
steel torque of mindblast 'Barazilagrim' [power 190] (15 cooldown) =Deal Silence=Requires:
- Level 15
Infused by psionic forces
2.00 Encumbrance.
Type: charm / torque ; tier 2
When wielded/worn:
Changes resistances: +12% mind / +12% cold
Changes resistances penetration: +20% temporal
Changes damage: +24% blight
Confusion immunity: +20%
Pinning immunity: +20%
Maximum life: +40.00
It can be used to blast the opponent's mind dealing 207 mind damage and silencing them for 4 turns
Activation puts all charms on cooldown for 15 turns.
Torques are made by powerful psionics to store psionic powers.
This item has been sent to the Item's Vault.

Unrothad the rough leather belt =Stun/Silence=Requires:
- Level 15
Crafted by a master
1.00 Encumbrance.
Type: armor / belt ; tier 1
When wielded/worn:
Armour: +2
Changes resistances: +6% fire / +6% cold
Silence immunity: +20%
Stun/Freeze immunity: +20%
Only die when reaching: -40.00 life
A belt that goes around your waist.
This item has been sent to the Item's Vault.

Brodyroddadir the hardened leather belt =Good Tier 3=Requires:
- Level 15
Powered by arcane forces
Crafted by a master
Infused by psionic forces
1.00 Encumbrance.
[Random Unique]
Type: armor / belt ; tier 3
When wielded/worn:
Physical power: +4 (+2 eff.)
Changes stats: +2 Wil
Physical save: +5 (+1 eff.)
Spell save: +7 (+1 eff.)
Mental save: +8 (+2 eff.)
Vim when firing critical spell: +2.00
Spellpower: +4 (+1 eff.)
Mindpower: +4 (+1 eff.)
Damage Shield penetration: +10%
Defense after a teleport: +15
Resist all after a teleport: +15%
New effects duration reduction after a teleport: +15%
Size category: +1
A belt that goes around your waist.
This item has been sent to the Item's Vault.

Quenchwitch the dragonbone vilestaff (136% power, 6 apr, physical element) =Marmush=Requires:
- Magic 48
Powered by arcane forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 5
It must be held with both hands.
Power: 137% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Physical crit. chance: +14.0%
Damage (Melee): 45 arcane
Changes stats: +2 Str / +2 Cun / +3 Con
Changes resistances: +3% physical
Changes damage: +45% physical / +9% cold
Talent granted: +1 Command Staff
Critical mult.: +10.00%
Mana each turn: +0.51
Only die when reaching: -20.00 life
Maximum mana: +83.00
Spellpower: +43 (+7 eff.)
Spell crit. chance: +20%
It can be used to channel mana (increasing mana regeneration by 2000% for 5 turns)
Activation puts all charms on cooldown for 26 turns.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Hettyrand the Eclipsewinter (0 def, 5 armour) =+52 Darkness Penetration=Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
Type: armor / feet ; tier 5
When wielded/worn:
Armour: +5
Damage when hit (Melee): 13 lightning / 13 blight
Changes resistances: +40% darkness / +30% temporal
Changes resistances penetration: +52% darkness / +52% temporal
Changes damage: +33% temporal
Defense after a teleport: +25
Resist all after a teleport: +18%
New effects duration reduction after a teleport: +24%
A pair of boots made of leather.
This item has been sent to the Item's Vault.
This object's appearance was changed to The Black Boots.

pair of drakeskin leather boots 'Gleamknight' (0 def, 5 armour) =Renee (Spread) Open=Requires:
- Level 35
Powered by arcane forces
Crafted by a master
2.00 Encumbrance.
[Random Unique]
Type: armor / feet ; tier 5
When wielded/worn:
Armour: +5
Fatigue: -10%
Effects on melee hit:
* 24% chance to slow global speed by 64%
Damage when hit (Melee): 12 light
Changes stats: +6 Cun / +6 Con
Changes resistances: +30% darkness / +27% temporal
Changes resistances penetration: +15% temporal / +19% darkness / +25% light
Maximum encumbrance: +50
Physical save: +32 (+7 eff.)
Mental save: +25 (+5 eff.)
Light radius: +4
Defense after a teleport: +24
Resist all after a teleport: +15%
New effects duration reduction after a teleport: +25%
A pair of boots made of leather.
This item has been sent to the Item's Vault.
This object's appearance was changed to pair of drakeskin leather boots.

