
Moon (10-13 power, 0 apr)Requires:
- Cunning 24
- Dexterity 24
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 3
It is part of a set of items.
The moon shines alone in a starless sky.
Base power: 10.0 - 13.0
Uses stats: 20% Str, 20% Dex
Damage type: Darkness
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 125%
On weapon hit:
* Deal 70 Darkness damage.
When wielded/worn:
Light radius: -1
A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades.
This item has been sent to the Item's Vault.

Xymira the Abyssthorn (20-24 power, 4 apr, lightning element)5.0
T3 staff 2H weapon
Reqs Mag 24
[Random Unique]
Arcane
Power 20.0 - 24.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Crit +3.5%
Atk.spd 100%
While equipped:
Stats +2 Str +1 Dex +11 Mag
+19 Wil +10 Cun +2 Con
dps ----------
Spell.crit +8%
Spell.pwr +14 (+8 eff.)
S.pwr/crit +8
Dmg.mod +20% lightning +12% fire
----- def -----
Phys.save +6 (+2 eff.)
Spell.save +10 (+5 eff.)
Mind.save +7 (+2 eff.)
---------- misc
Max.mana +39.00
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Umbral Razor (25-32 power, 10 apr)1.0
T2 dagger 1H weapon
Reqs Dex 32
[Unique]
Arcane
Power 25.0 - 32.5 Physical
Uses 50% Dex, 15% Mag, 50% Str
Acc+ +0.2% crit chance (max 25%)
Apr +10
Crit +9.0%
Atk.spd 100%
Dmg.conv 50% darkness
On Hit:
* 20% chance to make the target bleed shadows. You heal for 15 whenever you hit an enemy bleeding shadows.
While equipped:
Stats +4 Cun +4 Mag
dps ----------
Dmg.mod +5% darkness
Res.pen +10% darkness
----- def -----
Resists +10% darkness
Stealth +10
Invoke Darkness:
Level 3.0
Pwr.cost 20 out of 20/20.
Range 10
Travel.spd 2000% of base
Is necromancy
a spell
Description: Conjures up a beam of darkness, doing 55.96 darkness damage.
At level 5, the beam widens to hit foes on each side.
The damage will increase with your Spellpower.
This dagger seems to be formed of pure shadows, with a strange miasma surrounding it.
This item has been sent to the Item's Vault.

Wheel of Fate0.1
T2 ring jewelry
[Unique]
Arcane
While equipped:
Re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50.
Uses 1 power out of 1/1
"This isn't what I wished for!" - Howar Muransk, Cornac demonologist.
This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you?
This item has been sent to the Item's Vault.

Tirakai's Maul (32-42 power, 6 apr)5.0
T2 greatmaul 2H weapon
[Unique]
Arcane
Power 32.0 - 41.6 Physical
Uses 10% Mag, 120% Str
Acc+ +0.2% base dam (max 20%)
Apr +6
Crit +8.0%
Atk.spd 100%
While equipped:
No gem
Imbue the hammer with a gem of your choice.
Uses 9 power out of 10/10
This massive hammer is formed from a thick mass of strange crystalline growths. In the side of the hammer itself you see an empty slot; it looks like a gem of your own could easily fit inside it.
This item has been sent to the Item's Vault.

Blackmoon the steel greatsword (34-55 power, 2 apr)3.0
T2 greatsword 2H weapon
[Random Unique]
Arcane/Master
Power 34.5 - 55.2 Physical
Uses 120% Str
Acc+ +0.4% crit mult (max 40%)
Apr +2
Crit +3.0%
Atk.spd 100%
Melee+ +20 darkness +4 lightning
On Hit:
* 25% chance for lightning to strike from the target to a second target dealing 15 damage
While equipped:
Stats +6 Con
dps ----------
Phys.pwr +7 (+2 eff.)
Dmg.mod +6% lightning
Res.pen +9% physical
----- def -----
Disarm- +17%
Massive two-handed swords.
This item has been sent to the Item's Vault.

