
serendipitous gold amulet of perfection (0.18 Wild-gift / Harmony,0.18 Spell / Rime wraith)0.1 Encumbrance
T3 amulet jewelry
[Ego++]
Nature/Master
While equipped:
Stats +8 Lck
offense ------
Accuracy +11 (+6 eff.)
defense ------
Defense +8 (+2 eff.)
Resist unseen 16%
other -------
Masteries
+0.18 Wild-gift/Harmony
+0.18 Spell/Rime wraith
Amulets make your neck look great!
This item has been sent to the Item's Vault.

Staff of Bones (120% power, 4 apr, darkness element)5.0 Encumbrance
T3 staff 2H weapon
[Unique]
Arcane
Weapon Damage 120% Range: 1.0x-1.2x
Uses 150% Mag
Damage Darkness
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +4
Attack Speed 100%
While equipped:
offense ------
Spell Crit +15%
Spellpower +20 (+4 eff.)
Damage +20% acid +20% cold
+20% darkness +20% blight
other -------
Talents +1 Command Staff
Masteries
+0.10 Corruption/Bone
+0.10 Spell/Nightfall
+0.10 Spell/Master of flesh
+0.10 Spell/Necrosis
+0.10 Spell/Master necromancer
+0.10 Spell/Master of bones
It seems willing and able to talk to you (use Command Staff).
A staff made out of the bones of fallen foes. Disgustingly powerful.
This item has been sent to the Item's Vault.

Ring of the Archlich0.1 Encumbrance
T4 ring jewelry
[Unique]
Arcane
It desires to be surrounded by undeath.
While equipped:
offense ------
Spellpower +8 (+2 eff.)
Damage +10% darkness +10% cold
defense ------
Resistance +10% darkness +10% cold
Spell save +8 (+2 eff.)
Poison Resist +25%
Cut Resist +25%
other -------
Max souls +3.00
This ring is filled with an overwhelming, yet restrained, power. It lashes, grasps from its metal prison, searching for life to snuff out. You alone are unharmed.
Perhaps it feels all the death you will bring to others in the near future.
This item has been sent to the Item's Vault.

Lelasus the dragonbone vilestaff (136% power, 6 apr, fire element)5.0 Encumbrance
T5 staff 2H weapon
[Random Unique]
Arcane/Nature
Weapon Damage 136% Range: 1.0x-1.2x
Uses 80% Mag
Damage Physical
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +6
Critical Rate +5.0%
Attack Speed 100%
While equipped:
offense ------
Physical Crit +13.0%
Spell Crit +5%
Critical power +5.00%
Spellpower +22 (+4 eff.)
On-Hit 25 arcane
Damage +30% fire
Ignore resists +5% mind
defense ------
Armor +6
Defense +13 (+7 eff.)
Resistance +6% lightning
Stun Resist +20%
other -------
Max mana +26.00
Max psi +30.00
Light +3
Wards +2 fire
Talents +2 Ward
+1 Command Staff
Illuminate:
Puts all charms on 6 turn cooldown
Effective talent level: 1.0
Power cost 6 out of 6/6.
Range melee/personal
Cooldown: 14
Travel.spd instantaneous
Is: a spell
Description: Creates a globe of pure light within a radius of 6 that illuminates the area and deals 157.33 damage to all creatures.
At level 3, it also blinds all who see it (except the caster) for 3 turns.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Worm Nest (0 def, 0 armour)2.0 Encumbrance
T4 cloth armor
[Unique]
Arcane
While equipped:
Stats +15 Mag
offense ------
Spell Crit +8%
Spellpower +15 (+3 eff.)
Move Speed +32%
Damage +22% blight
defense ------
Resistance +13% all
Damage Reduction +22 all
Carrion Feet:
Effective talent level: 3.0
Power cost 15 out of 20/20.
Range 7
Cooldown: 15
Travel.spd instantaneous
Is: a spell
Description: Your feet start to continuously produce carrion worms that are constantly crushed as you walk, passively increasing movement speed by 25%.
You can also activate this talent to instantly destroy more worms, letting you jump in range 7 to visible terrain.
Upon landing you crush more worms, creating a radius 2 cone of gore; any creatures caught inside deals 70% less damage for one turn.
If at least 1 enemy is effected by the cone you gain an additional 20 insanity.
This unusually thick robe constantly wriggles and squirms. Small worms sometimes pop out of it, dropping to the floor. The worms will cushion attacks against your person, but you somehow do not like the idea of having so many parasitic creatures so close to your vulnerable flesh.
This item has been sent to the Item's Vault.

Amiduhir the Starwoe (3 def, 0 armour)2.0 Encumbrance
T5 head armor
[Random Unique]
Arcane/Psionic
While equipped:
Stats +5 Mag
offense ------
Spell Crit +5%
Mind Crit +3%
Spellpower +5 (+1 eff.)
Mindpower +5 (+2 eff.)
Damage +6% light
When Hit 6 light
defense ------
Defense +3 (+1 eff.)
Resistance +12% mind +3% light
Spell save +12 (+3 eff.)
other -------
Mana/turn +0.24
Psi/turn +0.34
Light +2
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.

blood-soaked pair of drakeskin leather boots of disengagement (0 def, 5 armour)2.0 Encumbrance
T5 feet armor
[Ego++]
Master
While equipped:
Stats +3 Cun +2 Dex
offense ------
Physical Crit +4.0%
Physical Power +4 (+1 eff.)
Ignore Armor +8
defense ------
Armor +5
Disengage:
Puts all charms on 15 turn cooldown
Effective talent level: 1.0
Power cost 15 out of 15/15.
Range 7
Cooldown: 10
Travel.spd instantaneous
Description: Jump back up to 2 grids from your target, springing over any creatures in your way.
You must disengage in a nearly straight line directly away from your target (which you must be able to see).
After moving, you gain 89% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any).
The extra speed and maximum distance you can move are reduced by your Fatigue level.
A pair of boots made of leather.
This item has been sent to the Item's Vault.

The Calm (15 def, 0 armour)2.0 Encumbrance
T4 cloth armor
[Unique]
Arcane
While equipped:
Stats +10 Mag +8 Wil +6 Cun
offense ------
Spellpower +20 (+4 eff.)
Move Speed +10%
Damage +25% lightning
Ignore resists +15% lightning
defense ------
Defense +15 (+7 eff.)
Resistance +20% lightning +13% all
Slow Projectiles +15%
Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze.
This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary.
This item has been sent to the Item's Vault.

voratun moonstone ring0.1 Encumbrance
T5 ring jewelry
[Random Unique]
Master/Psionic
While equipped:
Stats +10 Dex +8 Wil +16 Cun
offense ------
Mindpower +15 (+5 eff.)
Damage +12% light
Accuracy +14 (+7 eff.)
On-Hit (Melee):
* 10% chance to slow global speed by 52%
* 20% chance to reduce all saves and defense by 25
defense ------
Defense +10 (+4 eff.)
Resistance +3% blight +3% light
+9% darkness
Physical save +28 (+9 eff.)
Spell save +26 (+6 eff.)
Mind save +26 (+6 eff.)
Rings make your fingers look great!
This item has been sent to the Item's Vault.
