
Golden Three-Edged Sword 'The Truth' (160% power, 9 apr)Requires:
- Willpower 18
- Cunning 18
- Strength 18
Infused by psionic forces
12.00 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 3
It must be held with both hands.
Power: 161% Range: 1.6x
Uses stat: 129% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +9
Crit. chance: +9.0%
Attack speed: 100%
On weapon hit:
* 9% chance to stun or confuse the target
Damage (Melee): +49 light / +49 darkness
The wise ones say that truth is a three-edged sword. And sometimes, the truth hurts.
This item has been sent to the Item's Vault.

Sceptre of the Archlich (150% power, 12 apr, darkness element)5.0
T5 staff 2H weapon
[Unique]
Arcane
It desires to be surrounded by undeath.
Power 150% Range: 1.2x
Uses 80% Mag
Dmg Physical
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +12
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +15%
Spell.pwr +40 (+8 eff.)
Dmg.mod +35% darkness
---------- misc
Masteries
+0.20 Spell/Animus
+0.20 Spell/Master of flesh
+0.20 Spell/Master necromancer
+0.20 Spell/Master of bones
This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out.
This item has been sent to the Item's Vault.

Life Drinker (152% power, 11 apr)1.0
T5 dagger 1H weapon
[Unique]
Arcane
Power 152% Range: 1.3x
Uses 55% Mag, 35% Str
Dmg Physical
Acc+ +0.2% crit chance (max 25%)
Apr +11
Crit +18.0%
Atk.spd 100%
While equipped:
Stats +6 Cun +6 Mag
dps ----------
Spell.crit +10%
Spell.pwr +12 (+2 eff.)
Dmg.mod +15% blight
+15% darkness
+15% acid
---------- misc
Infravis +2
On Spell Hit: 15% Blood Grasp 2
Worm Rot:
Level 2.0
Pwr.cost 34 out of 50/50.
Range 6
Travel.spd instantaneous
Is a spell
Description: Infects the target with parasitic carrion worm larvae for 5 turns. Each turn the disease will remove a beneficial physical effect and deal 18.81 acid and 19.85 blight damage.
If not cleared after five turns it will inflict 112.70 blight damage as the larvae hatch, removing the effect but spawning a full grown carrion worm mass near the target's location.
Even if this disease is removed early, there is still a 43% chance for the larvae to hatch.
You can never have more than 5 worms active from any source at a time.
The damage dealt will increase with your Spellpower.
Black blood for foul deeds. This dagger serves evil.
This item has been sent to the Item's Vault.

Mandible of Ungolmor (150% power, 12 apr)1.0
T5 dagger 1H weapon
[Unique]
Nature
Power 150% Range: 1.3x
Uses 35% Dex, 30% Cun, 35% Str
Dmg Physical
Acc+ +0.2% crit chance (max 25%)
Apr +12
Crit +22.0%
Atk.spd 100%
Dmg.conv 30% darkness
On Hit: 20% Poisonous Bite 3
On Crit:
* inflicts spydric poison dealing 200 damage over 3 turns and pinning the target
While equipped:
Stats +8 Cun +4 Dex
dps ----------
Dmg.mod +30% nature
+20% darkness
----- def -----
Armour +15
Poison- +100%
---------- misc
Light -2
Talents +5 Toxic Death
This obsidian-crafted, curved blade is studded with the deadly fangs of the Ungolmor. It seems to drain light from the world around it.
This item has been sent to the Item's Vault.

Champion's Will (179% power, 22 apr)3.0
T5 greatsword 2H weapon
Reqs Str 35
[Unique]
Arcane/Master
Power 179% Range: 1.6x
Uses 20% Con, 115% Str
Dmg Physical
Acc+ +0.4% crit mult (max 40%)
Apr +22
Crit +12.0%
Atk.spd 100%
On Hit:
* releases a burst of light, dealing 86 light damage (based on Spellpower) in a radius 3 cone.
While equipped:
Stats +12 Str +6 Mag +7 Con
---------- misc
Cooldown Sun Ray -1
Absorption Strike -1
Flash of the Blade -1
Masteries
+0.20 Celestial/Sun
+0.10 Celestial/Radiance
+0.20 Celestial/Crusader
Increases the damage of Sun Beam by 15%.
Attack everything in a line out to range 4, dealing 100% weapon damage (as light), and healing for 50% of the damage dealt.
Uses 26 power out of 30/30
This impressive looking sword features a golden engraving of a sun in its hilt. Etched into its blade are a series of runes claiming that only one who has mastered both their body and mind may wield this sword effectively.
This item has been sent to the Item's Vault.

