
Hat of Arcane Understanding (2 def, 0 armour)2.0 Encumbrance
T3 head armor
[Unique]
Arcane
Only supremacy of the arcane can release its full power.
While equipped:
defense ------
Defense +2 (+1 eff.)
Resistance +20% arcane
other -------
Mana/turn +2.00
Cooldown Disruption Shield -10
Masteries
+0.20 Spell/Meta
A traditional pointed wizard's hat, made of fine purple elven-silk and decorated with bright silver runes. You sense it has been passed from ancient times, and has been born on the heads of great mages.
Touching the cloth you feel a sense of knowledge and power from bygone ages, yet it is partly sealed away, waiting for a trigger to release it.
This item has been sent to the Item's Vault.

Staff of Arcane Supremacy (20-24 power, 4 apr, physical element)5.0 Encumbrance
T3 staff 2H weapon
[Unique]
Arcane
A true understanding of the arcane is needed to release its full power.
Weapon Damage 20.0 - 24.0 Arcane
Uses 150% Mag
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +4
Attack Speed 100%
While equipped:
offense ------
Spellpower +20 (+4 eff.)
Damage +20% arcane
other -------
Cooldown Manathrust -1
Masteries
+0.20 Spell/Arcane
Arcane Supremacy:
Effective talent level: 4.5
Power cost 12 out of 20/20.
Range melee/personal
Cooldown: 12
Travel.spd instantaneous
Is: a spell
Description: Removes up to 4 detrimental magical effects and empowers you with arcane energy for ten turns, increasing spellpower and spell save by 5 plus 5 per effect removed.
A long slender staff, made of ancient dragon-bone, with runes emblazoned all over its surface in bright silver.
It hums faintly, as if great power is locked within, yet alone it seems incomplete.
This item has been sent to the Item's Vault.

Glowwilder (64-103 power, 4 apr)3.0 Encumbrance
T5 greatsword 2H weapon
[Random Unique]
Arcane/Nature/Master
Weapon Damage 64.5 - 103.2 Physical
Uses 120% Str
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +4
Critical Rate +5.0%
Attack Speed 100%
On-hit +24 blight
On-crit, radius 2 +12 light
On Hit:
* 33% chance to reduce strength, dexterity, and constitution by 37
On Critical:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
While equipped:
Stats +19 Str +19 Dex +19 Mag
+17 Wil +17 Cun +19 Con
offense ------
Physical Crit +21.0%
Damage +3% light
When Hit 2 fire
On-Hit (Melee):
* 10% chance to slow global speed by 54%
defense ------
Resistance +12% nature +3% fire
Massive two-handed swords.
This item has been sent to the Item's Vault.

Warmaster Gnarg's Murderblade (60-96 power, 19 apr)3.0 Encumbrance
T4 greatsword 2H weapon
[Unique]
Master
Weapon Damage 60.0 - 96.0 Physical
Uses 120% Str
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +19
Critical Rate +10.0%
Attack Speed 100%
Damage Against +20% Living
On Hit:
* 10% chance to send the wielder into a killing frenzy
While equipped:
Stats +15 Str +5 Dex +15 Con
defense ------
Resist Against +20% Living
other -------
Masteries
+0.30 Technique/Berserker's strength
+0.20 Technique/Two-handed weapons
+0.20 Technique/Two-handed maiming
+0.20 Technique/Two-handed assault
A blood-etched greatsword, it has seen many foes. From the inside.
This item has been sent to the Item's Vault.
