
Khulmanar's Wrath (70-105 power, 8 apr)Requires:
- Strength 52
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / battleaxe ; tier 5
It must be held with both hands.
Base power: 70.0 - 105.0
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +8
Crit. chance: +8.0%
Attack speed: 100%
Damage (Melee): +50 fire
Damage conversion: 20% fire
When wielded/worn:
Changes resistances: +20% fire
Changes resistances penetration: +25% fire
Changes damage: +20% fire
The wearer is treated as a demon.
It can be used to activate talent Infernal Breath (costing 35 power out of 35/35) :
Effective talent level: 4.5
Power cost: 35 out of 35/35.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Exhale a wave of dark fire with radius 7. Any non demon caught in the area will take 105.93 fire damage, and flames will be left dealing a further 24.46 each turn. Demons will be healed for the same amount.
The damage will increase with your Strength Stat.
Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes.
This item has been sent to the Item's Vault.

Bethovena the CystquellerRequires:
- Dexterity 48
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
Type: weapon / longbow ; tier 5
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +10
On weapon hit:
* 20% chance to slow global speed by 55%
When wielded/worn:
Accuracy: +38 (+7 eff.)
Physical crit. chance: +8.0%
Ammo reloads per turn: +3
Changes resistances: +6% fire
Changes resistances penetration: +25% mind
Physical save: +18 (+9 eff.)
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Searpride (0 def, 3 armour)Requires:
- Level 25
Infused by arcane disrupting forces
Crafted by a master
Infused by psionic forces
1.00 Encumbrance.
[Random Unique]
Type: armor / hands ; tier 4
When wielded/worn:
Physical crit. chance: +14.0%
Armour: +3
Effects when hit in melee:
* 23 arcane resource burn
Changes resistances: +9% nature
Changes resistances penetration: +25% fire
Changes damage: +3% fire
Critical mult.: +10.00%
Spell save: +17 (+5 eff.)
Life regen: +6.00
Stamina each turn: +1.40
Maximum stamina: +26.00
Spell crit. chance: +10%
Mental crit. chance: +8%
When used to modify unarmed attacks:
Base power: 32.0 - 35.2
Uses stats: 40% Str, 40% Cun, 40% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +5
Crit. chance: +15.0%
Attack speed: 100%
When this weapon hits: Nightmare (10% chance level 5).
When this weapon crits: Cripple (20% chance level 5).
On weapon hit:
* 27 arcane resource burn
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.

Zubavea the quiver of elven-wood arrows (19/19, 77-108 power, 14 apr)Requires:
- Dexterity 35
Crafted by a master
3.00 Encumbrance.
Type: ammo / arrow ; tier 4
Base power: 77.0 - 107.8
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +14
Crit. chance: +8.5%
Capacity: 19
Travel speed: +200%
When wielded/worn:
Ammo reloads per turn: +4
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

troll-hide drakeskin leather armour of Eyal (20 def, 8 armour)Requires:
- Strength 20
Infused by nature
9.00 Encumbrance.
Type: armor / light ; tier 5
When wielded/worn:
Armour: +8
Defense: +20 (+4 eff.)
Fatigue: +8%
Life regen: +13.90
Maximum life: +84.00
Healing mod.: +29%
A suit of armour made of leather.
This item has been sent to the Item's Vault.

The Black Plate (25 def, 35 armour)Requires:
- Massive armour training
- Strength 48
Powered by arcane forces
17.00 Encumbrance.
[Unique]
Type: armor / massive ; tier 5
When wielded/worn:
Armour: +35
Defense: +25 (+5 eff.)
Fatigue: +15%
Changes stats: +6 Wil / +4 Cun / +3 Con
Changes resistances: +15% acid / +20% darkness / +15% blight / +25% fire / +20% cold
Talent masteries: +0.20 Corruption / Doom covenant +0.20 Corruption / Oppression +0.20 Corruption / Wrath +0.20 Corruption / Infernal combat
Physical save: +15 (+8 eff.)
Spell save: +25 (+8 eff.)
Confusion immunity: +100%
Fear immunity: +100%
Light radius: -2
Infravision radius: +3
Shadow Power: +10
Grants physical power equal to your Shadow Power.
"Wreckage all about you. Is there anything left inside?"
This item has been sent to the Item's Vault.

Duvykalthozilarain the reinforced leather armour (21 def, 7 armour)Requires:
- Strength 18
Powered by arcane forces
Crafted by a master
9.00 Encumbrance.
[Random Unique]
Type: armor / light ; tier 4
When wielded/worn:
Physical crit. chance: +8.0%
Physical power: +18 (+6 eff.)
Armour: +7
Defense: +21 (+4 eff.)
Fatigue: +8%
Changes stats: +4 Str / +3 Dex / +7 Mag / +5 Wil
Changes resistances: +18% lightning / +23% temporal / +6% mind / +3% cold
Silence immunity: +20%
Spellpower: +18 (+6 eff.)
Spell crit. chance: +7%
Mindpower: +19 (+6 eff.)
Mental crit. chance: +8%
Movement speed: +20%
Healing mod.: +15%
Damage Shield penetration: +20%
A suit of armour made of leather.
This item has been sent to the Item's Vault.
