
TarraharakanRequires:
- Dexterity 16
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
[Random Unique]
Type: weapon / longbow ; tier 2
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +7
Travel speed: +200%
When wielded/worn:
Physical power: +9 (+3 eff.)
Ammo reloads per turn: +2
Changes stats: +3 Str / +8 Dex
Changes resistances: +9% fire
Changes resistances penetration: +9% physical
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Penitence (111% power, 4 apr, nature element)Requires:
- Magic 24
Powered by arcane forces
Infused by nature
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 2
It must be held with both hands.
Power: 111% Range: 1.2x
Uses stat: 80% Mag
Damage type: Nature
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +4
Attack speed: 100%
When wielded/worn:
Changes resistances: +30% blight / +30% nature
Damage affinity(heal): +20% nature
Talent granted: +1 Command Staff
Spell save: +15 (+5 eff.)
Spellpower: +15 (+7 eff.)
Spell crit. chance: +10%
It can be used to cure up to 3 diseases or poisons (based on Magic)
Activation costs 10 power out of 60/60.
A powerful staff sent in secret to Angolwen by the Shaloren, to aid their fighting of the plagues following the Spellblaze. Its power is not to harm, but to heal and protect.
This item has been sent to the Item's Vault.

Xanivea the hardened leather armour (17 def, 9 armour)Requires:
- Strength 16
Powered by arcane forces
Infused by nature
Crafted by a master
Infused by psionic forces
9.00 Encumbrance.
[Random Unique]
Type: armor / light ; tier 3
When wielded/worn:
Armour: +9
Defense: +17 (+4 eff.)
Fatigue: +8%
Changes stats: +5 Str / +5 Dex / +5 Mag / +6 Wil / +10 Cun / +4 Con
Changes resistances: +7% mind
Mental save: +25 (+9 eff.)
Maximum life: +30.00
Infravision radius: +3
A suit of armour made of leather.
This item has been sent to the Item's Vault.
