
Sparkking (47-70 power, 3 apr)Requires:
- Strength 35
Powered by arcane forces
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / battleaxe ; tier 4
It must be held with both hands.
Base power: 47.0 - 70.5
Uses stat: 107% Wil
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +3
Crit. chance: +7.5%
Attack speed: 100%
When this weapon hits: Curse of Death (20% chance level 4).
On weapon hit:
* 16% chance to reduce strength, dexterity, and constitution by 5
* 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns
Damage (Melee): +14 blight / +12 lightning
Damage (radius 1) on hit: +4 lightning
When wielded/worn:
Changes resistances penetration: +5% temporal
Changes damage: +3% lightning / +9% temporal
Defense after a teleport: +10
Resist all after a teleport: +10%
New effects duration reduction after a teleport: +10%
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

pulsing mindstar 'Airglean' (12-13 power, 32 apr, mind damage)Requires:
- Willpower 35
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / mindstar ; tier 4
Base power: 12.0 - 13.2
Uses stats: 50% Wil, 30% Cun
Damage type: Mind
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +32
Crit. chance: +4.5%
Attack speed: 100%
When wielded/worn:
Changes resistances: +14% blight / +15% lightning
Changes damage: +6% lightning / +5% nature / +5% mind
Talent granted: +1 Attune Mindstar
Disease immunity: +15%
Life regen: +1.00
Psi when firing a critical mind attack: +3.00
Maximum life: +24.00
Mindpower: +13 (+4 eff.)
Mental crit. chance: +7%
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

Salokira the hardened leather armour (9 def, 6 armour)Requires:
- Strength 16
Powered by arcane forces
Crafted by a master
Infused by psionic forces
9.00 Encumbrance.
[Random Unique]
Type: armor / light ; tier 3
When wielded/worn:
Armour: +6
Defense: +9 (+4 eff.)
Fatigue: +8%
Changes stats: +2 Mag / +6 Wil / +3 Cun
Changes resistances: +19% cold / +14% light / +10% darkness
Changes damage: +9% arcane
Spell save: +9 (+5 eff.)
Mental save: +13 (+5 eff.)
Mana when firing critical spell: +2.00
A suit of armour made of leather.
This item has been sent to the Item's Vault.

steel greatmaul 'Maladil' (30-45 power, 2 apr)Requires:
- Strength 16
Powered by arcane forces
Crafted by a master
Infused by psionic forces
5.00 Encumbrance.
[Random Unique]
Type: weapon / greatmaul ; tier 2
It must be held with both hands.
Base power: 30.0 - 45.0
Uses stat: 107% Wil
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +2
Crit. chance: +1.0%
Attack speed: 100%
On weapon hit:
* 16% chance to reduce all saves and defense by 34
* Create an explosion dealing 15 cold damage (1/turn)
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Damage (Melee): +13 mind
Damage (radius 2) on crit: +16 mind
When wielded/worn:
Physical crit. chance: +13.0%
Damage when hit (Melee): 4 acid
Changes stats: +5 Cun / +6 Wil
Changes resistances penetration: +13% cold
Changes damage: +12% cold
Massive two-handed mauls.
This item has been sent to the Item's Vault.

reinforced leather sling 'Cuthandur'Requires:
- Dexterity 35
- Talent Shoot
Infused by nature
Crafted by a master
4.00 Encumbrance.
[Random Unique]
Type: weapon / sling ; tier 4
Accuracy bonus: +0.2% base dam (max 20%)
Attack speed: 100%
Firing range: +10
Damage (radius 2) on crit: +37 lightning / +32 cold
When wielded/worn:
Accuracy: +11 (+3 eff.)
Physical crit. chance: +12.0%
Physical power: +11 (+3 eff.)
Changes stats: +6 Str / +1 Dex / +2 Con
Changes resistances: +10% blight
Changes resistances penetration: +21% lightning / +18% cold
Critical mult.: +15.00%
Reduces incoming crit damage: 15.00%
Spellpower on spell critical (stacks up to 3 times): +6
Mindpower: +15 (+4 eff.)
Movement speed: +38%
Slings are used to hurl stones or metal shots at your foes.
It was hardened by the digestive sack.
This item has been sent to the Item's Vault.