pair of drakeskin leather boots 'Ichorstreaker' (0 def, 5 armour) =87% Silence 88% Stun=Requires:
- Level 35
Powered by arcane forces
Crafted by a master
2.00 Encumbrance.
[Random Unique]
Type: armor / feet ; tier 5
When wielded/worn:
Armour: +5
Changes stats: +4 Cun / +4 Dex
Changes resistances: +6% acid / +9% nature
Silence immunity: +87%
Confusion immunity: +94%
Stun/Freeze immunity: +88%
Hate when firing a critical mind attack: +4.00
Mental crit. chance: +6%
It can be used to activate talent Disengage, placing all other charms into a 13 cooldown :
Effective talent level: 3.5
Power cost: 13 out of 15/15.
Range: 7
Travel Speed: instantaneous
Description: Jump back up to 5 grids from your target, springing over any creatures in your way.
You must disengage in a nearly straight line directly away from your target (which you must be able to see).
After moving, you gain 141% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any).
The extra speed and maximum distance you can move are reduced by your Fatigue level.
A pair of boots made of leather.
This item has been sent to the Item's Vault.
This object's appearance was changed to The Black Boots.

Hettyrador (0 def, 0 armour) =Rhonda Wild=Requires:
- Level 25
Powered by arcane forces
2.00 Encumbrance.
[Random Unique]
Type: armor / cloth ; tier 4
When wielded/worn:
Physical crit. chance: +2.0%
Changes stats: +5 Mag / +4 Wil / +4 Cun
Changes resistances: +25% light / +13% all
Changes resistances penetration: +5% mind / +15% physical
Changes damage: +37% light / +20% temporal / +25% darkness / +14% arcane
Silence immunity: +20%
Maximum mana: +62.00
Maximum stamina: +20.00
Spellpower: +12 (+2 eff.)
Spell crit. chance: +13%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.
This object's appearance was changed to Black Robe.

Freezeborn the silk robe (0 def, 0 armour) =High Saves =Requires:
- Level 25
Infused by nature
Infused by psionic forces
2.00 Encumbrance.
[Random Unique]
Type: armor / cloth ; tier 4
When wielded/worn:
Damage when hit (Melee): 10 mind
Changes resistances: +30% lightning / +33% darkness / +6% cold / +30% mind / +13% all
Changes damage: +20% lightning / +9% cold / +9% mind
Physical save: +31 (+6 eff.)
Spell save: +32 (+7 eff.)
Mental save: +56 (+11 eff.)
The wearer is asleep.
Lucid Dreamer: This item allows the wearer to act while sleeping.
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

Crown of Eternal Night (0 def, 3 armour)Requires:
- Level 25
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / head ; tier 4
It is part of a set of items.
You need to find something to bind its powers.
When wielded/worn:
Armour: +3
Fatigue: +3%
Reduce damage by fixed amount: +10 all
Talent mastery: +0.00(-) Cunning / Stealth
This crown looks useless, yet you can feel it is woven with fell magics of undeath. Maybe it has a use.
This item has been sent to the Item's Vault.
This object's appearance was changed to Plumpkin Daper: Top Hat.

Bindings of Eternal Night (12 def, 12 armour)Requires:
- Level 25
Powered by arcane forces
6.00 Encumbrance.
[Unique]
Type: armor / mummy ; tier 4
It is part of a set of items.
A complementing item would be your crowning glory.
When wielded/worn:
Armour: +12
Defense: +12 (+2 eff.)
Damage when hit (Melee): 10 darkness
Changes stats: +5 Wil / +5 Mag
Changes resistances: +30% blight / -10% fire / +30% darkness / -10% light
Changes damage: +15% cold / +15% arcane / +20% darkness
Poison immunity: +100%
Disease immunity: +100%
Life regen: +1.00
Light radius: -1
The wearer is treated as an undead.
Woven through with fell magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death.
This item has been sent to the Item's Vault.
This object's appearance was changed to Plumpkin Daper: Underwear.

