
Cyrewe the pouch of stralite shots (20/20, 55-66 power, 5 apr)Requires:
- Dexterity 35
Infused by arcane disrupting forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / shot ; tier 4
Base power: 55.0 - 66.0
Uses stats: 70% Dex, 50% Cun
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Accuracy: +18
Armour Penetration: +5
Crit. chance: +20.5%
Capacity: 20
On weapon hit:
* Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn, stacking up to 50%
On weapon crit:
* Wound the target dealing 141 physical damage across 5 turns and reducing healing by 50%
Travel speed: +200%
Damage Shield penetration (this weapon only): +30%
Damage (Ranged): +12 physical
Damage against: +9% Unnatural
When wielded/worn:
Ammo reloads per turn: +2
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.

Kindleobeisance the steel dagger (18-24 power, 6 apr)Requires:
- Dexterity 16
Powered by arcane forces
Crafted by a master
Infused by psionic forces
1.00 Encumbrance.
[Random Unique]
Type: weapon / dagger ; tier 2
Base power: 18.5 - 24.1
Uses stats: 50% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
Damage (Melee): +11 darkness / +10 cold
Damage against: +5% Living
When wielded/worn:
Damage when hit (Melee): 4 fire
Changes stats: +2 Dex
Changes damage: +9% fire
Infravision radius: +1
Sharp, short and deadly.
This item has been sent to the Item's Vault.

steel mail armour 'Chameneg' (2 def, 6 armour)Requires:
- Heavy armour training
- Strength 20
Infused by nature
Crafted by a master
Infused by psionic forces
14.00 Encumbrance.
[Random Unique]
Type: armor / heavy ; tier 2
When wielded/worn:
Armour: +6
Defense: +2 (+1 eff.)
Fatigue: +12%
Damage when hit (Melee): 2 mind
Changes stats: +4 Cun / +10 Wil
Changes resistances: +11% blight / +6% physical / +10% darkness
Physical save: +14 (+7 eff.)
Mental save: +12 (+6 eff.)
Equilibrium when hit: +0.04
Psi when hit: +0.08
Light radius: +2
A suit of armour made of mail.
This item has been sent to the Item's Vault.

drakeskin leather armour 'Kindlezephyr' (20 def, 8 armour)Requires:
- Strength 20
Crafted by a master
Infused by psionic forces
9.00 Encumbrance.
[Random Unique]
Type: armor / light ; tier 5
When wielded/worn:
Armour: +8
Defense: +20 (+9 eff.)
Fatigue: +8%
Changes stats: +13 Cun / +15 Wil
Changes resistances: +3% light / +28% cold
Mental save: +39 (+18 eff.)
Psi when hit: +0.12
Hate when firing a critical mind attack: +2.00
A suit of armour made of leather.
This item has been sent to the Item's Vault.

DarkzephyrRequires:
- Dexterity 24
- Talent Shoot
Infused by nature
Crafted by a master
4.00 Encumbrance.
[Random Unique]
Type: weapon / longbow ; tier 3
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +9
Damage (radius 2) on crit: +8 cold
When wielded/worn:
Accuracy: +15 (+6 eff.)
Physical crit. chance: +11.0%
Damage when hit (Melee): 2 darkness / 6 temporal
Changes stats: +6 Dex / +12 Wil / +9 Con
Changes resistances: +6% blight / +3% cold
Changes resistances penetration: +11% physical
Changes damage: +6% darkness
Equilibrium when hit: +0.04
Maximum life: +59.00
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Vorovea the elven-wood longbowRequires:
- Dexterity 35
- Talent Shoot
Infused by nature
Infused by arcane disrupting forces
4.00 Encumbrance.
[Random Unique]
Type: weapon / longbow ; tier 4
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +9
On weapon crit:
* silences the target
Damage (Ranged): +23 nature
Damage (radius 2) on crit: +53 lightning / +44 cold
When wielded/worn:
Effects on ranged hit:
* 20% chance to reduce armor by 34%
Changes stats: +7 Str / +13 Con
Changes resistances penetration: +32% lightning / +26% cold / +17% nature
Talent mastery: +0.15 Wild-gift / Fungus
Light radius: +1
Movement speed: +54%
It can be used to regenerate 222 life over 5 turns
Activation puts all charms on cooldown for 20 turns.
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

stralite waraxe 'Blazeking' (40-55 power, 5 apr)Requires:
- Strength 35
Infused by arcane disrupting forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / waraxe ; tier 4
Base power: 39.5 - 55.3
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +5
Crit. chance: +6.5%
Attack speed: 100%
On weapon hit:
* Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn, stacking up to 50%
Damage (Melee): +16 light
Damage against: +21% Unnatural
When wielded/worn:
Accuracy: +13 (+5 eff.)
Armour penetration: +9
Changes stats: +3 Str / +2 Cun / +5 Con
Changes resistances penetration: +11% all
Changes damage: +6% light
Infravision radius: +2
One-handed war axes.
This item has been sent to the Item's Vault.

