
Eilinuretha the Scaldquake (3 def, 2 armour)Requires:
- Level 15
Powered by arcane forces
Crafted by a master
2.00 Encumbrance.
[Random Unique]
Type: armor / cloth ; tier 3
When wielded/worn:
Armour: +2
Defense: +3 (+1 eff.)
Changes stats: +8 Mag / +6 Wil
Changes resistances: +5% arcane / +11% all
Changes resistances penetration: +15% fire
Changes damage: +12% temporal / +10% arcane / +18% fire
Physical save: +17 (+8 eff.)
Silence immunity: +37%
Spellpower on spell critical (stacks up to 3 times): +4
Maximum mana: +10.00
Spellpower: +12 (+8 eff.)
Spell crit. chance: +4%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

spiritwalker's rough leather beltRequires:
- Level 15
Powered by arcane forces
1.00 Encumbrance.
Type: armor / belt ; tier 1
When wielded/worn:
Changes stats: +4 Mag
Mana each turn: +0.10
Maximum mana: +22.00
A belt that goes around your waist.
This item has been sent to the Item's Vault.

insulating pair of hardened leather boots of spellbinding (0 def, 3 armour)Requires:
- Level 15
Powered by arcane forces
Crafted by a master
2.00 Encumbrance.
Type: armor / feet ; tier 3
When wielded/worn:
Armour: +3
Changes stats: +4 Mag
Changes resistances: +6% fire / +6% cold
Lowers spell cool-downs by: 10%
A pair of boots made of leather.
This item has been sent to the Item's Vault.

voratun fire opal ringRequires:
- Level 35
Powered by arcane forces
0.10 Encumbrance.
[Random Unique]
Type: jewelry / ring ; tier 5
When wielded/worn:
Physical crit. chance: +5.0%
Damage when hit (Melee): 4 arcane / 4 lightning
Changes stats: +21 Wil / +24 Mag
Changes damage: +6% blight / +10% all
Equilibrium when hit: +0.08
Psi when hit: +0.28
Spellpower: +40 (+14 eff.)
Spell crit. chance: +5%
Mental crit. chance: +5%
Rings make your fingers look great!
This item has been sent to the Item's Vault.

Amirek (111% power, 3 apr)Requires:
- Strength 16
Powered by arcane forces
Infused by nature
3.00 Encumbrance.
[Random Unique]
Type: weapon / longsword ; tier 2
Power: 111% Range: 1.4x
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +3
Crit. chance: +3.0%
Attack speed: 100%
On weapon hit:
* 12% chance to reduce strength, dexterity, and constitution by 20
Damage Shield penetration (this weapon only): +30%
Damage (Melee): +7 blight / +11 cold
When wielded/worn:
Changes stats: +6 Str / +6 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con
Changes resistances penetration: +5% arcane
Maximum vim: +10.00
Damage Shield penetration: +30%
Sharp, long, and deadly.
This item has been sent to the Item's Vault.

Serpentine Cloak (20 def, 0 armour)Requires:
- Level 15
Infused by nature
2.00 Encumbrance.
[Unique]
Type: armor / cloak ; tier 3
When wielded/worn:
Defense: +20 (+6 eff.)
Changes stats: +4 Dex / +4 Cun / +4 Wil
Changes resistances penetration: +20% nature
Changes damage: +20% nature
Talent masteries: +0.20 Cunning / Stealth +0.50 Cunning / Poisons
Poison immunity: +50%
Talent on hit(mindpower): Poison Strike (10% chance level 1).
Cunning and malice seem to emanate from this cloak.
This item has been sent to the Item's Vault.

Xarilaith the steel amuletRequires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
Type: jewelry / amulet ; tier 2
When wielded/worn:
Defense: +15 (+5 eff.)
Changes stats: +5 Mag
Changes resistances: +3% acid / +9% blight / +3% lightning / +5% arcane / +6% mind
Spell save: +18 (+6 eff.)
Amulets make your neck look great!
This item has been sent to the Item's Vault.

Velukira the Gorejam (55 def, 8 armour)Requires:
- Strength 20
Infused by nature
9.00 Encumbrance.
Type: armor / light ; tier 5
When wielded/worn:
Armour penetration: +12
Physical power: +15 (+4 eff.)
Armour: +8
Defense: +55 (+15 eff.)
Fatigue: +8%
Effects on melee hit:
* 23% chance to slow global speed by 77%
Damage when hit (Melee): 12 nature
Changes damage: +27% nature
Life regen: +13.70
Maximum life: +61.00
Healing mod.: +20%
A suit of armour made of leather.
This item has been sent to the Item's Vault.

VoxRequires:
- Level 35
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 5
When wielded/worn:
Silence immunity: +100%
Maximum mana: +50.00
Maximum vim: +50.00
Spellpower: +9 (+3 eff.)
Spell crit. chance: +4%
See invisible: +20
Casting speed: +15%
No force can hope to silence the wearer of this amulet.
This item has been sent to the Item's Vault.

Mandible of Ungolmor (150% power, 12 apr)Requires:
- Cunning 38
Infused by nature
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 5
Power: 150% Range: 1.3x
Uses stats: 30% Cun, 35% Str, 35% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +12
Crit. chance: +22.0%
Attack speed: 100%
When this weapon hits: Poisonous Bite (20% chance level 3).
On weapon crit:
* inflicts spydric poison dealing 200 damage over 3 turns and pinning the target
Damage conversion: 30% darkness
When wielded/worn:
Armour: +15
Changes stats: +8 Cun / +4 Dex
Changes damage: +30% nature / +20% darkness
Talent granted: +5 Toxic Death
Poison immunity: +100%
Light radius: -2
This obsidian-crafted, curved blade is studded with the deadly fangs of the Ungolmor. It seems to drain light from the world around it.
This item has been sent to the Item's Vault.

Ring of GrowthRequires:
- Level 15
Infused by nature
Crafted by a master
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 2
When wielded/worn:
Changes stats: +4 Str / +4 Wil
Changes resistances: +10% nature
Changes damage: +8% nature / +8% physical
Physical save: +8 (+3 eff.)
Life regen: +3.00
Healing mod.: +20%
This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it.
This item has been sent to the Item's Vault.