Lightstrike =Rhonda Wild=Requires:
- Level 35
Crafted by a master
0.10 Encumbrance.
Type: jewelry / ring ; tier 5
When wielded/worn:
Accuracy: +36 (+12 eff.)
Defense: +35 (+7 eff.)
Damage when hit (Melee): 12 light
Changes stats: +4 Str
Changes resistances: +18% acid
Critical mult.: +20.00%
Disarm immunity: +50%
Pinning immunity: +39%
Knockback immunity: +50%
Stamina each turn: +3.63
Only die when reaching: -80.00 life
Maximum life: +31.00
Light radius: +4
Rings make your fingers look great!
This item has been sent to the Item's Vault.

VoxRequires:
- Level 35
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 5
When wielded/worn:
Silence immunity: +100%
Maximum mana: +50.00
Maximum vim: +50.00
Spellpower: +9 (+2 eff.)
Spell crit. chance: +4%
See invisible: +20
Casting speed: +15%
No force can hope to silence the wearer of this amulet.
This item has been sent to the Item's Vault.

Ring of the ArchlichRequires:
- Level 25
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 4
It is part of a set of items.
It desires to be surrounded by undeath.
When wielded/worn:
Changes resistances: +10% darkness / +10% cold
Changes damage: +10% darkness / +10% cold
Spell save: +8 (+1 eff.)
Poison immunity: +25%
Cut immunity: +25%
Maximum souls: +3.00
Spellpower: +8 (+2 eff.)
This ring is filled with an overwhelming, yet restrained, power. It lashes, grasps from its metal prison, searching for life to snuff out. You alone are unharmed.
Perhaps it feels all the death you will bring to others in the near future.
This item has been sent to the Item's Vault.

Shadowbreeze the dragonbone starstaff (136% power, 6 apr, darkness element) =+45% Darkness=Requires:
- Magic 48
Powered by arcane forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 5
It must be held with both hands.
Power: 137% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Armour: +7
Armour Hardiness: +8%
Damage (Melee): 25 fire
Changes resistances penetration: +25% darkness
Changes damage: +45% darkness / +6% blight
Talent granted: +1 Command Staff
Critical mult.: +28.00%
Physical save: +11 (+2 eff.)
Spellpower: +22 (+4 eff.)
Spell crit. chance: +17%
See invisible: +19
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
This object's appearance was changed to Sceptre of the Archlich.

Girille the Thunderwild (2 def, 0 armour) =35+ Spellpower=Requires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
Type: armor / head ; tier 3
When wielded/worn:
Defense: +2 (+0 eff.)
Damage when hit (Melee): 10 lightning
Changes stats: +3 Wil
Changes resistances: +6% darkness
Changes damage: +30% blight
Mana each turn: +0.33
Maximum mana: +80.00
Spellpower: +35 (+7 eff.)
Spell crit. chance: +4%
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.
This object's appearance was changed to Plumpkin Daper: Top Hat.

Fanged CollarRequires:
- Level 15
Powered by unknown forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 2
When wielded/worn:
Changes stats: +10 Cun / -5 Wil
Changes resistances: +15% blight / +15% darkness / +15% acid
Physical save: +15 (+3 eff.)
Spell save: +15 (+3 eff.)
Mental save: -7 (-2 eff.)
Maximum life: +20.00
Try to not die...
This strange creature seems to melt around your neck, keeping its mouth open just wide enough so that its teeth do not touch you. You suspect that in the case your head somehow goes missing, the creature is going to make itself at home in your neck stump.
This item has been sent to the Item's Vault.

Baludas (40 def, 0 armour) =+40 Defense +4 Strength=Requires:
- Level 35
Crafted by a master
2.00 Encumbrance.
Type: armor / cloak ; tier 5
When wielded/worn:
Defense: +40 (+10 eff.)
Changes stats: +4 Str / +4 Con
Changes resistances: +27% cold
Changes resistances penetration: +20% blight
Physical save: +22 (+5 eff.)
Blindness immunity: +25%
Poison immunity: +25%
Life regen: +4.92
Maximum life: +123.09
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.
This object's appearance was changed to Guise of the Hated.