BlackboneRequires:
- Dexterity 24
- Talent Shoot
Infused by nature
Infused by arcane disrupting forces
4.00 Encumbrance.
[Random Unique]
Type: weapon / longbow ; tier 3
It must be held with both hands.
Base power: 0.0 - 0.0
Uses stat: 50% Mag
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +8
On weapon hit:
* 20% chance to reduce damage dealt by 17%
On weapon crit:
* silences the target
Damage (Ranged): +20 nature
Damage (radius 2) on crit: +21 acid / +21 nature
When wielded/worn:
Armour penetration: +12
Changes stats: +6 Str / +9 Dex / +10 Mag / +9 Wil / +8 Cun / +12 Con
Changes resistances penetration: +9% acid / +26% nature
Changes damage: +3% darkness
Light radius: +2
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Deloneg (41-62 power, 3 apr)Requires:
- Strength 35
Powered by arcane forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / battleaxe ; tier 4
It must be held with both hands.
Base power: 41.0 - 61.5
Uses stats: 50% Mag, 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +3
Crit. chance: +7.5%
Attack speed: 100%
When this weapon hits: Curse of Defenselessness (20% chance level 4).
On weapon hit:
* 10% chance to reduce strength, dexterity, and constitution by 29
* 25% chance for lightning to strike from the target to a second target dealing 103 damage
* Create an explosion dealing 103 lightning damage (1/turn)
Damage (radius 2) on crit: +4 mind
When wielded/worn:
Changes stats: +3 Wil
Changes resistances: +6% blight
Changes resistances penetration: +13% lightning
Changes damage: +20% lightning / +3% mind
Critical mult.: +10.00%
Mental crit. chance: +1%
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

yew vilestaff 'Galegore' (20-24 power, 4 apr, blight element)Requires:
- Magic 24
Infused by nature
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 3
It must be held with both hands.
Base power: 20.0 - 24.0
Uses stat: 130% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +4
Crit. chance: +3.5%
Attack speed: 100%
When wielded/worn:
Defense: +14 (+7 eff.)
Damage when hit (Melee): 2 lightning
Changes stats: +5 Con
Changes resistances: +6% temporal
Changes resistances penetration: +5% temporal
Changes damage: +6% lightning / +20% blight
Talent granted: +1 Command Staff
Life regen: +1.00
Spellpower: +15 (+3 eff.)
Spell crit. chance: +3%
Light radius: +7
Healing mod.: +10%
It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown :
Effective talent level: 1.0
Power cost: 6 out of 6/6.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Creates a globe of pure light within a radius of 6 that illuminates the area and deals 88.20 damage to all creatures.
At level 3, it also blinds all who see it (except the caster) for 3 turns.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Boraroddagorn the Lustrewish (20-28 power, 4 apr)Requires:
- Strength 24
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / waraxe ; tier 3
Base power: 20.0 - 28.0
Uses stats: 50% Mag, 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +4
Crit. chance: +4.5%
Attack speed: 100%
On weapon hit:
* 11% chance to reduce all saves and defense by 20
* 10% chance to slow global speed by 46%
* 50% chance to put 1 talent on cooldown for 3 turns (checks Confusion immunity)
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Damage (Melee): +8 mind
Damage (radius 1) on hit: +16 light
When wielded/worn:
Physical crit. chance: +7.0%
Changes stats: +2 Cun / +3 Wil
Changes resistances: +5% arcane
One-handed war axes.
This item has been sent to the Item's Vault.

Unlightstreak of the Blightspawn (9 def, 0 armour)Requires:
- Level 15
Infused by nature
Crafted by a master
2.00 Encumbrance.
[Random Unique]
Type: armor / cloak ; tier 3
When wielded/worn:
Accuracy: +9 (+2 eff.)
Armour penetration: +8
Defense: +9 (+5 eff.)
Effects on melee hit:
* 20% chance to reduce all saves and defense by 20
Effects when hit in melee:
* 24% chance to reduce strength, dexterity, and constitution by 29
* 26% chance to reduce damage dealt by 17%
Damage when hit (Melee): 8 cold
Changes resistances penetration: +5% mind
Changes damage: +15% cold
Critical mult.: +19.00%
Stealth bonus: +8
Physical save: +18 (+6 eff.)
Mental save: +8 (+4 eff.)
Only die when reaching: -50.00 life
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.
