
Stormworm the cashmere robe (0 def, 0 armour)Requires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
[Random Unique]
Type: armor / cloth ; tier 3
When wielded/worn:
Changes stats: +6 Mag
Changes resistances: +3% lightning / +22% temporal / +31% darkness / +12% light / +11% all
Changes resistances penetration: +20% lightning / +9% temporal / +11% physical
Changes damage: +39% temporal / +21% darkness / +20% physical
Light radius: +3
Reduces paradox anomalies(equivalent to willpower): +13
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

Eilinada the hardened leather gloves (0 def, 2 armour)Requires:
- Level 15
Powered by arcane forces
1.00 Encumbrance.
Type: armor / hands ; tier 2
When wielded/worn:
Armour: +2
Effects on melee hit:
* 20% chance to gain 10% of a turn (3/turn limit)
Damage (Melee): 8 temporal
Damage (Ranged): 11 temporal
Changes stats: +2 Str / +1 Dex / +3 Mag / +2 Wil
Changes resistances: +11% temporal
Changes damage: +5% temporal
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.

quiver of yew arrows of crippling (22/22, 136% power, 10 apr)Requires:
- Dexterity 24
Crafted by a master
3.00 Encumbrance.
Type: ammo / arrow ; tier 3
Power: 137% Range: 1.4x
Uses stats: 50% Str, 70% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +10
Crit. chance: +14.0%
Capacity: 22
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

dragonbone magestaff of wizardry (136% power, 6 apr, fire element)Requires:
- Magic 48
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / staff ; tier 5
It must be held with both hands.
Power: 137% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +3 Mag / +3 Wil
Changes damage: +30% fire
Talent granted: +1 Command Staff
Maximum mana: +58.00
Spellpower: +25 (+5 eff.)
Spell crit. chance: +5%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

cruel elven-wood magestaff of might (129% power, 5 apr, lightning element)Requires:
- Magic 35
Powered by arcane forces
Crafted by a master
5.00 Encumbrance.
Type: weapon / staff ; tier 4
It must be held with both hands.
Power: 129% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +5
Crit. chance: +4.5%
Attack speed: 100%
When wielded/worn:
Changes damage: +25% lightning
Talent granted: +1 Command Staff
Critical mult.: +11.00%
Spellpower: +12 (+2 eff.)
Spell crit. chance: +18%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

ancient silk robe of power (0 def, 0 armour)Requires:
- Level 25
Powered by arcane forces
2.00 Encumbrance.
Type: armor / cloth ; tier 4
When wielded/worn:
Changes stats: +4 Mag
Changes resistances: +13% all
Changes resistances penetration: +5% temporal / +5% physical
Changes damage: +23% temporal / +13% physical / +13% all
Spellpower: +14 (+3 eff.)
Reduces paradox anomalies(equivalent to willpower): +9
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.