Unlightviper (15 def, 5 armour) =11 11 11 Luck Good Tier 3=Requires:
- Level 15
Powered by arcane forces
Crafted by a master
Infused by psionic forces
2.00 Encumbrance.
Type: armor / feet ; tier 3
When wielded/worn:
Accuracy: +5 (+2 eff.)
Physical crit. chance: +1.0%
Physical power: +5 (+3 eff.)
Armour: +5
Defense: +15 (+2 eff.)
Damage when hit (Melee): 4 physical
Changes stats: +3 Str / +6 Dex / +10 Mag / +6 Wil / +5 Cun / +11 Lck
Changes resistances: +6% blight / +2% physical
Changes resistances penetration: +5% darkness / +10% blight
Changes damage: +8% acid / +11% blight
Stealth bonus: +11
Physical save: +11 (+3 eff.)
Spell save: +11 (+2 eff.)
Mental save: +11 (+3 eff.)
Disease immunity: +38%
Only die when reaching: -40.00 life
Spellpower: +8 (+2 eff.)
Light radius: +2
A pair of boots made of leather.
This item has been sent to the Item's Vault.

Dusksmasher the linen cloak (36 def, 12 armour) =+36 Defense=Requires:
- Level 15
Crafted by a master
2.00 Encumbrance.
Type: armor / cloak ; tier 1
When wielded/worn:
Accuracy: +5 (+2 eff.)
Armour penetration: +13
Physical crit. chance: +7.0%
Armour: +12
Defense: +36 (+5 eff.)
Effects on melee hit:
* 26% chance to reduce damage dealt by 30%
Changes stats: +2 Cun / +6 Dex
Changes resistances penetration: +20% mind
Mental save: +15 (+3 eff.)
Blindness immunity: +26%
Disease immunity: +26%
Confusion immunity: +26%
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.

Ivytta the pair of drakeskin leather boots (0 def, 5 armour) =46 Silence=Requires:
- Level 35
Powered by arcane forces
Crafted by a master
Infused by psionic forces
2.00 Encumbrance.
[Random Unique]
Type: armor / feet ; tier 5
When wielded/worn:
Armour: +5
Changes stats: +8 Dex / +9 Wil / +11 Cun / +3 Con / +15 Lck
Changes resistances penetration: +10% blight
Reduces incoming crit damage: 5.00%
Stealth bonus: +12
Physical save: +13 (+3 eff.)
Spell save: +11 (+2 eff.)
Mental save: +14 (+3 eff.)
Silence immunity: +46%
Confusion immunity: +50%
Stun/Freeze immunity: +50%
Maximum mana: +60.00
See invisible: +12
A pair of boots made of leather.
This item has been sent to the Item's Vault.

Viperrace the pair of voratun boots (35 def, 5 armour) =Rhonda Wild=Requires:
- Heavy armour training
Crafted by a master
3.00 Encumbrance.
Type: armor / feet ; tier 5
When wielded/worn:
Armour penetration: +13
Physical crit. chance: +6.0%
Physical power: +6 (+3 eff.)
Armour: +5
Defense: +35 (+5 eff.)
Fatigue: +4%
Effects on melee hit:
* 26% chance to slow global speed by 66%
Changes stats: +4 Wil / +7 Mag
Spell save: +21 (+4 eff.)
Poison immunity: +26%
Silence immunity: +26%
Confusion immunity: +26%
Spellpower on spell critical (stacks up to 3 times): +10
Maximum life: +130.77
Spellpower: +39 (+7 eff.)
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.

Lorudar =+33 Defense Tier 1=Requires:
- Level 15
Infused by psionic forces
1.00 Encumbrance.
Type: armor / belt ; tier 1
When wielded/worn:
Armour: +4
Defense: +33 (+6 eff.)
Changes resistances: +27% lightning / +6% blight
Physical save: +6 (+1 eff.)
Spell save: +9 (+2 eff.)
Poison immunity: +22%
Confusion immunity: +20%
Maximum life: +60.00
Mindpower: +4 (+1 eff.)
A belt that goes around your waist.
This item has been sent to the Item's Vault.

