
Revenant (8 def, 20 armour)Requires:
- Massive armour training
- Strength 28
Powered by arcane forces
Crafted by a master
17.00 Encumbrance.
[Unique]
Type: armor / massive ; tier 3
When wielded/worn:
Armour: +20
Defense: +8 (+4 eff.)
Fatigue: +12%
Changes stats: +5 Mag / +5 Con
Physical save: +12 (+6 eff.)
Spell save: +12 (+5 eff.)
Mental save: +12 (+6 eff.)
Silence immunity: +20%
Confusion immunity: +20%
Pinning immunity: +20%
Stun/Freeze immunity: +20%
Status resistances shift over time to match the statuses you are being hit by.
The joints of this armor creak ominously, the frame bends and heaves, almost as if breathing. The scratch and crack of metal mutters of suffering, of loss, perseverance and revenge.
This item has been sent to the Item's Vault.

Korehell the drakeskin leather armour (35 def, 8 armour)Requires:
- Strength 20
Powered by arcane forces
Infused by nature
Crafted by a master
9.00 Encumbrance.
[Random Unique]
Type: armor / light ; tier 5
When wielded/worn:
Armour: +8
Defense: +35 (+17 eff.)
Fatigue: +8%
Changes stats: +3 Wil
Changes resistances: +21% acid / +37% darkness / +15% light / +28% blight
Knockback immunity: +20%
Only die when reaching: -80.00 life
Maximum hate: +2.00
Light radius: +1
A suit of armour made of leather.
This item has been sent to the Item's Vault.

Brightward (25-30 power, 5 apr, arcane element)Requires:
- Magic 35
Crafted by a master
5.00 Encumbrance.
Type: weapon / staff ; tier 4
It must be held with both hands.
Base power: 25.0 - 30.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +5
Crit. chance: +4.5%
Attack speed: 100%
When wielded/worn:
Changes resistances: +9% mind
Changes resistances penetration: +10% fire
Changes damage: +25% arcane
Talent granted: +1 Command Staff
Critical mult.: +14.00%
Reduces incoming crit damage: 15.00%
Confusion immunity: +20%
Only die when reaching: -40.00 life
Maximum life: +60.00
Spellpower: +12 (+4 eff.)
Spell crit. chance: +17%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Swordbreaker (25-32 power, 20 apr)Requires:
- Cunning 10
- Dexterity 10
Crafted by a master
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 3
Base power: 25.0 - 32.5
Uses stats: 50% Cun, 50% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +20
Crit. chance: +15.0%
Attack speed: 111%
On weapon crit:
* Breaks enemy weapon.
When wielded/worn:
Armour Hardiness: +20%
Defense: +15 (+8 eff.)
Changes stats: +8 Cun / +8 Dex
Talent granted: +1 Dagger Block
Physical save: +15 (+7 eff.)
Disarm immunity: +50%
Can block like a shield, potentially disarming the enemy.
This ordinary blade is made of fine, sturdy voratun and outfitted with jagged hooks along the edge. This simple appearance belies a great power - the hooked maw of this dagger broke many a blade and the stride of many would-be warriors.
This item has been sent to the Item's Vault.

Frigidtreason the stralite amuletRequires:
- Level 25
Infused by nature
0.10 Encumbrance.
Type: jewelry / amulet ; tier 4
When wielded/worn:
Physical power: +5 (+2 eff.)
Armour: +4
Defense: +15 (+8 eff.)
Changes stats: +7 Cun / +2 Dex
Changes resistances: +6% mind / +15% cold
Changes resistances penetration: +10% physical
Changes damage: +15% mind
Stamina each turn: +1.00
Amulets make your neck look great!
This item has been sent to the Item's Vault.

Balancewaker (48-67 power, 6 apr)Requires:
- Strength 48
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / waraxe ; tier 5
Base power: 48.0 - 67.2
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +6
Crit. chance: +7.0%
Attack speed: 100%
Damage (Melee): +8 arcane
Damage (radius 1) on hit: +20 arcane
Damage (radius 2) on crit: +36 lightning / +18 cold / +4 arcane
When wielded/worn:
Effects on melee hit:
* 10% chance to slow global speed by 54%
Damage when hit (Melee): 2 arcane
Changes stats: +9 Con / +12 Wil
Changes resistances penetration: +5% lightning / +13% cold
Maximum life: +106.00
Movement speed: +43%
One-handed war axes.
This item has been sent to the Item's Vault.

YvuldamaRequires:
- Dexterity 48
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
Type: weapon / longbow ; tier 5
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +10
When wielded/worn:
Physical power: +15 (+7 eff.)
Changes stats: +6 Str
Changes resistances: +6% nature
Changes damage: +3% arcane
Stun/Freeze immunity: +20%
Mana each turn: +0.24
Maximum mana: +100.00
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Corpathus (40-56 power, 12 apr)Requires:
- Strength 40
Crafted by a master
Powered by unknown forces
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 4
Base power: 40.0 - 56.0
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +12
Crit. chance: +9.0%
Attack speed: 100%
On weapon crit:
* grows in power
On weapon kill:
* grows dramatically in power
Damage (Melee): +18 draining blight
When wielded/worn:
Changes damage: +5% blight
Critical mult.: +10.00%
Cut immunity: -25%
Maximum vim: +20.00
Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength.
This item has been sent to the Item's Vault.

Scorchwither the stralite plate armour (0 def, 20 armour)Requires:
- Massive armour training
- Strength 48
Powered by arcane forces
Crafted by a master
17.00 Encumbrance.
[Random Unique]
Type: armor / massive ; tier 4
When wielded/worn:
Armour: +20
Fatigue: +25%
Changes stats: +7 Con
Changes resistances: -16% light / +9% fire / +9% darkness / +22% temporal
Changes resistances penetration: +20% fire
Changes damage: +6% fire
Physical save: +16 (+5 eff.)
Spell save: +8 (+3 eff.)
Mental save: +8 (+4 eff.)
Hate when firing a critical mind attack: +5.00
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.

Titanic (20 def, 18 armour, 320 block)Requires:
- Shield usage training
- Strength 37
Crafted by a master
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 3
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
When wielded/worn:
Armour: +18
Armour Hardiness: +20%
Defense: +20 (+10 eff.)
Ranged Defense: +10 (+3 eff.)
Fatigue: +30%
Talent granted: +1 Block
This shield made of the darkest stralite is huge, heavy and very solid.
This item has been sent to the Item's Vault.

wrathful stralite shield of crushing (0 def, 8 armour, 139 block)Requires:
- Shield usage training
- Strength 35
Powered by arcane forces
Crafted by a master
7.00 Encumbrance.
Type: armor / shield ; tier 4
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
When wielded/worn:
Physical crit. chance: +8.0%
Physical power: +9 (+4 eff.)
Armour: +8
Fatigue: +8%
On shield block:
* Deals 157 light and fire damage to each enemy blocked
Changes resistances: +9% light / +10% fire
Talent granted: +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.
