
Blade of Distorted Time (150% power, 40 apr)3.0 Encumbrance
T4 longsword 1H weapon
Reqs Str 44
[Unique]
Arcane
Weapon Damage 150% Range: 1.0x-1.4x
Uses 20% Mag, 90% Str
Damage Physical
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +40
Critical Rate +8.0%
Attack Speed 100%
Damage Conversion 20% temporal
On Hit:
* deals 42 temporal damage and slows enemies in radius 6 of the target by 52% based on Magic
While equipped:
offense ------
Damage +30% temporal, +30% physical
defense ------
Out-of-Phase Defense +20
Out-of-Phase Resistance +20%
Out-of-Phase Resilience +20%
Blink Blade:
Effective talent level: 4.0
Power cost 9 out of 10/10.
Range 8
Cooldown: 8
Travel.spd instantaneous
Is: a spell
Description: Teleport to the target and attack with your melee weapons for 94% damage. Then teleport next to a second random enemy, attacking for 94% damage.
Blink Blade can hit the same target multiple times.
The remnants of a damaged timeline, this blade shifts and fades at random.
This item has been sent to the Item's Vault.

Shoes of Moving Slowly (0 def, 0 armour)2.0 Encumbrance
T4 feet armor
[Unique]
Unknown
While equipped:
Stats Mag +8, Wil +8
offense ------
Spellpower +5 (+2 eff.)
defense ------
Fatigue +3%
Knockbk Resist +100%
Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times.
Combine it with the Shoes of Moving Quickly.
Fast does not always win.
Rumoured to be able to combine with the Shoes of Moving Quickly.
This item has been sent to the Item's Vault.

Hornet Stingers (19/20, 117% power, 10 apr)3.0 Encumbrance
T2 arrow ammo
Reqs Dex 18
[Unique]
Nature
Weapon Damage 117% Range: 1.0x-1.4x
Uses 50% Str, 70% Dex
Damage Physical
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +10
Critical Rate +5.0%
Capacity 20
On Hit:
* afflicts the target with a poison dealing 20 damage per turn and causing actions to fail 20% of the time for 6 turns
A vile poison drips from the tips of these arrows.
This item has been sent to the Item's Vault.

Morrigor (161% power, 12 apr)3.0 Encumbrance
T4 longsword 1H weapon
Reqs Mag 40
[Unique]
Arcane/Unknown
Weapon Damage 162% Range: 1.0x-1.4x
Uses 60% Mag, 60% Str
Damage Physical
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +12
Critical Rate +7.0%
Attack Speed 100%
On Hit:
* deal 6.63 arcane and 6.63 darkness damage (based on Magic) in a radius 1 around the target
On Kill:
* swallows the victim's soul, gaining a new power
While equipped:
offense ------
Spell Crit +12%
Spellpower +24 (+8 eff.)
other -------
Talents +1 Soul Purge
This heavy, ridged blade emanates magical power, yet as you grasp the handle an icy chill runs its course through your spine. You feel the disembodied presence of all those slain by it. In unison, they demand company.
This item has been sent to the Item's Vault.

Dagger of the Past (129% power, 20 apr) =Keep=1.0 Encumbrance
T3 dagger 1H weapon
Reqs Mag 24,Dex 24
[Unique]
Arcane
Potentially it would go with a sword in the future.
Weapon Damage 129% Range: 1.0x-1.3x
Uses 50% Mag, 50% Dex
Damage Physical
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +20
Critical Rate +20.0%
Attack Speed 111%
On-hit +5 temporal
Damage Conversion 30% temporal
While equipped:
offense ------
Move Speed +20%
Damage +5% temporal
defense ------
Defense +10 (+4 eff.)
Spell save +10 (+1 eff.)
Out-of-Phase Defense +10
Out-of-Phase Resistance +5%
Out-of-Phase Resilience +15%
other -------
Masteries
+0.10 Chronomancy/Blade Threading
+0.10 Chronomancy/Temporal Guardian
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past.
This item has been sent to the Item's Vault.

Sword of Potential Futures (133% power, 10 apr) =Keep=3.0 Encumbrance
T3 longsword 1H weapon
Reqs Mag 24,Dex 24
[Unique]
Arcane
In the past there was a dagger with it.
Weapon Damage 134% Range: 1.0x-1.4x
Uses 20% Mag, 80% Str
Damage Physical
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +10
Critical Rate +8.0%
Attack Speed 111%
On-hit +5 temporal
Damage Conversion 30% temporal
While equipped:
offense ------
Spell Crit +5%
Spellpower +5 (+2 eff.)
Damage +5% temporal
defense ------
Out-of-Phase Defense +10
Out-of-Phase Resistance +5%
Out-of-Phase Resilience +15%
other -------
Masteries
+0.10 Chronomancy/Blade Threading
+0.10 Chronomancy/Temporal Guardian
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the untapped potential of time.
This item has been sent to the Item's Vault.

