
Oozebait (38-58 power, 2 apr)5.0
T3 greatmaul 2H weapon
[Rare]
Disrupt
Power 38.5 - 57.8 Physical
Uses 120% Str
Mastery Weapons Mastery
Acc+ +0.2% base dam (max 20%)
Apr +2
Crit +1.5%
Atk.spd 100%
On Hit:
* 19 arcane resource burn
* 20% chance to slow global speed by 43%
While equipped:
dps ----------
Melee Ret 2 acid
On Hit (Melee):
* 20% chance to reduce armor by 16%
----- def -----
Resists +9% nature
Massive two-handed mauls.
This item has been sent to the Item's Vault.

iron plate armour 'Dazzleransom' (0 def, 7 armour)17.0
T1 massive armor
Reqs Massive armour training
[Rare]
Master
While equipped:
Stats +5 Str
dps ----------
Dmg.mod +3% light +12% mind
Res.pen +5% light
On Hit (Melee):
* 10% chance to reduce all saves and defense by 17
----- def -----
Armour +7
Fatigue +22%
Resists +10% darkness
+5% physical
---------- misc
Light +1
Track:
Puts all charms on 30 cooldown
Level 2.0
Pwr.cost 30 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Description: Sense foes around you in a radius of 12 for 5 turns.
The radius will increase with your Cunning.
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.

Beteldamira the Ravenmaster (0 def, 3 armour)3.0
T1 feet armor
Reqs Heavy armour training
[Rare]
Master
While equipped:
Stats +2 Mag
dps ----------
Res.pen +15% darkness
----- def -----
Armour +3
Fatigue -3%
Phys.save +5 (+2 eff.)
Mind.save +3 (+2 eff.)
---------- misc
Max.enc +20
Light +1
Infravis +1
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.

heroic rough leather gloves of butchering (0 def, 4 armour)1.0
T1 hands armor
[Ego++]
Disrupt/Master
While equipped:
dps ----------
Phys.pwr +5 (+1 eff.)
Acc +4 (+1 eff.)
Apr +5
----- def -----
Armour +4
Resists +6% blight
Spell.save +9 (+5 eff.)
Mind.save +6 (+3 eff.)
Max.HP +41.00
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.

murderer's kruk cloak of the Shaloren (0 def, 0 armour)2.0
T1 cloak armor
[Cosmetic Item]
Arcane/Master
While equipped:
Stats +2 Dex +1 Mag +1 Wil
+2 Cun
dps ----------
Acc +4 (+1 eff.)
Apr +4
A stylish kruk-style cloak, to look awesome.
This item has been sent to the Item's Vault.

Prox's Lucky Halfling Foot2.0
T1 misc tool
[Unique]
Nature
While equipped:
Stats +5 Lck
----- def -----
Defense +5 (+3 eff.)
---------- misc
T.Disarm +5
Detects traps.
Removes (25% chance) up to three stuns, pins, or dazes each turn
A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly.
It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks.
This item has been sent to the Item's Vault.
