
BarkbearerRequires:
- Level 15
Infused by arcane disrupting forces
1.00 Encumbrance.
Type: lite / lite ; tier 3
When wielded/worn:
Armour: +8
Changes stats: +3 Dex / +8 Con
Changes resistances: +9% nature / +3% all
Physical save: +12 (+6 eff.)
Spell save: +8 (+7 eff.)
Light radius: +4
A normal brass lantern, enhanced by alchemy to make it brighter.
This item has been sent to the Item's Vault.

scouring drakeskin leather gloves of the nighthunter (0 def, 3 armour)Requires:
- Level 25
Infused by arcane disrupting forces
Infused by psionic forces
1.00 Encumbrance.
Type: armor / hands ; tier 4
When wielded/worn:
Accuracy: +7 (+2 eff.)
Armour: +3
Effects when hit in melee:
* 21 arcane resource burn
Changes stats: +2 Cun
Changes resistances: +8% darkness
Spell save: +17 (+12 eff.)
Infravision radius: +2
When used to modify unarmed attacks:
Base power: 27.0 - 29.7
Uses stats: 40% Dex, 40% Str, 40% Cun
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy: +9
Armour Penetration: +5
Crit. chance: +8.0%
Attack speed: 125%
When this weapon crits: Dominate (10% chance level 5).
On weapon hit:
* 22 arcane resource burn
Damage (Melee): +16 darkness
It can be used to activate talent Track, placing all other charms into a 13 cooldown :
Effective talent level: 2.0
Power cost: 13 out of 15/15.
Range: melee/personal
Travel Speed: instantaneous
Description: Sense foes around you in a radius of 19 for 5 turns.
The radius will increase with your Cunning.
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.
