
Blade of Distorted Time (150% power, 40 apr)Requires:
- Strength 44
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 4
Power: 150% Range: 1.4x
Uses stats: 20% Mag, 90% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +40
Crit. chance: +8.0%
Attack speed: 100%
On weapon hit:
* deals 115 temporal damage and slows enemies in radius 6 of the target by 125% based on Magic
Damage conversion: 20% temporal
When wielded/worn:
Changes damage: +30% temporal / +30% physical
Defense after a teleport: +20
Resist all after a teleport: +20%
New effects duration reduction after a teleport: +20%
It can be used to activate talent Blink Blade (costing 9 power out of 10/10) :
Effective talent level: 4.0
Power cost: 9 out of 10/10.
Range: 8
Travel Speed: instantaneous
Is: a spell
Description: Teleport to the target and attack with your melee weapons for 94% damage. Then teleport next to a second random enemy, attacking for 94% damage.
Blink Blade can hit the same target multiple times.
The remnants of a damaged timeline, this blade shifts and fades at random.
This item has been sent to the Item's Vault.

This item will automatically be transmogrified when you leave the level.Arcmire (129% power, 4 apr)
Requires:
- Strength 24
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / mace ; tier 3
Power: 129% Range: 1.4x
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +4
Crit. chance: +1.5%
Attack speed: 100%
On weapon crit:
* Wound the target dealing 221 physical damage across 5 turns and reducing healing by 50%
Damage (Melee): +5 cold
When wielded/worn:
Accuracy: +8 (+2 eff.)
Physical crit. chance: +8.0%
Physical power: +6 (+2 eff.)
Defense: +7 (+2 eff.)
Damage when hit (Melee): 6 arcane
Changes resistances: +5% arcane / +6% lightning
Changes resistances penetration: +10% arcane
Disarm immunity: +26%
Blunt and deadly.
This item has been sent to the Item's Vault.

BaralinRequires:
- Level 25
Powered by arcane forces
Crafted by a master
0.10 Encumbrance.
[Random Unique]
Type: jewelry / ring ; tier 4
When wielded/worn:
Accuracy: +9 (+3 eff.)
Defense: +16 (+4 eff.)
Changes stats: +1 Dex / +11 Mag / +9 Wil / +3 Cun
Changes damage: +6% arcane
Spellpower: +13 (+3 eff.)
Movement speed: +13%
Activating this item is instant.
It can be used to activate talent Blinding Speed, placing all other charms into a 34 cooldown :
Effective talent level: 4.0
Power cost: 34 out of 40/40.
Range: melee/personal
Travel Speed: instantaneous
Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 35% for 5 turns.
Rings make your fingers look great!
This item has been sent to the Item's Vault.

Oleldir the voratun mail armour (5 def, 10 armour)Requires:
- Heavy armour training
- Strength 48
Infused by nature
Crafted by a master
Infused by psionic forces
14.00 Encumbrance.
[Random Unique]
Type: armor / heavy ; tier 5
When wielded/worn:
Accuracy: +20 (+6 eff.)
Armour penetration: +4
Armour: +10
Defense: +5 (+1 eff.)
Fatigue: +12%
Changes stats: +3 Dex / +9 Wil / +8 Cun
Changes resistances: +7% physical
Physical save: +16 (+5 eff.)
Mental save: +22 (+6 eff.)
Life regen: +7.60
Stamina each turn: +2.20
Maximum stamina: +20.00
A suit of armour made of mail.
This item has been sent to the Item's Vault.

Scale Mail of Kroltar (10 def, 18 armour)Requires:
- Heavy armour training
- Strength 38
Infused by nature
Crafted by a master
14.00 Encumbrance.
[Unique]
Type: armor / heavy ; tier 5
It is part of a set of items.
Kroltar's head would turn up the heat.
When wielded/worn:
Armour: +18
Defense: +10 (+2 eff.)
Fatigue: +16%
Changes stats: +5 Str / +3 Dex / +4 Con
Changes resistances: +20% acid / +20% blight / +20% fire / +20% nature / +20% lightning
Maximum life: +120.00
It can be used to activate talent Devouring Flame (costing 43 power out of 80/80) :
Effective talent level: 3.0
Power cost: 43 out of 80/80.
Range: 10
Travel Speed: instantaneous
Is: a mind power and a nature gift
Description: Spit a cloud of flames, doing 32.76 fire damage in a radius of 3 each turn for 7 turns.
The flames will ignore the caster, and will drain 10% of the damage dealt as the flames consume enemies life force and transfer it to the user.
The damage will increase with your Mindpower, and can critical.
Each point in fire drake talents also increases your fire resistance by 1%.
A heavy shirt of scale mail constructed from the remains of Kroltar, whose armour was like tenfold shields.
This item has been sent to the Item's Vault.

