
Vargh RedemptionRequires:
- Level 15
Infused by nature
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 2
When wielded/worn:
Changes stats: +4 Wil / +6 Con
Changes resistances: +10% nature / +25% cold
Changes damage: +15% cold
Maximum mana: +20.00
Maximum stamina: +20.00
Maximum psi: +20.00
Maximum air capacity: +50.00
It can be used to summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 9.69 cold and 10.66 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance
Activation costs 50 power out of 60/60.
This azure ring seems to be always moist to the touch.
This item has been sent to the Item's Vault.

steel mace of enduring (16-23 power, 3 apr)Requires:
- Strength 16
Infused by nature
3.00 Encumbrance.
Type: weapon / mace ; tier 2
Base power: 16.5 - 23.1
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +3
Crit. chance: +1.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +7 Con / +7 Wil
Maximum life: +18.00
Blunt and deadly.
This item has been sent to the Item's Vault.

dwarven-steel longsword of enduring (22-31 power, 4 apr)Requires:
- Strength 24
Infused by nature
3.00 Encumbrance.
Type: weapon / longsword ; tier 3
Base power: 22.0 - 30.8
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +4
Crit. chance: +3.5%
Attack speed: 100%
When wielded/worn:
Changes stats: +7 Con / +7 Wil
Maximum life: +11.00
Sharp, long, and deadly.
This item has been sent to the Item's Vault.

warbringer's steel dagger of enduring (12-16 power, 6 apr)Requires:
- Dexterity 16
Infused by nature
Crafted by a master
1.00 Encumbrance.
Type: weapon / dagger ; tier 2
Base power: 12.5 - 16.2
Uses stats: 50% Str, 50% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Physical power: +8 (+2 eff.)
Changes stats: +7 Wil / +9 Con
Changes resistances penetration: +7% physical
Disarm immunity: +10%
Maximum life: +10.00
Sharp, short and deadly.
This item has been sent to the Item's Vault.

ash totem of thorny skin 'Cloudwarden' [power 29] (18/17 cooldown)Requires:
- Level 15
Infused by nature
2.00 Encumbrance.
Type: charm / totem ; tier 2
When wielded/worn:
Physical crit. chance: +2.0%
Armour: +2
Changes stats: +4 Dex / +1 Con
Changes resistances: +9% lightning
Changes damage: +9% physical
It can be used to harden the skin for 7 turns increasing armour by 29 and armour hardiness by 40%
Activation puts all charms on cooldown for 17 turns.
When used:
* Increase the duration of 2 beneficial effects by 2.
Natural totems are made by powerful wilders to store nature power.
This item has been sent to the Item's Vault.
