
yew longbow 'Tempestvengeance'Requires:
- Dexterity 24
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
Type: weapon / longbow ; tier 3
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +8
Damage (radius 1) on hit: +16 mind
Damage (radius 2) on crit: +4 lightning
When wielded/worn:
Physical power: +11 (+4 eff.)
Changes stats: +12 Str / +2 Dex / +2 Mag
Light radius: +3
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Crystal Shard (16-19 power, 4 apr, physical element)Requires:
- Magic 20
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 2
It must be held with both hands.
Base power: 16.0 - 19.2
Uses stat: 130% Mag
Damage type: Arcane
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +4
Attack speed: 100%
Damage conversion: 50% blight
When wielded/worn:
Changes resistances: +10% arcane / +10% blight
Changes damage: +18% arcane / +18% blight
Damage affinity(heal): +20% arcane
Spellpower: +14 (+6 eff.)
Spell crit. chance: +4%
It can be used to create 2 living shards of crystal to serve you for 10 turns
Activation costs 45 power out of 4/45.
This crystalline tree branch is remarkably rigid, and refracts light in myriad colors. Gazing at it entrances you, and you worry where its power may have come from.
This item has been sent to the Item's Vault.

Vestments of the Conclave (0 def, 0 armour)Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / cloth ; tier 2
When wielded/worn:
Changes stats: +6 Mag
Changes resistances: +9% all
Changes damage: +15% arcane
Spellpower: +15 (+6 eff.)
Spell crit. chance: +15%
An ancient set of robes that has survived from the Age of Allure. Primal magic forces inhabit it.
It was made by Humans for Humans; only they can harness the true power of the robes.
This item has been sent to the Item's Vault.

windwalling dwarven-steel shield (0 def, 6 armour, 32-38 power, 87 block)Requires:
- Shield usage training
- Strength 24
Infused by psionic forces
7.00 Encumbrance.
Type: armor / shield ; tier 3
When used to attack (with talents):
Base power: 32.0 - 38.4
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +2.0% proc dam (max 200%)
Crit. chance: +3.5%
Block value: +87
Damage (Melee): +16 physical
When wielded/worn:
Armour: +6
Fatigue: +8%
Changes stats: +2 Wil
Changes resistances: +10% physical
Talent granted: +1 Block
Slows Projectiles: +14%
Bonus block near projectiles: +27
Handheld deflection devices.
This item has been sent to the Item's Vault.

pair of hardened leather boots 'Infernomire' (0 def, 5 armour)Infused by psionic forces
2.00 Encumbrance.
Type: armor / feet ; tier 3
When wielded/worn:
Armour: +5
Changes stats: +4 Cun / +3 Wil
Changes resistances: +3% nature
Changes resistances penetration: +5% fire
Reduces incoming crit damage: 10.00%
Physical save: +9 (+4 eff.)
Spell save: +10 (+5 eff.)
Mental save: +11 (+6 eff.)
Cut immunity: +20%
Healing mod.: +15%
A pair of boots made of leather.
This item has been sent to the Item's Vault.
