
Vargh Redemption =Maybe Sexytime=Requires:
- Level 15
Infused by nature
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 2
When wielded/worn:
Changes stats: +4 Wil / +6 Con
Changes resistances: +10% nature / +25% cold
Changes damage: +15% cold
Maximum mana: +20.00
Maximum stamina: +20.00
Maximum psi: +20.00
Maximum air capacity: +50.00
It can be used to summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 14.26 cold and 18.18 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance
Activation costs 60 power out of 60/60.
This azure ring seems to be always moist to the touch.
This item has been sent to the Item's Vault.

infernal dragonbone vilestaff of protection (136% power, 6 apr, darkness element) =Extra Sexytime Necro=Requires:
- Magic 48
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / staff ; tier 5
It must be held with both hands.
Power: 137% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Damage (Melee): 22 fire
Changes resistances: +15% darkness
Changes damage: +30% darkness
Talent granted: +1 Command Staff
Critical mult.: +31.00%
Spellpower: +21 (+7 eff.)
Spell crit. chance: +5%
See invisible: +6
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Telos's Staff (Bottom Half) =Double Sexytime=Requires:
- Magic 35
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff
It is part of a set of items.
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Attack speed: 100%
When wielded/worn:
Changes stats: +4 Mag
Changes damage: +20% acid / +20% cold
Critical mult.: +20.00%
Mental save: +8 (+2 eff.)
Confusion immunity: +20%
Maximum mana: +50.00
Spell crit. chance: +8%
The bottom part of Telos' broken staff.
This item has been sent to the Item's Vault.

Telos's Staff (Top Half) (143% power, 0 apr, cold element) =Sexytime=Requires:
- Magic 35
Powered by arcane forces
2.50 Encumbrance.
[Unique]
Type: weapon / staff ; tier 5
It is part of a set of items.
Power: 144% Range: 1.2x
Uses stat: 100% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Crit. chance: +1.5%
Attack speed: 100%
When wielded/worn:
Changes stats: +5 Wil
Changes damage: +35% cold
Talent granted: +1 Command Staff
Mental save: +8 (+2 eff.)
Spellpower: +30 (+9 eff.)
Spell crit. chance: +15%
The top part of Telos' broken staff.
This item has been sent to the Item's Vault.

Crystal FocusRequires:
- Level 15
Powered by arcane forces
0.00 Encumbrance.
[Unique]
Type: gem / multi-hued ; tier 2
When wielded/worn:
Changes stats: +5 Mag
Changes damage: +20% arcane / +20% blight
(The created item can be activated to recover the Focus.)
Latent Damage Type: Arcane
It can be used to combine with a weapon (makes a non enchanted weapon into an artifact)
Activation costs 1 power out of 1/1.
This crystal radiates the power of the Spellblaze itself.
This item has been sent to the Item's Vault.

infernal ash starstaff of wizardry (111% power, 3 apr, darkness element) =Necro=Requires:
- Magic 16
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / staff ; tier 2
It must be held with both hands.
Power: 111% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +3
Crit. chance: +3.0%
Attack speed: 100%
When wielded/worn:
Damage (Melee): 17 fire
Changes stats: +2 Mag / +3 Wil
Changes damage: +15% darkness
Talent granted: +1 Command Staff
Critical mult.: +25.00%
Maximum mana: +31.00
Spellpower: +15 (+6 eff.)
Spell crit. chance: +2%
See invisible: +11
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

stargazer's elven-silk robe of alchemy (0 def, 0 armour)Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
Type: armor / cloth ; tier 5
When wielded/worn:
Changes stats: +4 Cun
Changes resistances: +11% acid / +12% physical / +15% fire / +15% cold / +15% all
Changes damage: +11% acid / +24% physical / +8% light / +14% cold / +15% fire / +17% darkness
Talent cooldown: Refit Golem (-4 turns)
Spellpower: +7 (+4 eff.)
Spell crit. chance: +7%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

eldritch pair of drakeskin leather boots of phasing (0 def, 5 armour)Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
Type: armor / feet ; tier 5
When wielded/worn:
Armour: +5
Changes stats: +6 Mag / +8 Wil
Mana each turn: +0.19
Maximum mana: +45.00
Spell crit. chance: +3%
It can be used to blink to a nearby random location (rad 11)
Activation puts all charms on cooldown for 25 turns.
A pair of boots made of leather.
This item has been sent to the Item's Vault.