rough leather belt 'Galejustice' =+46 Spellpower Tier 1=Requires:
- Level 15
Powered by arcane forces
1.00 Encumbrance.
Type: armor / belt ; tier 1
When wielded/worn:
Accuracy: +20 (+7 eff.)
Armour penetration: +4
Armour: +20
Defense: +20 (+4 eff.)
Changes stats: +9 Cun
Changes resistances: +18% fire
Changes damage: +12% lightning
Mental save: +7 (+2 eff.)
Mana each turn: +0.32
Spellpower: +46 (+7 eff.)
Defense after a teleport: +21
Resist all after a teleport: +21%
New effects duration reduction after a teleport: +21%
A belt that goes around your waist.
This item has been sent to the Item's Vault.

voratun dagger 'Radiancewarden' (163% power, 9 apr) =Marmush=Requires:
- Dexterity 48
Infused by nature
Crafted by a master
1.00 Encumbrance.
[Random Unique]
Type: weapon / dagger ; tier 5
Power: 163% Range: 1.3x
Uses stats: 50% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +9
Crit. chance: +10.0%
Attack speed: 100%
On weapon hit:
* 10 arcane resource burn
Damage (Melee): +19 nature
When wielded/worn:
Armour penetration: +15
Physical crit. chance: +15.0%
Damage when hit (Melee): 2 nature
Changes resistances: +18% light / +9% temporal
Changes resistances penetration: +5% light
Critical mult.: +35.00%
Sharp, short and deadly.
This item has been sent to the Item's Vault.

Dawnbiter =Marmush=Requires:
- Level 35
Infused by nature
Crafted by a master
1.00 Encumbrance.
[Random Unique]
Type: lite / lite ; tier 5
When wielded/worn:
Armour penetration: +15
Effects on melee hit:
* 20% chance to reduce armor by 53%
Changes stats: +3 Cun / +3 Wil
Changes resistances: +9% light
Changes resistances penetration: +15% all
Physical save: +14 (+2 eff.)
Mental save: +6 (+1 eff.)
Blindness immunity: +47%
Confusion immunity: +30%
Equilibrium when hit: +0.08
Mental crit. chance: +5%
Light radius: +14
See stealth: +24
See invisible: +25
Healing mod.: +29%
It can be used to activate talent Track, placing all other charms into a 34 cooldown :
Effective talent level: 6.5
Power cost: 34 out of 40/40.
Range: melee/personal
Travel Speed: instantaneous
Description: Sense foes around you in a radius of 43 for 9 turns.
The radius will increase with your Cunning.
Made by the Dwarves, this lantern provides light in the darkest recesses of the earth.
This item has been sent to the Item's Vault.

Muckrace =Marmush=Requires:
- Level 35
Crafted by a master
1.00 Encumbrance.
Type: lite / lite ; tier 5
When wielded/worn:
Damage when hit (Melee): 12 arcane
Changes resistances: +6% arcane
Changes resistances penetration: +30% nature / +25% darkness / +30% arcane
Changes damage: +24% darkness / +21% arcane / +15% nature
Blindness immunity: +44%
Confusion immunity: +30%
Light radius: +10
See stealth: +25
See invisible: +25
It can be used to activate talent Track, placing all other charms into a 34 cooldown :
Effective talent level: 5.5
Power cost: 34 out of 40/40.
Range: melee/personal
Travel Speed: instantaneous
Description: Sense foes around you in a radius of 40 for 8 turns.
The radius will increase with your Cunning.
Made by the Dwarves, this lantern provides light in the darkest recesses of the earth.
This item has been sent to the Item's Vault.

Geyathra the Flashbore [power 205] (13 cooldown) =Deal Silence=Requires:
- Level 15
Infused by psionic forces
2.00 Encumbrance.
[Random Unique]
Type: charm / torque ; tier 3
When wielded/worn:
Changes damage: +6% darkness / +3% fire
It can be used to blast the opponent's mind dealing 205 mind damage and silencing them for 4 turns
Activation puts all charms on cooldown for 13 turns.
When used:
* Increase the duration of 1 beneficial effects by 1.
* Increase all damage by 10% for 2 turns.
Torques are made by powerful psionics to store psionic powers.
This item has been sent to the Item's Vault.
