
Penitence (15-18 power, 4 apr, lightning element)Requires:
- Magic 24
Powered by arcane forces
Infused by nature
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 2
It must be held with both hands.
Base power: 15.0 - 18.0
Uses stat: 80% Mag
Damage type: Nature
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +4
Attack speed: 100%
When wielded/worn:
Changes resistances: +30% blight / +30% lightning
Damage affinity(heal): +20% lightning
Talent granted: +1 Command Staff
Spell save: +15 (+5 eff.)
Spellpower: +15 (+6 eff.)
Spell crit. chance: +10%
It can be used to cure up to 2 diseases or poisons (based on Magic)
Activation costs 10 power out of 60/60.
A powerful staff sent in secret to Angolwen by the Shaloren, to aid their fighting of the plagues following the Spellblaze. Its power is not to harm, but to heal and protect.
This item has been sent to the Item's Vault.

Bethaldarin (20-24 power, 3 apr, temporal element)Requires:
- Magic 16
Powered by arcane forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 2
It must be held with both hands.
Base power: 20.0 - 24.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +3
Crit. chance: +3.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +5 Wil / +6 Mag
Changes damage: +20% temporal
Talent granted: +1 Command Staff
Reduces incoming crit damage: 15.00%
Vim when firing critical spell: +2.00
Maximum mana: +15.00
Maximum vim: +14.00
Spellpower: +15 (+6 eff.)
Spell crit. chance: +7%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Spectral Blade (26-42 power, 25 apr)Requires:
- Magic 18
Powered by arcane forces
Crafted by a master
0.10 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 2
It must be held with both hands.
Base power: 26.0 - 41.6
Uses stats: 10% Mag, 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +25
Crit. chance: +3.0%
Attack speed: 111%
Damage (Melee): +15 arcane
Damage (radius 2) on crit: +30 arcane silence
When wielded/worn:
Mana each turn: +0.50
Spellpower: +5 (+2 eff.)
See invisible: +10
Blind-Fight: This item allows the wearer to attack unseen targets without any penalties.
This sword appears weightless, and nearly invisible.
This item has been sent to the Item's Vault.

arcing dwarven-steel longsword of rage (20-28 power, 4 apr)Requires:
- Strength 24
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
Type: weapon / longsword ; tier 3
Base power: 20.0 - 28.0
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +4
Crit. chance: +3.5%
Attack speed: 100%
On weapon hit:
* 25% chance for lightning to strike from the target to a second target dealing 15 damage
When wielded/worn:
Accuracy: +7 (+4 eff.)
Changes stats: +4 Str
Changes damage: +6% physical
Sharp, long, and deadly.
This item has been sent to the Item's Vault.

Samyndur the Radianceterror (18-25 power, 3 apr)Requires:
- Strength 16
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / waraxe ; tier 2
Base power: 18.0 - 25.2
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +3
Crit. chance: +4.0%
Attack speed: 100%
On weapon hit:
* Create an explosion dealing 15 lightning damage (1/turn)
Damage (Melee): +16 light
When wielded/worn:
Accuracy: +9 (+5 eff.)
Armour penetration: +7
Changes stats: +3 Con / +1 Mag
Changes resistances: +3% light
Changes resistances penetration: +8% lightning / +7% physical
Changes damage: +9% lightning
Reduces incoming crit damage: 10.00%
One-handed war axes.
This item has been sent to the Item's Vault.

steel waraxe 'Tilin' (18-25 power, 3 apr)Requires:
- Strength 16
Crafted by a master
3.00 Encumbrance.
Type: weapon / waraxe ; tier 2
Base power: 18.0 - 25.2
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +3
Crit. chance: +4.0%
Attack speed: 100%
When wielded/worn:
Defense: +15 (+6 eff.)
Changes resistances: +3% blight / +12% mind
Disease immunity: +20%
Disarm immunity: +20%
One-handed war axes.
This item has been sent to the Item's Vault.

truestriking steel dagger of shearing (10-13 power, 6 apr)Requires:
- Dexterity 16
Crafted by a master
1.00 Encumbrance.
Type: weapon / dagger ; tier 2
Base power: 10.0 - 13.0
Uses stats: 50% Str, 50% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Accuracy: +15 (+7 eff.)
Armour penetration: +13
Changes resistances penetration: +6% physical / +6% all
Sharp, short and deadly.
This item has been sent to the Item's Vault.

