
Khelarim (0 def, 3 armour)Requires:
- Heavy armour training
Infused by nature
3.00 Encumbrance.
Type: armor / head ; tier 1
When wielded/worn:
Armour: +3
Fatigue: +5%
Changes resistances: +3% nature / +8% cold
Allows you to breathe in: water
Reduces incoming crit damage: 5.00%
Spell save: +9 (+3 eff.)
Life regen: +4.00
A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however.
This item has been sent to the Item's Vault.