stargazer's silk robe of power (0 def, 0 armour) =necro=Requires:
- Level 25
Powered by arcane forces
2.00 Encumbrance.
Type: armor / cloth ; tier 4
When wielded/worn:
Changes stats: +3 Cun
Changes resistances: +13% all
Changes damage: +11% darkness / +20% light / +11% all
Spellpower: +21 (+7 eff.)
Spell crit. chance: +9%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

magewarrior's short dragonbone starstaff of invocation (136% power, 6 apr, darkness element) =necro=Requires:
- Magic 48
Powered by arcane forces
Crafted by a master
5.00 Encumbrance.
Type: weapon / staff ; tier 5
Power: 137% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +1.0% proc dam (max 200%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Accuracy: +10 (+2 eff.)
Physical crit. chance: +7.0%
Physical power: +12 (+2 eff.)
Changes damage: +30% darkness
Talent granted: +1 Command Staff
Spellpower on spell critical (stacks up to 3 times): +8
Spellpower: +31 (+10 eff.)
Spell crit. chance: +8%
It can be used to conjure elemental energy in a radius 10 cone, dealing 46.55 to 55.86 darkness damage
Activation puts all charms on cooldown for 8 turns.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

ethereal dragonbone starstaff of wizardry (136% power, 6 apr, darkness element) =Necro=Requires:
- Magic 48
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / staff ; tier 5
It must be held with both hands.
Power: 137% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Defense: +19 (+6 eff.)
Changes stats: +4 Mag / +4 Wil
Changes damage: +30% darkness
Talent granted: +1 Command Staff
Maximum mana: +77.00
Spellpower: +29 (+6 eff.)
Spell crit. chance: +5%
Damage Shield penetration: +21%
Damage Shield Power: +13%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

fearwoven silk robe of power (0 def, 0 armour) =Save for Sexy Necro=Requires:
- Level 25
Powered by arcane forces
Infused by psionic forces
2.00 Encumbrance.
Type: armor / cloth ; tier 4
When wielded/worn:
Changes resistances: +13% all
Changes resistances penetration: +11% darkness / +9% physical
Changes damage: +13% physical / +15% darkness / +11% all
Maximum hate: +9.00
Spellpower: +14 (+3 eff.)
Mindpower: +7 (+4 eff.)
Mental crit. chance: +2%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

undeterred pair of hardened leather boots (0 def, 3 armour) =SCS Sexy Immune=Requires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
Type: armor / feet ; tier 3
When wielded/worn:
Armour: +3
Silence immunity: +23%
Confusion immunity: +26%
Stun/Freeze immunity: +22%
A pair of boots made of leather.
This item has been sent to the Item's Vault.

gold bloodstone ring =Stun For Beth=Requires:
- Level 15
Infused by psionic forces
0.10 Encumbrance.
Type: jewelry / ring ; tier 3
When wielded/worn:
Effects on melee hit:
* 14% chance to reduce all saves and defense by 12
Damage (Melee): 10 physical
Effects on ranged hit:
* 14% chance to reduce all saves and defense by 12
Damage (Ranged): 17 physical
Changes stats: +2 Cun
Stun/Freeze immunity: +60%
Hate when firing a critical mind attack: +3.00
Maximum hate: +9.00
It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown :
Effective talent level: 4.0
Power cost: 20 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Description: Lashes at the target, doing 163% weapon damage.
If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 63%.
Rings make your fingers look great!
This item has been sent to the Item's Vault.

conjurer's stralite ring of perseverance =Stun Sexytime=Requires:
- Level 25
Powered by arcane forces
Crafted by a master
0.10 Encumbrance.
Type: jewelry / ring ; tier 4
When wielded/worn:
Changes stats: +6 Mag / +6 Wil
Stun/Freeze immunity: +23%
Life regen: +5.00
Spellpower: +9 (+3 eff.)
Rings make your fingers look great!
This item has been sent to the Item's Vault.

Shadelore the dragonbone starstaff (136% power, 6 apr, darkness element) =Necro 45% Darkness Sexy=Requires:
- Magic 48
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / staff ; tier 5
It must be held with both hands.
Power: 137% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Armour: +12
Defense: +12 (+4 eff.)
Effects on melee hit:
* 22% chance to reduce strength, dexterity, and constitution by 30
Changes stats: +4 Cun / +12 Dex
Changes resistances: +5% arcane
Maximum wards: +3 darkness
Changes resistances penetration: +25% arcane
Changes damage: +21% arcane / +45% darkness
Talents granted: +5 Ward +1 Command Staff
Reduces incoming crit damage: 15.00%
Spellpower: +15 (+4 eff.)
Spell crit. chance: +5%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

dispeller's cashmere robe of power (0 def, 0 armour) =Necro=Requires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
Type: armor / cloth ; tier 3
When wielded/worn:
Changes resistances: +7% lightning / +8% darkness / +8% light / +9% blight / +9% fire / +8% cold / +11% all
Changes damage: +7% all
Physical save: +12 (+4 eff.)
Spell save: +27 (+9 eff.)
Mental save: +13 (+4 eff.)
Spellpower: +13 (+3 eff.)
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