Eternity's Counter2.0 Encumbrance
T4 misc tool
[Unique]
Arcane
While equipped:
offense ------
Damage +15% temporal
defense ------
Resistance +0% all, +15% temporal
Damage Reduction +0 all
Offers either offensive or defensive benefits, depending on the position of the sands. Switching the direction of flow takes no time.
Flip the hourglass (sands currently flowing towards stability).
Uses 17 power out of 20/20
This hourglass of otherworldly crystal appears to be filled with countless tiny gemstones in place of sand. As they fall, you feel the flow of time change around you.
This item has been sent to the Item's Vault.

Aetherwalk (6 def, 0 armour)2.0 Encumbrance
T4 feet armor
[Unique]
Arcane
While equipped:
Stats Cun +8, Mag +8
offense ------
Spellpower +15 (+5 eff.)
Damage +25% arcane
defense ------
Defense +6 (+2 eff.)
Fatigue +1%
Resistance +25% arcane
Out-of-Phase Defense +20
Out-of-Phase Resistance +20%
Out-of-Phase Resilience +20%
Creates an arcane explosion dealing 71 arcane damage based on magic in a radius of 3 around the user after any teleport.
Phase door up to range 6, within radius 2 of the target location.
Uses 21 power out of 24/24
A wispy purple aura surrounds these translucent black boots.
This item has been sent to the Item's Vault.

Whip of Urh'Rok (167% power, 0 apr)3.0 Encumbrance
T5 whip 1H weapon
Reqs Dex 48
[Unique]
Arcane
Weapon Damage 167% Range: 1.0x-1.1x
Uses 100% Dex
Damage Devouring flames
Mastery Exotic Weapons Mastery
Accuracy Bonus +0.4% critical power (max 40%)
Critical Rate +9.0%
Attack Speed 125%
On Hit: 20% Bone Nova level 4
On Hit: 15% Blood Boil level 3
While equipped:
offense ------
Spellpower +15 (+3 eff.)
Damage +20% blight, +20% fire
other -------
See Invisibility +2
Telepathy Demon/Minor
Demon/Major
While carried:
offense ------
Damage +8% blight
With this unbearably bright whip of flame, the demon master Urh'Rok has become known for never having lost in combat.
This item has been sent to the Item's Vault.

Chromatic Harness (10 def, 14 armour)14.0 Encumbrance
T5 heavy armor
[Unique]
Nature
While equipped:
Stats Str +6, Wil +6, Cun +4
Lck +10
defense ------
Armor +14
Defense +10 (+3 eff.)
Fatigue +16%
Resistance +20% lightning, +20% physical
+20% cold, +20% fire
+20% acid
Blind Resist +50%
Stun Resist +25%
Knockbk Resist +50%
other -------
Telepathy Dragon
Cooldown Ice Breath -3
Lightning Breath -3
Sand Breath -3
Fire Breath -3
Corrosive Breath -3
This dragon scale harness shines with multiple colors, quickly shifting through them in a seemingly chaotic manner.
This item has been sent to the Item's Vault.

Everpyre Blade (147% power, 10 apr)3.0 Encumbrance
T4 longsword 1H weapon
Reqs Str 40
[Unique]
Nature/Master
Weapon Damage 147% Range: 1.0x-1.4x
Uses 100% Str
Damage Fire
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +10
Critical Rate +18.0%
Attack Speed 100%
On Hit: 15% Fire Breath level 4
While equipped:
Stats Str +7, Wil +7
offense ------
Damage +20% fire
Ignore resists +15% fire
defense ------
Resistance +10% nature, +15% fire
This ornate blade is carved from the wood of a tree said to burn eternally. Its hilt is encrusted with gems, suggesting it once belonged to a figure of considerable status. The flames seem to bend to the will of the sword's holder.
This item has been sent to the Item's Vault.

Temporal Rift (8 def, 4 armour, 325 block)7.0 Encumbrance
T5 shield armor
Reqs - Shield usage training
,Str 40
[Unique]
Arcane
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
offense ------
Spellpower +12 (+2 eff.)
defense ------
Armor +4
Defense +8 (+2 eff.)
Ranged Defense +10 (+3 eff.)
Resistance +30% temporal
Damage Reduction +20 all
Spell save +20 (+1 eff.)
Slow Projectiles +50%
other -------
Talents +1 Block
Some mad Chronomancer appears to have affixed a handle to this hole in spacetime. It looks highly effective, in its own strange way.
This item has been sent to the Item's Vault.