warbringer's dwarven-steel dagger of projection (18-23 power, 7 apr)Requires:
- Dexterity 24
Crafted by a master
Infused by psionic forces
1.00 Encumbrance.
Type: weapon / dagger ; tier 3
Base power: 18.0 - 23.4
Uses stats: 50% Str, 50% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +7
Crit. chance: +6.0%
Attack speed: 100%
On weapon hit:
* Projects up to 2 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn)
When wielded/worn:
Physical power: +10 (+2 eff.)
Changes stats: +3 Con
Changes resistances penetration: +5% physical
Disarm immunity: +19%
Sharp, short and deadly.
This item has been sent to the Item's Vault.

dwarven-steel battleaxe 'Burnwrack' (29-44 power, 2 apr)Requires:
- Strength 24
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / battleaxe ; tier 3
It must be held with both hands.
Base power: 29.0 - 43.5
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +2
Crit. chance: +6.5%
Attack speed: 100%
When this weapon hits: Epidemic (20% chance level 3).
On weapon hit:
* 17% chance to reduce strength, dexterity, and constitution by 17
On weapon crit:
* Splash the target with acid dealing 81 damage over 5 turns and reducing armor and accuracy by 11
* Wound the target dealing 200 physical damage across 5 turns and reducing healing by 50%
Damage (Melee): +20 blight
When wielded/worn:
Physical crit. chance: +10.0%
Physical power: +10 (+3 eff.)
Damage when hit (Melee): 2 blight
Changes resistances: +12% fire
Changes damage: +3% blight
Disease immunity: +25%
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

GetaRequires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Random Unique]
Type: jewelry / amulet ; tier 3
When wielded/worn:
Effects on melee hit:
* 10% chance to reduce armor by 26%
Changes stats: +7 Mag
Changes damage: +5% blight / +7% fire / +21% acid
Critical mult.: +13.00%
Mana each turn: +0.34
Spellpower on spell critical (stacks up to 3 times): +4
Maximum mana: +34.00
Spellpower: +10 (+5 eff.)
Amulets make your neck look great!
This item has been sent to the Item's Vault.

Cloud Caller (0 def, 0 armour)Requires:
- Level 15
Infused by nature
2.00 Encumbrance.
[Unique]
Type: armor / head ; tier 1
When wielded/worn:
Changes resistances: +10% lightning / +10% cold
Changes damage: +10% lightning / +10% cold
A small storm cloud follows you, dealing 15 lightning damage to all enemies in a radius of 3 each turn.
It can be used to activate talent Call Lightning (costing 9 power out of 30/30) :
Effective talent level: 1.0
Power cost: 9 out of 30/30.
Range: 10
Travel Speed: instantaneous
Is: a nature gift
Description: Calls forth a powerful beam of lightning doing 52.58 to 157.75 lightning damage (105.17 average).
The damage will increase with your Mindpower.
This hat's broad brim protects you from biting colds and sudden storms.
This item has been sent to the Item's Vault.

Zaldir (0 def, 6 armour, 34-40 power, 83.5 block)7.0 Encumbrance
T3 shield armor
[Random Unique]
Arcane/Master
When used to Attack:
Weapon Damage 33.5 - 40.2 Physical
Uses 100% Str
Accuracy Bonus +2.0% proc damage (max 200%)
Critical Rate +3.5%
Block +84
On-hit +20 item acid corrode
On-crit, radius 2 +21 light, +16 fire
On Hit:
* 20% chance to reduce armor by 37%
* reduce the cooldown of your ward talent by 1
On Critical:
* Smash the target reducing mind, spell, and combat action speeds by 30%
While equipped:
Stats Wil +2, Con +3
offense ------
Physical Crit +8.0%
Physical Power +7 (+1 eff.)
Damage +3% acid
On shield block:
* Deals 142 light and fire damage to each enemy blocked
defense ------
Armor +6
Fatigue +8%
Resistance +7% light, +5% fire
other -------
Wards +4 lightning, +3 temporal
+5 darkness, +5 fire
+4 nature, +4 blight, +5 cold
+4 arcane, +5 light
Talents +1 Ward
+1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.
