
voratun shield 'Eilinorebeth' (0 def, 10 armour, 71-85 power, 195.5 block)Requires:
- Shield usage training
- Strength 48
Infused by arcane disrupting forces
Crafted by a master
Infused by psionic forces
7.00 Encumbrance.
[Random Unique]
Type: armor / shield ; tier 5
When used to attack (with talents):
Base power: 71.5 - 85.8
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +2.0% proc dam (max 200%)
Crit. chance: +5.0%
Block value: +195
When wielded/worn:
Armour: +10
Fatigue: +8%
Effects on melee hit:
* 13 arcane resource burn
Damage (Melee): 16 acid / 7 nature
Effects when hit in melee:
* 10 arcane resource burn
On shield block:
* Cause enemies within radius 6 to bleed for 247 physical damage over 5 turns (1/turn)
Changes stats: +5 Con
Changes resistances: +10% acid / +9% light / +3% lightning / +3% fire / +15% mind / +15% nature
Talent granted: +1 Block
Maximum hate: +6.00
Handheld deflection devices.
This item has been sent to the Item's Vault.

dreamer's pair of dwarven-steel boots of phasing (0 def, 4 armour)Requires:
- Heavy armour training
Powered by arcane forces
Infused by psionic forces
3.00 Encumbrance.
Type: armor / feet ; tier 3
When wielded/worn:
Armour: +4
Fatigue: +3%
Changes stats: +2 Mag / +7 Wil / +3 Cun
Physical save: +7 (+2 eff.)
Spell save: +6 (+3 eff.)
Mental save: +5 (+2 eff.)
It can be used to blink to a nearby random location (rad 9)
Activation puts all charms on cooldown for 25 turns.
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.

Kor's Fall (10-12 power, 0 apr, darkness element)Requires:
- Magic 25
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 1
It must be held with both hands.
Base power: 10.0 - 12.0
Uses stat: 110% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Crit. chance: +1.5%
Attack speed: 100%
When wielded/worn:
Changes damage: +10% acid / +10% fire / +10% darkness / +10% blight
Talent mastery: +0.10 Corruption / Bone
Talent granted: +1 Command Staff
Spellpower: +7 (+2 eff.)
Spell crit. chance: +8%
See invisible: +2
It can be used to activate talent Bone Spear (costing 6 power out of 6/6) :
Effective talent level: 3.0
Power cost: 6 out of 6/6.
Range: 10
Travel Speed: instantaneous
Is: a spell
Description: Conjures up a spear of bones, doing 149.90 physical damage to all targets in a line. Each target takes an additional 20% damage for each magical debuff they are afflicted with up to a max of 100% (299).
The damage will increase with your Spellpower.
Made from the bones of many creatures, this staff glows with power. You can feel its evil presence even from a distance.
This item has been sent to the Item's Vault.

Golden Three-Edged Sword 'The Truth' (49-78 power, 9 apr)Requires:
- Willpower 18
- Cunning 18
- Strength 18
Infused by psionic forces
12.00 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 3
It must be held with both hands.
Base power: 49.0 - 78.4
Uses stat: 129% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +9
Crit. chance: +9.0%
Attack speed: 100%
On weapon hit:
* 9% chance to stun or confuse the target
Damage (Melee): +49 light / +49 darkness
The wise ones say that truth is a three-edged sword. And sometimes, the truth hurts.
This item has been sent to the Item's Vault.

Freezenoon (33 def, 8 armour)Requires:
- Heavy armour training
- Strength 28
Infused by nature
Crafted by a master
Infused by psionic forces
14.00 Encumbrance.
[Random Unique]
Type: armor / heavy ; tier 3
When wielded/worn:
Armour: +8
Defense: +33 (+10 eff.)
Fatigue: +12%
Changes stats: +5 Cun / +5 Wil
Changes resistances: +1% physical / +18% fire
Changes resistances penetration: +10% cold
Mental save: +15 (+7 eff.)
Confusion immunity: +10%
Life regen: +4.00
Only die when reaching: -60.00 life
Maximum life: +38.00
Healing mod.: +15%
A suit of armour made of mail.
This item has been sent to the Item's Vault.

Eilinyba (20 def, 17 armour)Requires:
- Strength 20
Infused by nature
9.00 Encumbrance.
Type: armor / light ; tier 5
When wielded/worn:
Armour: +17
Defense: +20 (+6 eff.)
Fatigue: +8%
Damage (Melee): 7 fire
Damage (Ranged): 7 fire
Changes resistances: +9% blight / +19% fire / +9% temporal / +21% physical
Changes resistances penetration: +5% mind
Mental save: +3 (+2 eff.)
Hate when firing a critical mind attack: +2.00
Mindpower: +5 (+3 eff.)
A suit of armour made of leather.
This item has been sent to the Item's Vault.

Demonstone the drakeskin leather armour (30 def, 8 armour)Requires:
- Strength 20
Crafted by a master
9.00 Encumbrance.
Type: armor / light ; tier 5
When wielded/worn:
Physical power: +15 (+3 eff.)
Armour: +8
Defense: +30 (+9 eff.)
Fatigue: +8%
Changes stats: +2 Dex
Changes resistances: +7% physical
Changes resistances penetration: +10% darkness
Changes damage: +3% acid
Physical save: +20 (+7 eff.)
Only die when reaching: -80.00 life
A suit of armour made of leather.
This item has been sent to the Item's Vault.

quiver of dragonbone arrows 'Zubyrivena' (23/23, 70-98 power, 18 apr)Requires:
- Dexterity 48
Infused by arcane disrupting forces
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 5
Base power: 70.5 - 98.7
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +18
Crit. chance: +3.0%
Capacity: 23
On weapon hit:
* 10% chance to slow global speed by 51%
* 20 arcane resource burn
* 20% chance to reduce armor by 37%
* 20% chance to knock the target back 3 spaces and deal 150 physical damage
On weapon crit:
* Deals 64 Manaburn damage and puts 1 random spell talent on cooldown for 3 turns (checks Confusion immunity)
Damage (Ranged): +20 acid / +60 physical
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.