hardened leather armour 'Lisara' (9 def, 25 armour)Requires:
- Strength 16
Infused by nature
Crafted by a master
9.00 Encumbrance.
[Random Unique]
Type: armor / light ; tier 3
When wielded/worn:
Armour: +25
Defense: +9 (+4 eff.)
Fatigue: +8%
Damage (Melee): 15 fire
Damage (Ranged): 14 fire
Changes stats: +2 Mag
Changes resistances: +23% lightning / +25% fire / +29% physical
Changes damage: +6% mind / +9% blight
Critical mult.: +5.00%
A suit of armour made of leather.
This item has been sent to the Item's Vault.

voratun waraxe 'Glorodarinne' (38-54 power, 6 apr)Requires:
- Strength 48
Powered by arcane forces
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / waraxe ; tier 5
Base power: 38.5 - 53.9
Uses stat: 89% Wil
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +6
Crit. chance: +7.0%
Attack speed: 100%
On weapon hit:
* 25% chance for lightning to strike from the target to a second target dealing 15 damage
* Projects up to 1 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn)
* 50% chance to put 1 talent on cooldown for 4 turns (checks Confusion immunity)
When wielded/worn:
Damage when hit (Melee): 2 mind
Changes stats: +1 Str / +2 Wil
Changes damage: +6% mind
Hate when firing a critical mind attack: +2.00
Maximum hate: +4.00
Light radius: +3
One-handed war axes.
This item has been sent to the Item's Vault.

Velomira the cashmere cloak (2 def, 0 armour)Requires:
- Level 15
Infused by nature
Crafted by a master
2.00 Encumbrance.
[Random Unique]
Type: armor / cloak ; tier 3
When wielded/worn:
Physical crit. chance: +3.0%
Physical power: +2 (+0 eff.)
Defense: +2 (+1 eff.)
Fatigue: -4%
Changes stats: +3 Str / +3 Con
Physical save: +7 (+4 eff.)
Mental save: +7 (+3 eff.)
Disarm immunity: +20%
Teleport immunity: +10%
Vim when firing critical spell: +2.00
Only die when reaching: -50.00 life
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.

Urthystir (0 def, 0 armour)Requires:
- Level 25
Infused by nature
Infused by arcane disrupting forces
Infused by psionic forces
2.00 Encumbrance.
[Random Unique]
Type: armor / cloth ; tier 4
When wielded/worn:
Effects when hit in melee:
* 5% chance to slow global speed by 62%
* 7 arcane resource burn
Changes resistances: +27% lightning / +3% temporal / +15% acid / +3% blight / +5% arcane / +13% mind / +13% all
Changes damage: +13% mind / +18% lightning
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

Morningrip the quiver of yew arrows (24/24, 50-69 power, 10 apr)Requires:
- Dexterity 24
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 3
Base power: 49.5 - 69.3
Uses stats: 45% Wil, 63% Cun
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy: +23
Armour Penetration: +10
Crit. chance: +2.0%
Capacity: 24
Damage Shield penetration (this weapon only): +30%
Damage (Ranged): +8 blight / +14 fire / +4 light / +12 arcane
Damage (radius 2) on crit: +11 fire
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

Rainfist the quiver of elven-wood arrows (20/20, 58-80 power, 14 apr)Requires:
- Dexterity 35
Powered by arcane forces
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 4
Base power: 57.5 - 80.5
Uses stats: 45% Wil, 63% Cun
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +14
Crit. chance: +19.5%
Capacity: 20
On weapon hit:
* 20% chance to knock the target back 3 spaces and deal 228 physical damage
On weapon crit:
* Wound the target dealing 170 physical damage across 5 turns and reducing healing by 50%
Damage (Ranged): +38 physical / +39 cold
Damage (radius 1) on hit: +8 fire / +4 cold
Damage (radius 2) on crit: +12 cold
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

Polodabeth the Rainquench (dig speed 14 turns)Requires:
- Level 15
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: tool / digger ; tier 3
When wielded/worn:
Fatigue: -8%
Changes stats: +4 Str
Changes resistances: +3% blight / +7% fire / +12% nature / +7% darkness
Changes resistances penetration: +10% blight
Changes damage: +9% blight / +9% cold / +5% nature
When carried:
Talent granted: +1 Dig
Allows you to dig a wall, remove a tree, create ways.
This item has been sent to the Item's Vault.