Fist of the Destroyer (8 def, 0 armour)1.0
T5 hands armor
[Unique]
Arcane/Master
Only the masochistic can unlock its full power.
While equipped:
Stats +9 Str +9 Mag +3 Cun
----- def -----
Defense +8 (+2 eff.)
Stun/Frz- +20%
---------- misc
Max.vim +25.00
Masteries
+0.20 Corruption/Shadowflame
+0.20 Corruption/Vim
Unarmed combat:
Power 145% Range: 1.4x
Uses 40% Cun, 40% Str, 20% Mag
40% Dex
Dmg Physical
Acc+ +0.2% crit chance (max 25%)
Apr +15
Crit +10.0%
Atk.spd 100%
On Hit: 10% Blood Grasp 3
On Hit: 12% Soul Rot 3
On Hit: 8% Drain 2
Increases all damage by 4% of current vim
Current Bonus: 0%
Darkfire:
Level 5.0
Pwr.cost 11 out of 12/12.
Range 6
Travel.spd 400% of base
Is a spell
Description: Conjures up a bolt of shadowflame that moves toward the target and explodes into a flash of darkness and fire, doing 135.42 fire damage and 146.11 darkness damage in a radius of 6.
The damage will increase with your Spellpower.
These fell looking gloves glow with untold power.
This item has been sent to the Item's Vault.

Blightstopper (18 def, 12 armour, 164% power, 240 block)7.0
T5 shield armor
Reqs Shield usage training
Str 35
[Unique]
Nature/Disrupt
When used to Attack:
Power 164% Range: 1.2x
Uses 100% Str
Dmg Physical
Acc+ +2.0% proc dam (max 200%)
Crit +4.5%
Block +240
Dmg.conv 30% nature
10% manaburn arcane
While equipped:
dps ----------
Melee Ret 15 nature
----- def -----
Armour +12
Defense +18 (+4 eff.)
Rng.Def +12 (+3 eff.)
Fatigue +22%
Resists +35% blight
+15% nature
Spell.save +24 (+8 eff.)
Disease- +60%
---------- misc
Talents +1 Block
Masteries
+0.20 Wild-gift/Antimagic
Purge up to 4 diseases (based on Willpower) and gain disease immunity, 20% blight resistance, and 20 spell save for 5 turns.
Uses 21 power out of 40/40
This voratun shield, coated with thick vines, was imbued with nature's power long ago by the Halfling General Almadar Riul, who used it to stave off the magic and diseases of orcish corruptors during the peak of the Pyre Wars.
This item has been sent to the Item's Vault.

Void Quiver (0/0, 156% power, 120 apr)3.0
T5 arrow ammo
Reqs Dex 32
[Unique]
Arcane
Power 156% Range: 1.4x
Uses 70% Dex, 40% Mag, 50% Str
Dmg Void
Acc+ +0.2% crit chance (max 25%)
Apr +120
Crit +6.0%
On Hit: 15% Spatial Tether 1
On Hit: 15% Dimensional Anchor 1
An endless supply of arrows lay within this deep black quiver. Tiny white lights dot its surface.
This item has been sent to the Item's Vault.

Butcher (159% power, 12 apr)3.0
T5 longsword 1H weapon
Reqs Str 40
[Unique]
Master/Psionic
Power 160% Range: 1.4x
Uses 100% Str
Dmg Physical
Acc+ +0.4% crit mult (max 40%)
Apr +12
Crit +10.0%
Atk.spd 100%
On Hit:
* Attempt to devour a low HP enemy, striking again and possibly killing it instantly.
On Kill:
* Enter a Rampage (Shared cooldown).
While equipped:
Stats +10 Str +10 Wil
+7 Cun
dps ----------
Acc +18 (+9 eff.)
---------- misc
Masteries
+0.20 Cursed/Rampage
+0.20 Cursed/Slaughter
Enter Rampage if health falls below 20%
Be it corruption, madness or eccentric boredom, the halfling butcher by the name of Caleb once took to eating his kin instead of cattle. His spree was never ended and nobody knows where he disappeared to. Only the blade remained, stuck fast in a bloodied block. Beneath, a carving said "This was fun, let's do it again some time."
This item has been sent to the Item's Vault.