dwarven-steel gauntlets 'Huryruildir' (0 def, 2 armour)1.5
T2 hands armor
Reqs Heavy armour training
[Random Unique]
Arcane/Psionic
While equipped:
Stats +3 Wil +8 Mag
dps ----------
Spell.pwr +4 (+1 eff.)
Melee+ 7 arcane
Dmg.mod +9% arcane
Res.pen +20% acid
Acc +6 (+2 eff.)
On Hit (Melee):
* 10% chance to reduce armor by 7%
----- def -----
Armour +2
Fatigue +3%
Resists +4% arcane +6% acid
Phys.save +5 (+2 eff.)
Mind.save +5 (+2 eff.)
Disarm- +22%
Unarmed combat:
Power 17.5 - 24.5 Physical
Uses 40% Str, 40% Cun, 40% Dex
Acc+ +0.2% base dam (max 20%)
Acc +8
Apr +9
Crit +8.0%
Atk.spd 100%
Melee+ +14 arcane
On Crit.r2 +6 arcane
On Hit: 10% Perfect Control 3
On Hit: 10% Manathrust 3
Metal gloves protecting the hands up to the middle of the lower arm.
This item has been sent to the Item's Vault.

Star (10-13 power, 0 apr)1.0
T3 dagger 1H weapon
[Unique]
Arcane
The star shines alone in a moonless sky.
Power 10.0 - 13.0 Light
Uses 20% Str, 20% Dex
Acc+ +0.2% crit chance (max 25%)
Atk.spd 125%
On Hit:
* Deal 70 Light damage.
While equipped:
---------- misc
Light +1
Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows.
This item has been sent to the Item's Vault.

Ivuwyn (0 def, 11 armour)17.0
T3 massive armor
Reqs Massive armour training
[Random Unique]
Nature/Master/Psionic
While equipped:
Stats +5 Cun +9 Wil
dps ----------
Dmg.mod +6% blight
Res.pen +15% arcane
----- def -----
Armour +11
Fatigue +22%
Resists +15% lightning
+10% darkness
+10% blight
Mind.save +16 (+8 eff.)
---------- misc
Vim/s.crit +1.00
Light +2
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.

Swordbreaker (25-32 power, 20 apr)1.0
T3 dagger 1H weapon
[Unique]
Master
Power 25.0 - 32.5 Physical
Uses 50% Cun, 50% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +20
Crit +15.0%
Atk.spd 111%
On Crit:
* Breaks enemy weapon.
While equipped:
Stats +8 Cun +8 Dex
----- def -----
Hardiness +20%
Defense +15 (+5 eff.)
Phys.save +15 (+5 eff.)
Disarm- +50%
---------- misc
Talents +1 Dagger Block
Can block like a shield, potentially disarming the enemy.
This ordinary blade is made of fine, sturdy voratun and outfitted with jagged hooks along the edge. This simple appearance belies a great power - the hooked maw of this dagger broke many a blade and the stride of many would-be warriors.
This item has been sent to the Item's Vault.

Scaldtooth (40-57 power, 6 apr)3.0
T5 waraxe 1H weapon
[Random Unique]
Nature/Disrupt/Master
Power 40.5 - 56.7 Physical
Uses 100% Str
Acc+ +0.2% crit chance (max 25%)
Apr +6
Crit +7.0%
Atk.spd 100%
Melee+ +12 light
Against +15% Unnatural
On Hit:
* Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn, stacking up to 50%
On Crit:
* Wound the target dealing 234 physical damage across 5 turns and reducing healing by 50%
While equipped:
Stats +12 Con +14 Wil
dps ----------
Phys.crit +11.0%
Phys.pwr +10 (+2 eff.)
Res.pen +25% fire
----- def -----
Resists +9% fire
Max.HP +81.00
One-handed war axes.
This item has been sent to the Item's Vault.

Windborne Azurite0.0
T4 blue gem
[Unique]
Arcane
While equipped:
Stats +8 Cun +8 Dex
Mov.spd +20%
Dmg.mod +20% lightning
Ignore.dmg +8%
Affinity +20% lightning
Item imbue powers:
Stats +8 Cun +8 Dex
Mov.spd +15%
Dmg.mod +20% lightning
Ignore.dmg +8%
Affinity +20% lightning
Latent Damage Type: Lightning
Air currents swirl around this bright blue jewel.
This item has been sent to the Item's Vault.