Twilight's Edge (158% power, 7 apr)Requires:
- Strength 35
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 4
Power: 158% Range: 1.4x
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +7
Crit. chance: +12.0%
Attack speed: 100%
On weapon crit:
* release a burst of light and dark damage (scales with Magic)
When wielded/worn:
Changes stats: +4 Str / +4 Cun / +4 Mag
Changes damage: +18% darkness / +18% light
Spellpower: +12 (+3 eff.)
Spell crit. chance: +4%
Light radius: +1
The blade of this sword seems to have been forged of a mixture of voratun and stralite, resulting in a blend of swirling light and darkness.
This item has been sent to the Item's Vault.

Windborne Azurite0.0
T4 blue gem
[Unique]
Arcane
While equipped:
Stats +8 Cun +8 Dex
Mov.spd +20%
Dmg.mod +20% lightning
Ignore.dmg +8%
Affinity +20% lightning
Item imbue powers:
Stats +8 Cun +8 Dex
Mov.spd +15%
Dmg.mod +20% lightning
Ignore.dmg +8%
Affinity +20% lightning
Latent Damage Type: Lightning
Air currents swirl around this bright blue jewel.
This item has been sent to the Item's Vault.

Yvinn0.1
T3 ring jewelry
[Random Unique]
Arcane/Master
While equipped:
Stats +5 Wil +6 Mag
dps ----------
Spell.pwr +8 (+1 eff.)
Dmg.mod +10% light
----- def -----
Armour +2
Defense +10 (+3 eff.)
Resists +20% light +3% blight
Max.HP +20.00
Blind- +10%
Disarm- +20%
Pinning- +29%
Knockbk- +24%
Teleport- +20%
Rings make your fingers look great!
This item has been sent to the Item's Vault.

Wind Worn Shot (25/25, 148% power, 15 apr)3.0
T4 shot ammo
Reqs Dex 28
[Unique]
Nature
Power 149% Range: 1.2x
Uses 70% Dex, 50% Mag, 50% Cun
Dmg Physical
Acc+ +0.2% base dam (max 20%)
Apr +15
Crit +10.0%
Capacity 25
Proj.spd +100%
On Hit: 10% Tornado 2
On Hit:
* 35% chance for lightning to arc to a second target
These perfectly white spheres appear to have been worn down by years of exposure to strong winds.
This item has been sent to the Item's Vault.

Unflinching Eye0.1
T4 amulet jewelry
[Unique]
Arcane/Psionic
While equipped:
----- def -----
Resists -25% light
Res.Cap -25% light
Blind- +100%
Confus- +50%
---------- misc
Infravis +3
Telepathy Horror
Telpty rng +10
Arcane Eye: (Instant)
Level 2.0
Pwr.cost 60 out of 60/60.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Summons an ethereal magical eye at the designated location that lasts for 16 turns.
The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 6 range around it.
It does not require light to do so, but it cannot see through walls.
Casting the eye does not take a turn.
Only one arcane eye can exist at any given time.
At level 4, if cast on a creature it will follow it until it expires, or until the creature dies.
At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects.
Someone has strung a thick black cord through this large bloodshot eyeball, allowing it to be worn around the neck, should you so choose.
This item has been sent to the Item's Vault.

Infused Cerebrum (8 def, 0 armour)2.0
T4 head armor
[Unique]
Unknown
While equipped:
Stats +10 Mag +12 Wil +10 Cun
dps ----------
Spell.pwr +12 (+3 eff.)
Mind.pwr +12 (+4 eff.)
----- def -----
Defense +8 (+4 eff.)
Fear- -60%
Assault the mind of a foe to utterly dominate it.
Uses 100 power out of 150/150
This headwear seems made entirely out of half-rotten brain matter. Do you really want to put that over your head?
This item has been sent to the Item's Vault.

Firewalker (15 def, 2 armour)2.0
T3 cloth armor
[Unique]
Arcane
While equipped:
Stats +6 Cun +10 Mag
dps ----------
Spell.pwr +12 (+3 eff.)
Dmg.mod +20% fire
Res.pen +20% fire
Melee Ret 18 fire
----- def -----
Armour +2
Defense +15 (+7 eff.)
Resists +50% fire -10% cold
+11% all
Damage all enemies in range 4 for 40 fire damage and yourself for 5 fire damage every turn.
This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot.
This item has been sent to the Item's Vault.