Sceptre of the Archlich (150% power, 12 apr, darkness element) =Beth's Other Favorite Toy=Requires:
- Magic 50
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 5
It must be held with both hands.
It is part of a set of items.
It desires to be surrounded by undeath.
Power: 150% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +12
Attack speed: 100%
When wielded/worn:
Changes damage: +35% darkness
Talent masteries: +0.20 Spell / Master necromancer +0.20 Spell / Master of flesh +0.20 Spell / Animus +0.20 Spell / Master of bones
Spellpower: +40 (+9 eff.)
Spell crit. chance: +15%
This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out.
This item has been sent to the Item's Vault.
This object's appearance was changed to Sceptre of the Archlich.

Staff of Bones (120% power, 4 apr, darkness element) =Necro Chest Sexytime=Requires:
- Magic 24
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 3
It must be held with both hands.
Power: 121% Range: 1.2x
Uses stat: 150% Mag
Damage type: Darkness
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +4
Attack speed: 100%
When wielded/worn:
Changes damage: +20% acid / +20% cold / +20% darkness / +20% blight
Talent masteries: +0.10 Corruption / Bone +0.10 Spell / Nightfall +0.10 Spell / Master of flesh +0.10 Spell / Necrosis +0.10 Spell / Master necromancer +0.10 Spell / Master of bones
Talent granted: +1 Command Staff
Spellpower: +20 (+5 eff.)
Spell crit. chance: +15%
It seems willing and able to talk to you (use Command Staff).
A staff made out of the bones of fallen foes. Disgustingly powerful.
This item has been sent to the Item's Vault.

stralite bloodstone ring =Stun Sexy=Requires:
- Level 25
Infused by psionic forces
0.10 Encumbrance.
Type: jewelry / ring ; tier 4
When wielded/worn:
Effects on melee hit:
* 16% chance to reduce all saves and defense by 23
Damage (Melee): 17 physical
Effects on ranged hit:
* 10% chance to reduce all saves and defense by 23
Damage (Ranged): 16 physical
Changes stats: +5 Cun
Stun/Freeze immunity: +60%
Hate when firing a critical mind attack: +2.00
Maximum hate: +13.00
It can be used to activate talent Bleeding Edge, placing all other charms into a 17 cooldown :
Effective talent level: 2.0
Power cost: 17 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Description: Lashes at the target, doing 144% weapon damage.
If the attack hits, the target will bleed for 276% weapon damage over 7 turns, and all healing will be reduced by 48%.
Rings make your fingers look great!
This item has been sent to the Item's Vault.

Frost Treads (1 def, 4 armour) =Hold Till Lich=Requires:
- Level 15
Infused by nature
2.00 Encumbrance.
[Unique]
Type: armor / feet ; tier 2
When wielded/worn:
Armour: +4
Defense: +1 (+0 eff.)
Fatigue: +7%
Changes stats: +4 Str / +4 Wil / +4 Cun
Changes resistances: +10% nature / +20% cold
Changes damage: +15% cold
Light radius: +1
Movement speed: +20%
Each step taken casts a ground frost effect in a radius of 1 around you for 5 turns, giving you a 20% cold damage bonus for 3 turns. Additionally, any enemy standing in the frost has a 20% chance of talent failure for 3 turns.
A pair of leather boots. Cold to the touch, they radiate a cold blue light.
This item has been sent to the Item's Vault.
This object's appearance was changed to Plumpkin Daper: Metal Greaves.

Gelravena the steel torque of clear mind [power 2] (3/22 cooldown) =Clear Silence=Requires:
- Level 15
Infused by psionic forces
2.00 Encumbrance.
Type: charm / torque ; tier 2
When wielded/worn:
Changes resistances: +3% nature
Spell save: +6 (+2 eff.)
Mental save: +6 (+1 eff.)
Silence immunity: +10%
Disarm immunity: +20%
Only die when reaching: -40.00 life
Defense after a teleport: +15
Resist all after a teleport: +15%
New effects duration reduction after a teleport: +15%
It can be used to remove 1 confusion or silence effect and prevent the application of 2 detrimental mental effects for 5 turns
Activation puts all charms on cooldown for 22 turns.
When used:
* Reduce fatigue by 26% for 2 turns.
Torques are made by powerful psionics to store psionic powers.
This item has been sent to the Item's Vault.

