
Ring of the War MasterRequires:
- Level 35
Crafted by a master
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 5
When wielded/worn:
Armour penetration: +15
Physical crit. chance: +5.0%
Physical power: +10 (+5 eff.)
Changes stats: +3 Str / +3 Dex / +3 Con
Talent category bonus: +0.30 Technique
A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind.
This item has been sent to the Item's Vault.

Elemental FuryRequires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 3
When wielded/worn:
Changes stats: +6 Cun / +6 Mag
Changes resistances penetration: +25% lightning / +25% fire / +25% arcane / +25% cold
Changes damage: +25% lightning / +25% fire / +25% arcane / +25% cold
All your damage is converted and split into arcane, fire, cold and lightning.
This ring shines with many colors.
This item has been sent to the Item's Vault.

Robe of the Archmage (10 def, 10 armour)Requires:
- Level 25
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / cloth ; tier 4
When wielded/worn:
Armour: +10
Defense: +10 (+2 eff.)
Damage when hit (Melee): 15 arcane
Changes stats: +6 Mag / +6 Wil / +6 Cun
Changes resistances: +10% lightning / +10% cold / +10% fire / +10% arcane / +13% all
Changes damage: +12% all
Spell save: +20 (+4 eff.)
Mental save: +15 (+4 eff.)
Silence immunity: +50%
Mana each turn: +2.00
Spellpower: +15 (+3 eff.)
Light radius: +1
A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates.
This item has been sent to the Item's Vault.

Ce'Nytta (0 def, 7 armour)Requires:
- Level 25
Powered by arcane forces
Crafted by a master
1.00 Encumbrance.
[Random Unique]
Type: armor / hands ; tier 4
When wielded/worn:
Armour penetration: +4
Physical crit. chance: +3.0%
Physical power: +18 (+8 eff.)
Armour: +7
Effects on melee hit:
* 24% chance to gain 10% of a turn (3/turn limit)
Damage (Melee): 20 darkness
Damage when hit (Melee): 4 temporal
Changes stats: +6 Str / +4 Mag / +6 Cun / +6 Con
Changes resistances: +10% light / +25% darkness
Changes damage: +11% darkness / +6% physical
Physical save: +25 (+8 eff.)
Spell save: +10 (+2 eff.)
Mental save: +10 (+3 eff.)
Disarm immunity: +50%
Infravision radius: +2
When used to modify unarmed attacks:
Base power: 36.5 - 40.2
Uses stats: 40% Str, 40% Cun, 40% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +5
Crit. chance: +5.0%
Attack speed: 100%
When this weapon hits: Juggernaut (10% chance level 1).
When this weapon hits: Moonlight Ray (20% chance level 5).
On weapon hit:
* 15% chance to reduce damage dealt by 22%
Damage (Melee): +29 physical
Damage (radius 2) on crit: +50 light / +29 darkness
It can be used to activate talent Starfall, placing all other charms into a 20 cooldown :
Effective talent level: 1.0
Power cost: 20 out of 20/20.
Range: 6
Travel Speed: instantaneous
Is: a spell
Description: A star falls on a radius 1 area, doing 275.13 darkness damage on impact and stunning all within the area for 4 turns.
The damage dealt will increase with your Spellpower.
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.

Death's Hold (3 def, 13 armour)Requires:
- Level 35
Powered by arcane forces
Crafted by a master
Infused by psionic forces
2.00 Encumbrance.
[Random Unique]
Type: armor / cloak ; tier 5
When wielded/worn:
Armour: +13
Defense: +3 (+1 eff.)
Effects on melee hit:
* 20% chance to reduce armor by 52%
Damage when hit (Melee): 2 acid
Changes stats: +6 Mag / +12 Wil / +6 Cun
Changes resistances: +3% darkness / +28% cold
Changes resistances penetration: +15% arcane / +10% acid
Changes damage: +12% acid / +15% arcane / +6% nature / +6% darkness
Critical mult.: +30.00%
Maximum mana: +100.00
Spellpower: +10 (+2 eff.)
Spell crit. chance: +14%
Mental crit. chance: +8%
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.
