
Cyrewe the pouch of stralite shots (20/20, 55-66 power, 5 apr)Requires:
- Dexterity 35
Infused by arcane disrupting forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / shot ; tier 4
Base power: 55.0 - 66.0
Uses stats: 70% Dex, 50% Cun
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Accuracy: +18
Armour Penetration: +5
Crit. chance: +20.5%
Capacity: 20
On weapon hit:
* Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn, stacking up to 50%
On weapon crit:
* Wound the target dealing 141 physical damage across 5 turns and reducing healing by 50%
Travel speed: +200%
Damage Shield penetration (this weapon only): +30%
Damage (Ranged): +12 physical
Damage against: +9% Unnatural
When wielded/worn:
Ammo reloads per turn: +2
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.

Vorovea the elven-wood longbowRequires:
- Dexterity 35
- Talent Shoot
Infused by nature
Infused by arcane disrupting forces
4.00 Encumbrance.
[Random Unique]
Type: weapon / longbow ; tier 4
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +9
On weapon crit:
* silences the target
Damage (Ranged): +23 nature
Damage (radius 2) on crit: +53 lightning / +44 cold
When wielded/worn:
Effects on ranged hit:
* 20% chance to reduce armor by 34%
Changes stats: +7 Str / +13 Con
Changes resistances penetration: +32% lightning / +26% cold / +17% nature
Talent mastery: +0.15 Wild-gift / Fungus
Light radius: +1
Movement speed: +54%
It can be used to regenerate 222 life over 5 turns
Activation puts all charms on cooldown for 20 turns.
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Deloneg (41-62 power, 3 apr)Requires:
- Strength 35
Powered by arcane forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / battleaxe ; tier 4
It must be held with both hands.
Base power: 41.0 - 61.5
Uses stats: 50% Mag, 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +3
Crit. chance: +7.5%
Attack speed: 100%
When this weapon hits: Curse of Defenselessness (20% chance level 4).
On weapon hit:
* 10% chance to reduce strength, dexterity, and constitution by 29
* 25% chance for lightning to strike from the target to a second target dealing 103 damage
* Create an explosion dealing 103 lightning damage (1/turn)
Damage (radius 2) on crit: +4 mind
When wielded/worn:
Changes stats: +3 Wil
Changes resistances: +6% blight
Changes resistances penetration: +13% lightning
Changes damage: +20% lightning / +3% mind
Critical mult.: +10.00%
Mental crit. chance: +1%
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

drakeskin leather armour 'Kindlezephyr' (20 def, 8 armour)Requires:
- Strength 20
Crafted by a master
Infused by psionic forces
9.00 Encumbrance.
[Random Unique]
Type: armor / light ; tier 5
When wielded/worn:
Armour: +8
Defense: +20 (+5 eff.)
Fatigue: +8%
Changes stats: +13 Cun / +15 Wil
Changes resistances: +3% light / +28% cold
Mental save: +39 (+19 eff.)
Psi when hit: +0.12
Hate when firing a critical mind attack: +2.00
A suit of armour made of leather.
This item has been sent to the Item's Vault.

Xerolle [power 139] (25 cooldown)Requires:
- Level 35
Infused by psionic forces
2.00 Encumbrance.
[Random Unique]
Type: charm / torque ; tier 5
When wielded/worn:
Armour: +4
Defense: +5 (+1 eff.)
Changes resistances: +2% physical / +6% fire / +6% light / +3% nature
It can be used to setup a psionic shield, reducing all damage taken by 139 for 5 turns
Activation puts all charms on cooldown for 25 turns.
When used:
* Cleanse 2 total effects of type disease, wound, or poison.
* Increase the duration of 2 beneficial effects by 2.
* Reduce 2 talent cooldowns by 2.
Torques are made by powerful psionics to store psionic powers.
This item has been sent to the Item's Vault.