Cloth of Dreams (10 def, 0 armour) =Sexy Cloth Sexytime=Requires:
- Level 25
Infused by psionic forces
2.00 Encumbrance.
[Unique]
Type: armor / cloak ; tier 4
When wielded/worn:
Defense: +10 (+2 eff.)
Changes stats: +6 Cun / +5 Wil
Changes resistances: +15% mind
Talent masteries: +0.10 Psionic / Dreaming +0.10 Psionic / Slumber
Physical save: +10 (+3 eff.)
Spell save: +10 (+2 eff.)
Mental save: +10 (+3 eff.)
Mindpower: +6 (+2 eff.)
The wearer is asleep.
Lucid Dreamer: This item allows the wearer to act while sleeping.
It can be used to activate talent Slumber (costing 9 power out of 25/25) :
Effective talent level: 3.0
Power cost: 9 out of 25/25.
Range: 7
Travel Speed: instantaneous
Is: a mind power
Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 58 points of damage the target suffers will reduce the effect duration by one turn.
When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect.
The damage threshold will scale with your Mindpower.
Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware.
This item has been sent to the Item's Vault.

shadow cashmere cloak of sorcery (2 def, 0 armour)Requires:
- Level 15
Powered by arcane forces
Crafted by a master
2.00 Encumbrance.
Type: armor / cloak ; tier 3
When wielded/worn:
Defense: +2 (+0 eff.)
Changes stats: +4 Mag / +4 Wil
Changes resistances: +11% darkness
Changes resistances penetration: +11% darkness
Changes damage: +10% darkness
Stealth bonus: +6
Spell crit. chance: +6%
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.
This object's appearance was changed to cashmere cloak.

dispeller's silk robe of Angolwen (0 def, 0 armour)Requires:
- Level 25
Powered by arcane forces
2.00 Encumbrance.
Type: armor / cloth ; tier 4
When wielded/worn:
Changes stats: +4 Mag / +3 Wil
Changes resistances: +10% lightning / +9% darkness / +10% light / +7% blight / +8% fire / +9% cold / +13% all
Physical save: +13 (+4 eff.)
Spell save: +28 (+5 eff.)
Mental save: +12 (+3 eff.)
Silence immunity: +24%
Spellpower on spell critical (stacks up to 3 times): +4
Spellpower: +16 (+3 eff.)
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

stargazer's cashmere robe of Angolwen (0 def, 0 armour)Requires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
Type: armor / cloth ; tier 3
When wielded/worn:
Changes stats: +2 Mag / +4 Wil / +3 Cun
Changes resistances: +11% all
Changes damage: +12% light / +16% darkness
Silence immunity: +34%
Spellpower on spell critical (stacks up to 3 times): +4
Spellpower: +15 (+3 eff.)
Spell crit. chance: +7%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

Helm of the Dominated (0 def, 9 armour) =silence=Requires:
- Heavy armour training
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: armor / head ; tier 3
When wielded/worn:
Physical power: +10 (+5 eff.)
Armour: +9
Fatigue: +4%
Changes stats: +2 Str / +4 Mag
Talent mastery: +0.20 Race / Doomelf
Silence immunity: +30%
Spellpower: +10 (+2 eff.)
Light radius: -1
Increases the range of Haste of the Doomed by 1.
An experimental helmet designed to enhance the effects of the Doomelf corruption.
This item has been sent to the Item's Vault.
This object's appearance was changed to Plumpkin Daper: Witch Hat.

fearwoven elven-silk robe of Angolwen (0 def, 0 armour)Requires:
- Level 35
Powered by arcane forces
Infused by psionic forces
2.00 Encumbrance.
Type: armor / cloth ; tier 5
When wielded/worn:
Changes stats: +5 Mag / +6 Wil
Changes resistances: +15% all
Changes resistances penetration: +11% darkness / +14% physical
Changes damage: +17% darkness / +16% physical
Silence immunity: +39%
Spellpower on spell critical (stacks up to 3 times): +4
Maximum hate: +10.00
Spellpower: +6 (+1 eff.)
Mindpower: +7 (+2 eff.)
Mental crit. chance: +3%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.
