporal Augmentation Robe - Designed In-Style (9 def, 3 armour)2.0
T4 cloth armor
[Unique]
Arcane
Oddly it never produces a hat.
While equipped:
Stats +5 Mag +3 Wil
dps ----------
Spell.pwr +23 (+8 eff.)
Dmg.mod +20% temporal
+20% physical
Res.pen +20% temporal
+20% physical
Melee Ret 20 physical 10 temporal
----- def -----
Armour +3
Defense +9 (+2 eff.)
Resists +10% temporal
+10% physical +13% all
Temporal Reprieve:
Level 1.0
Pwr.cost 41 out of 50/50.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Transport yourself to a safe place for 1 turns.
Designed by a slightly quirky Paradox Mage, this robe always appears to be stylish in any time the user finds him, her, or itself in. Crafted to aid Paradox Mages through their adventures, this robe is of great help to those that understand what a wibbly-wobbly, timey-wimey mess time actually is. Curiously, as a result of a particularly prolonged battle involving its fourth wearer, the robe appends a very long, multi-coloured scarf to its present wearers.
This item has been sent to the Item's Vault.

Neira's Memory1.0
T3 belt armor
[Unique]
Arcane
While equipped:
Stats +2 Cun +5 Wil
----- def -----
Confus- +30%
Stun/Frz- +30%
---------- misc
Mana/s.crit +3.00
Surround yourself with a magical shield (strength 322, based on Magic) for 10 turns.
Uses 17 power out of 20/20
Ages ago this belt was worn by Linaniil herself in her youth, using its power she shielded herself from the Spellblaze rain of fire, but naught could she do for her sister Neira.
This item has been sent to the Item's Vault.

Hurorak the pair of drakeskin leather boots (0 def, 15 armour)2.0
T5 feet armor
Reqs Level 35
[Random Unique]
Arcane/Nature/Master
While equipped:
Stats +3 Con
dps ----------
Crit.mult +10.00%
Res.pen +18% darkness
+24% temporal
Apr +2
On Hit (Melee):
* 21% chance to gain 10% of a turn (3/turn limit)
----- def -----
Armour +15
Resists +15% acid +28% temporal
+30% darkness +12% fire
+13% lightning +14% cold
HP.reg +10.00
Heal.mod +20%
Def/telep +30
Res/telep +20%
Dur/telep +24%
---------- misc
Max.stam +31.03
A pair of boots made of leather.
This item has been sent to the Item's Vault.

Temporal Rift (8 def, 4 armour, 50-60 power, 325 block)7.0
T5 shield armor
Reqs Shield usage training
[Unique]
Arcane
When used to Attack:
Power 50.0 - 60.0 Temporal
Uses 20% Mag, 100% Str
Acc+ +2.0% proc dam (max 200%)
Crit +4.5%
Block +325
On Hit: 25% Turn Back the Clock 3
While equipped:
dps ----------
Spell.pwr +12 (+4 eff.)
----- def -----
Armour +4
Defense +8 (+2 eff.)
Rng.Def +10 (+3 eff.)
Resists +30% temporal
Dmg.red +20 all
Spell.save +20 (+10 eff.)
Proj.slow +50%
---------- misc
Talents +1 Block
Some mad Chronomancer appears to have affixed a handle to this hole in spacetime. It looks highly effective, in its own strange way.
This item has been sent to the Item's Vault.

Brightrazor4.0
T5 longbow 2H weapon
[Random Unique]
Nature/Master
Acc+ +0.2% crit chance (max 25%)
Atk.spd 100%
Range +10
Ranged+ +8 light
On Crit.r2 +8 cold
While equipped:
Stats +31 Str +9 Dex +15 Mag
+15 Wil +17 Cun +20 Con
dps ----------
Phys.pwr +20 (+7 eff.)
Dmg.mod +9% light
Res.pen +18% all
Acc +32 (+7 eff.)
Apr +17
----- def -----
Resists +12% light +6% cold
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

drakeskin leather sling 'Emuma'4.0
T5 sling 1H weapon
[Random Unique]
Arcane/Master
Mastery Sling Supremacy
Acc+ +0.2% base dam (max 20%)
Atk.spd 100%
Range +10
Proj.spd +207%
On Hit: 10% Arcane Vortex 5
While equipped:
Stats +5 Str +6 Mag
dps ----------
Phys.pwr +15 (+5 eff.)
Spell.pwr +12 (+4 eff.)
Dmg.mod +13% arcane
Res.pen +31% physical
Acc +10 (+2 eff.)
----- def -----
Armour +6
---------- misc
Reload +4
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.
