
Hare-Skin Sling4.0
T3 sling 1H weapon
Reqs Dex 35
Shoot
[Unique]
Nature
Power 66% Range: 1.1x
Uses 40% Wil
Dmg Physical
Acc+ +0.2% base dam (max 20%)
Atk.spd 100%
Range +10
While equipped:
Stats +10 Lck
dps ----------
Phys.crit +5.0%
Mov.spd +20%
----- def -----
Defense +10 (+5 eff.)
---------- misc
Masteries
+0.20 Cunning/Survival
Inertial Shot:
Level 3.0
Pwr.cost 8 out of 8/8.
Range melee/personal
Travel.spd instantaneous
Description: You fire a mighty shot at your target, doing 139% damage and knocking it back.
The knockback chance increases with your Accuracy.
This well-tended sling is made from the leather and sinews of a large hare. It feels smooth to the touch, yet very durable. Some say that the skin of a hare brings luck and fortune.
Hard to tell if that really helped its former owner, but it's clear that the skin is at least also strong and reliable.
This item has been sent to the Item's Vault.

Rune of the Rift (358.00 temporal damage, removed from time 4 turns)0.1
T3 rune scroll
[Unique]
Arcane
When inscribed on your body:
Level 0.0
Use mode Activated
Range 6
Cooldown 14
Travel.spd instantaneous
Usage Speed Spell (100% of a turn)
Is a spell
Description: Inflicts 358.00 temporal damage. If your target survives, it will be sent 4 turns into the future.
It will also lower your paradox by 25 (if you have any).
Note that messing with the spacetime continuum may have unforeseen consequences.
Inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.

Sanguine Shield (0 def, 15 armour, 220 block)7.0
T4 shield armor
Reqs Shield usage training
[Unique]
Master
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
Stats +10 Con
dps ----------
Melee Ret 15 draining blight
----- def -----
Armour +15
Fatigue +19%
Resists +25% blight +10% light
HP.reg +5.00
---------- misc
Talents +1 Block
Masteries
+0.30 Cursed/Bloodstained
Though tarnished and spattered with blood, the emblem of the Sun still manages to shine through on this shield.
This item has been sent to the Item's Vault.

Fearfire Mantle (14 def, 0 armour)2.0
T3 cloak armor
[Unique]
Arcane
While equipped:
dps ----------
Melee Ret 30 fire
----- def -----
Defense +14 (+7 eff.)
Resists +10% fire +10% darkness
+10% cold
---------- misc
Masteries
+0.20 Corruption/Fearfire
All enemies in radius 2 take 20 fire damage each turn and healing you for 10% of the damage dealt.
Black fires born of a blackened heart.
This item has been sent to the Item's Vault.

verdant Rags of the Sanctuary of life (0 def, 0 armour)2.0
T1 cloth armor
[Cosmetic Item]
Nature
While equipped:
Stats +3 Con
dps ----------
Dmg.mod +10% nature
----- def -----
Resists +7% blight +7% all
Max.HP +46.00
HP.reg +2.10
Heal.mod +12%
Poison- +23%
Disease- +25%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

Telos's Staff Crystal0.0
T5 multi-hued gem
Reqs Level 35
[Unique]
Arcane
A part of set.
While equipped:
Stats +5 Str +5 Dex +5 Mag
+5 Wil +5 Cun +5 Con
Resists +30% mind
Confus- +30%
Fear- +30%
Light +2
While carried:
Light +2
Item imbue powers:
Stats +5 Str +5 Dex +5 Mag
+5 Wil +5 Cun +5 Con
Resists +30% mind
Confus- +30%
Fear- +30%
Light +2
Latent Damage Type: Blight
Combine with a staff.
Uses 1 power out of 1/1
A closer look at this pure white crystal reveals that it is really a plethora of colors swirling and scintillating.
This item has been sent to the Item's Vault.

[vs. Steel Helm of Garkul (0 def, 6 armour) (On head)]The Black Crown (0 def, 15 armour)
3.0
T4 head armor
Reqs Heavy armour training
[Unique]
Arcane/Master
While equipped:
Stats +0(-5) Str +10(+6) Wil +10(+5) Con
dps ----------
Dmg.mod +0%(-10%) physical
----- def -----
Armour +15 (+9)
Fatigue +5% (-3%)
Resists +20% darkness +20% blight
Phys.save +0 (+0 eff.) (-12 (-4 eff.))
Spell.save +0 (+0 eff.) (-12 (-4 eff.))
Mind.save +0 (+0 eff.) (-12 (-4 eff.))
---------- misc
Masteries
+0.20 Corruption/Demon seeds
+0.20 Corruption/Demonic pact
+0.00(-0.20) Technique/Thuggery
ShadowPwr +5
Increases all saves by your Shadow Power.
"For the demon who has everything."
This item has been sent to the Item's Vault.

Aetherwalk (6 def, 0 armour)2.0
T4 feet armor
[Unique]
Arcane
While equipped:
Stats +8 Cun +8 Mag
dps ----------
Spell.pwr +15 (+12 eff.)
Dmg.mod +25% arcane
----- def -----
Defense +6 (+3 eff.)
Fatigue +1%
Resists +25% arcane
Def/telep +20
Res/telep +20%
Dur/telep +20%
Creates an arcane explosion dealing 55 arcane damage based on magic in a radius of 3 around the user after any teleport.
Phase door up to range 6, within radius 2 of the target location.
Uses 21 power out of 24/24
A wispy purple aura surrounds these translucent black boots.
This item has been sent to the Item's Vault.

Cloth of Dreams (10 def, 0 armour)2.0
T4 cloak armor
[Unique]
Psionic
While equipped:
Stats +6 Cun +5 Wil
dps ----------
Mind.pwr +6 (+2 eff.)
----- def -----
Defense +10 (+5 eff.)
Resists +15% mind
Phys.save +10 (+3 eff.)
Spell.save +10 (+3 eff.)
Mind.save +10 (+3 eff.)
---------- misc
Masteries
+0.10 Psionic/Dreaming
+0.10 Psionic/Slumber
The wearer is asleep.
Lucid Dreamer: May act while sleeping
Slumber:
Level 3.0
Pwr.cost 9 out of 25/25.
Range 7
Travel.spd instantaneous
Is a mind power
Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 55 points of damage the target suffers will reduce the effect duration by one turn.
When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect.
The damage threshold will scale with your Mindpower.
Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware.
This item has been sent to the Item's Vault.

The Calm (15 def, 0 armour)2.0
T4 cloth armor
[Unique]
Arcane
While equipped:
Stats +10 Mag +8 Wil +6 Cun
dps ----------
Spell.pwr +20 (+14 eff.)
Mov.spd +10%
Dmg.mod +25% lightning
Res.pen +15% lightning
----- def -----
Defense +15 (+7 eff.)
Resists +20% lightning +13% all
Proj.slow +15%
Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze.
This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary.
This item has been sent to the Item's Vault.
