
brawler's hardened leather gloves (0 def, 2 armour)Requires:
- Level 15
Crafted by a master
1.00 Encumbrance.
Type: armor / hands ; tier 2
When wielded/worn:
Armour: +2
Changes stats: +2 Str / +3 Dex / +3 Cun
Talent cooldown: Double Strike (-1 turn)
Physical save: +9 (+3 eff.)
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.

brawler's hardened leather gloves of strength (+5) (0 def, 2 armour)Requires:
- Level 15
Crafted by a master
1.00 Encumbrance.
Type: armor / hands ; tier 2
When wielded/worn:
Physical power: +8 (+3 eff.)
Armour: +2
Changes stats: +5 Str / +3 Dex / +2 Cun
Talent cooldown: Double Strike (-1 turn)
Physical save: +8 (+4 eff.)
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.

brawler's voratun gauntlets of the iron hand (0 def, 3 armour)Requires:
- Heavy armour training
Crafted by a master
1.50 Encumbrance.
Type: armor / hands ; tier 4
When wielded/worn:
Armour: +3
Fatigue: +5%
Changes stats: +8 Str / +4 Dex / +4 Wil / +4 Cun / +2 Con
Talent mastery: +0.20 Technique / Grappling
Talent cooldown: Double Strike (-1 turn)
Physical save: +5 (+2 eff.)
Disarm immunity: +38%
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Metal gloves protecting the hands up to the middle of the lower arm.
This item has been sent to the Item's Vault.

Tirakai's Maul (68-88 power, 15 apr)Requires:
- Level 25
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / greatmaul ; tier 5
It must be held with both hands.
Base power: 68.0 - 88.4
Uses stats: 10% Mag, 120% Str
Damage type: Fire
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +15
Crit. chance: +14.0%
Attack speed: 100%
Damage (radius 2) on crit: +60 flameshock
When wielded/worn:
Physical crit. chance: +5.0%
Changes stats: +10 Dex / +10 Cun / +10 Mag
Changes damage: +10% all / +20% fire
Spell crit. chance: +5%
Mental crit. chance: +5%
Fire opal: Fire
It can be used to imbue the hammer with a gem of your choice
Activation costs 10 power out of 6/10.
This massive hammer is formed from a thick mass of strange crystalline growths. In the side of the hammer itself you see an empty slot; it looks like a gem of your own could easily fit inside it.
This item has been sent to the Item's Vault.

Prothotipe's Prismatic EyeRequires:
- Level 15
Powered by arcane forces
0.00 Encumbrance.
[Unique]
Type: gem / multi-hued ; tier 3
When wielded/worn:
Changes stats: +5 Mag / +5 Con
Changes damage: +10% lightning / +10% fire / +10% cold
Talent mastery: +0.20 Golem / Arcane
Casts lasers on spellcast when worn or imbued.
When used to imbue an object:
Changes stats: +5 Mag / +5 Con
Changes damage: +10% lightning / +10% fire / +10% cold
Talent mastery: +0.20 Golem / Arcane
Latent Damage Type: Lightning
Talent on hit(spell): Eye Beam (10% chance level 2).
This cracked gemstone looks faded with age. It appears to have once been the eye of a golem.
This item has been sent to the Item's Vault.

Ureslak's FocusRequires:
- Level 25
Powered by arcane forces
0.00 Encumbrance.
[Unique]
Type: gem / multi-hued ; tier 4
When wielded/worn:
Physical power: +12 (+3 eff.)
Changes stats: +6 Mag / +6 Con
Changes damage: +6% lightning / +6% physical / +18% darkness / +6% fire / +6% cold / +6% acid
Spellpower: +12 (+6 eff.)
When used to imbue an object:
Physical power: +12 (+3 eff.)
Changes stats: +6 Mag / +6 Con
Changes damage: +6% lightning / +6% physical / +18% darkness / +6% fire / +6% cold / +6% acid
Spellpower: +12 (+6 eff.)
Talent on hit(spell): Necrotic Breath (12% chance level 2).
This cracked gemstone fell from the remains of the dead Ureslak. It appears to have been turned into a vibrant crystal in whatever process reanimated him.
This item has been sent to the Item's Vault.

schematic: HeadlampRequires:
- Talent Create Tinker
0.10 Encumbrance.
Type: scroll / schematic ; tier 1
[already known tinker]
It can be used to learn how to build this tinker.
Schematics are used by tinkers to learn how to build new constructs.
This item has been sent to the Item's Vault.

Burning Star1.0 Encumbrance
T3 white gem
[Unique]
Arcane
While carried:
Light +1
Latent Damage Type: Light
Map surroundings within range 20.
Uses 18 power out of 30/30
The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it.
This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface.
This item has been sent to the Item's Vault.
