
Axe of Fluffy EvilRequires:
- Level 15
Powered by unknown forces
4.00 Encumbrance.
[Unique]
Type: misc / axe
It can be used to create a ... clockwork gnome
Activation costs 50 power out of 50/50.
It seems there was still one present left. This is a pink ... axe.
It obviously is not made for fighting. It looks fluffy.
This item has been sent to the Item's Vault.

Wrathroot's Barkwood (9 def, 10 armour, 22-32 power, 60 block)Requires:
- Shield usage training
- Strength 25
Infused by nature
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 2
When used to attack (with talents):
Base power: 22.5 - 31.5
Uses stat: 150% Str
Damage type: Physical
Accuracy bonus: +2.0% proc dam (max 200%)
Crit. chance: +2.0%
Block value: +60
When wielded/worn:
Armour: +10
Defense: +9 (+3 eff.)
Fatigue: +14%
Changes resistances: +20% cold / +20% darkness / +20% nature
Talent granted: +1 Block
The barkwood of Wrathroot, made into roughly the shape of a shield.
This item has been sent to the Item's Vault.

Ulfogotir the steel battleaxe (19-28 power, 2 apr)Requires:
- Strength 16
Powered by arcane forces
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / battleaxe ; tier 2
It must be held with both hands.
Base power: 19.0 - 28.5
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +2
Crit. chance: +5.0%
Attack speed: 100%
On weapon hit:
* 9% chance to reduce strength, dexterity, and constitution by 11
* Projects up to 2 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn)
Damage (Melee): +10 blight
Damage (radius 1) on hit: +7 fire
When wielded/worn:
Changes stats: +2 Mag / +2 Wil / +2 Cun
See invisible: +3
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

Polomina the ash longbowRequires:
- Dexterity 16
- Talent Shoot
Powered by arcane forces
Crafted by a master
4.00 Encumbrance.
[Random Unique]
Type: weapon / longbow ; tier 2
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +7
Damage (Ranged): +9 acid / +11 fire
When wielded/worn:
Physical power: +12 (+4 eff.)
Defense: +10 (+7 eff.)
Changes stats: +3 Str
Changes resistances: +6% cold
Changes damage: +17% acid / +12% fire
Mental save: +3 (+1 eff.)
Poison immunity: +10%
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Gorezilarin the Blackrend (13/13, 19-27 power, 7 apr)Requires:
- Dexterity 16
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 2
Base power: 19.0 - 26.6
Uses stats: 50% Str, 70% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +7
Crit. chance: +1.5%
Capacity: 13
On weapon hit:
* 20% chance to slow global speed by 41%
* 20% chance to knock the target back 3 spaces and deal 78 physical damage
Damage (Ranged): +17 physical / +30 fire
Damage (radius 1) on hit: +4 darkness
Damage (radius 2) on crit: +20 fire
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

Spinal Cage (5 def, 8 armour)Requires:
- Level 15
Powered by arcane forces
Infused by nature
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 2
When wielded/worn:
Armour: +8
Defense: +5 (+2 eff.)
Fatigue: +3%
Changes stats: +2 Dex
Changes resistances: +15% physical
It can be used to activate talent Bone Grab (costing 20 power out of 30/30) :
Effective talent level: 2.0
Power cost: 20 out of 30/30.
Range: 5
Travel Speed: instantaneous
Is: a spell
Description: Grab a target and teleport it to your side or if adjacent up to 6 spaces away from you, pinning it there with a bone rising from the ground for 5 turns.
The bone will also deal 24.70 physical damage.
The damage will increase with your Spellpower.
A gross mass of spinal matter hastily assembled into armour.
This item has been sent to the Item's Vault.

troll-hide cured leather armour of the deep (6 def, 6 armour)Requires:
- Strength 14
Infused by nature
9.00 Encumbrance.
Type: armor / light ; tier 2
When wielded/worn:
Armour: +6
Defense: +6 (+3 eff.)
Fatigue: +7%
Changes resistances: +5% acid / +6% cold
Allows you to breathe in: water
Life regen: +3.00
Maximum life: +40.00
Healing mod.: +11%
A suit of armour made of leather.
This item has been sent to the Item's Vault.
